Hello, I’m developing my project for the Swift Student Challenge and I have some questions about the platform it will be tested on. If I create an iOS app that uses ARKit, for example, will it be evaluated on a real iPhone or only in a simulator on a Mac? I ask this because some functionalities, such as camera-based augmented reality, don’t work properly in the simulator.
I’d like to better understand the guidelines to ensure my project functions correctly during the evaluation.
Thank you!
OK, so that’s done.
I asked internally about this and received two titbits:
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The plan is to judge Xcode app playgrounds in the simulator.
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The submission form, which is now open, makes that clear.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"