XCode and Running On iPad Hardware Instead of Simulator

Last year's submission form says that if you select (Run on Xcode) the app will be in the simulator not on an iPad.

Has that changed this year, as I don't see it in the terms?

(My app has imported local package dependencies for Reality Composer Pro that I am not certain would work on playgrounds for iOS. And it needs the iPad camera for AR functionality.)

I’ve noticed many apps that have won, and they all require a camera. My app will also need a camera, and I’m certain that if it requires a camera or other hardware capabilities, it will be tested on real hardware.

XCode and Running On iPad Hardware Instead of Simulator
 
 
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