It is now possible to save the incredibly realistic Gaussian splat format in USDZ file format. Yet iOS cannot display them.
This is a massive gap in content flexibility and use case for users of iOS.
Apple’s quick look would be a perfect fit for AR and model view of digital twins of products and buildings etc, enabling millions of users to have extended user experiences and designers extended platforms to display gaussian splats.
Android can already display Gaussian splats in AR, it’s crazy that apple should restrict this format either from the website viewers, or by linked usdz file.
I hope the Apple dev team will consider expanding this functionality to hugely improve user experiences, and allow a global platform to developers and marketplaces to create better digital twins, and product marketplaces.
Hello,
It is possible for Metal (on iOS) to render Gaussian splats based on the contents of a USDZ file. That said, there isn't any intentional restriction.
Further, ARKit isn't a renderer and it interoperates well with Metal.
AR Quick Look on the other hand may not support this technique directly so if that's what you need then we'd greatly appreciate an enhancement request.