How will my app be tested in the Swift Student Challenge?

Hello, I’m developing my project for the Swift Student Challenge and I have some questions about the platform it will be tested on. If I create an iOS app that uses ARKit, for example, will it be evaluated on a real iPhone or only in a simulator on a Mac? I ask this because some functionalities, such as camera-based augmented reality, don’t work properly in the simulator.

I’d like to better understand the guidelines to ensure my project functions correctly during the evaluation.

Thank you!

Answered by DTS Engineer in 823592022

OK, so that’s done.

I asked internally about this and received two titbits:

  • The plan is to judge Xcode app playgrounds in the simulator.

  • The submission form, which is now open, makes that clear.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

I also want to know that. I know that in the rules it states that we can build an app to run on XCode, but can we specify that it must run on a real iPhone - and not a simulator?

I’m working to get you a definitive answer to this, hopefully in the next day or so.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

Accepted Answer

OK, so that’s done.

I asked internally about this and received two titbits:

  • The plan is to judge Xcode app playgrounds in the simulator.

  • The submission form, which is now open, makes that clear.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

How will my app be tested in the Swift Student Challenge?
 
 
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