ConsumptionRequest fields

As part of ConsumptionRequest fields there's a bit of unclarity. In my case I am only concerned with subscriptions, as they give some premium features in the app.

The fields and the questions are the following:

  • playTime: is this the time used in the app in total or just the time the app has been used while using the subscription?
  • consumptionStatus: does this relate only to the user using the premium features he/she paid for? or the fact that the user had access to those features only?

Thanks!

Has anyone replied to this question? We also have doubts about it

Hello @a_el_amraoui , @ygx

consumptionStatus Some examples of consumption status include the following scenarios:

Scenario 1: A user purchases a “bag of 100 coins” in your app and spends all 100 coins. The in-app purchase is considered fully consumed.

Scenario 2: If your app has an exchange platform that has bartering, or if your app transferred an in-app purchase from one account to another user’s account, the in-app purchase is considered fully consumed.

It’s a numerical value (usually in minutes or hours).

playTime It helps Apple understand how much of the app or in-app purchase was consumed.

For example:

If playTime = 5, it means the user used the app (or specific purchased feature/content) for 5 minutes (or hours, depending on your unit) before refunding.

If playTime = 0, it means the customer never used the app or content.

Thanks

ConsumptionRequest fields
 
 
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