App rejected due to lack of In-App Purchase — no supported payment options in Iraq

Hello, I’m a developer of an iOS app that provides paid educational courses (video-based content). Our recent app update was rejected under guideline 3.1.1 because the app includes paid digital content that is not using Apple’s In-App Purchase system. We fully understand and respect this guideline. However, we are facing a significant limitation: We are based in Iraq, and currently we do not have access to supported financial infrastructure that allows us to: Use Apple In-App Purchase (due to lack of supported banking setup) Use common payment providers like Stripe or similar services At the moment, our app relies on external payments completed outside the app, and users log in to access purchased content. Due to the rejection, our release and marketing plans are currently blocked, and we are looking for a compliant solution.

App rejected due to lack of In-App Purchase — no supported payment options in Iraq
 
 
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