Can I use `FromToByAction` to animate the ShaderGraphMaterial parameters?

Can I combine FromToByAction and BindTarget.MaterialPath to animate my ShaderGraphMaterial. I don't know how to use the BindTarget.MaterialPath.

Hi @NahtanMak

The FromToByAction API does not currently support animating the uniform input parameters of a ShaderGraphMaterial.

If you would like us to consider adding this functionality, please send us a feature request with the Feedback Assistant.

In the meantime, see this forum response for more information regarding animating shader parameters!

Can I use `FromToByAction` to animate the ShaderGraphMaterial parameters?
 
 
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