Afraid of not being good enough

Hi everyone,

I’m not sure if this is the right place for it, but I wanted to share a bit of my background and ask for advice from developers who’ve been in the industry longer than me.

I started learning to make games when I was a kid using Game Maker.

Later I got into Unity and even worked a few years as a solo developer for small startups — building Unity apps, VR projects, AR demos, websites, servers, everything.

But I never had a real team, never had mentorship, and none of the projects I worked on ever reached production or real users.

Life changed and I moved to the US, where I had to switch careers completely.

Now I’m trying to come back to software development, but I’m struggling with a feeling that I’m “not good enough” anymore.

The tech world has moved so fast, and companies like OpenAI, Meta, Epic, etc., feel way out of reach.

So my question to the community is:

How did you get started in your career?

Did you ever feel like you weren’t good enough?

How did you push through that and continue improving?

Any honest advice would help a lot.

Thanks.

Welcome to the forum.

We are never good enough (always something we don't know or don't master).

Clearly, if your intent is to compete with Open AI or similar, that's certainly out of reach.

But there are many examples of success stories, even when the field appeared crowded and controlled by a few major.

If you are the developer, it's clear you need good technical competencies about iOS development, but if you keep your app simple at start, you don't need to be a technical genius.

In your case, I could see a few success factors (take it for what it's worth):

  • the quality and originality of your app (game or other): that's the hardest part. But don't try to mimic and compete with an existing blockbuster
  • keep focused on a strong value proposition: you have to understand why your app will be uniquely appealing to users (even if it is a limited population, that's enough to start with).
  • This means that the app may be simple, not requiring extraordinary technical skills, as long as it delivers a unique value proposition
  • spend time to fine tune your marketing plan.

Good luck.

I’ll try to lower my expectations and keep it real by creating something that can help a few or something that can be joyful for some people, maybe it won’t be the entire world but even getting 50 users will be worthy.

Afraid of not being good enough
 
 
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