Game Center Leaderboards Not Propagating After App Goes Live

I’m encountering (or at least I think I am) a propagation issue between App Store Connect and the live App Store version of my app following an update that introduced Game Center leaderboards via GameKit.

The v1.0.1 build was developed and tested in Xcode 26, using GameKit integration for leaderboards. Everything functioned correctly on standalone devices under a signed production build. After submission, the build was approved and is currently live on the App Store, yet App Store Connect still shows the build status as “Ready for Distribution.”

This mismatch appears to be preventing proper Game Center leaderboard propagation, leaderboard data and player scores are not syncing (GC dot doesn’t appear) as expected on the production environment, despite all leaderboards being correctly configured under App Store Connect → Game Center → Leaderboards and the identifiers matching the app bundle configuration.

It’s been well beyond the typical propagation window, suggesting a potential desync between App Store Connect and Game Center services rather than a code-level issue. Before resubmitting, I’d like to confirm whether others have experienced similar propagation delays or if manual intervention from Apple is sometimes required to resolve the state mismatch.

Environment: • Xcode 26 (Release build) • GameKit framework (Swift) • iOS 17.6 target • Game Center leaderboards configured as a set within App Store Connect

Any guidance on triggering propagation or forcing a sync between App Store Connect and Game Center servers would be greatly appreciated!!

Answered by J_M10 in 862579022

Resolved

Accepted Answer

Resolved

TLDR: It was on my end 🤦🏻‍♂️😂

Just wanted to provide an update for anyone following this thread. After reviewing my setup, I discovered that the Game Center capability had only been enabled for the Debug build configuration in Xcode and not for Release. That explains why my development builds worked perfectly while the App Store version didn’t seem to register the entitlement.

I’ve since corrected this by enabling Game Center for the Release target and submitted a new build (v1.0.2) with the proper config. It’s currently in review, so I’ll confirm once the update is approved and the leaderboards propagate correctly.

Sharing this in case anyone else runs into a similar situation. It’s an easy detail to overlook when Game Center works fine during local testing but fails silently once deployed.

Game Center Leaderboards Not Propagating After App Goes Live
 
 
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