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App Store
RSS for tagThe App Store allows users around the world to discover and download your iOS and iPadOS apps.
Posts under App Store tag
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Hello,
We’re implementing subscription validation on our server using Apple’s latest APIs and have run into a few issues and uncertainties. We are transitioning away from the deprecated /verifyReceipt endpoint and are now using the /inApps/v1/subscriptions/{transactionId} API. However, we have questions about how to handle transaction validation, particularly around older transactions and notification behavior in the sandbox environment. Additionally, we are facing challenges with Apple Server Notifications, especially regarding when we should expect to be notified of subscription cancellations or expirations.
Below are the specific questions we hope the community can help us with:
Question 1:
We are using the inApps/v1/subscriptions/{transactionId} API to retrieve the subscription status and validate subscriptions on our server side, since the /verifyReceipt endpoint has been deprecated. This API always returns the last transaction for a subscription. Should we only validate the latest transaction, and is it guaranteed that even if we provide an older transaction ID, the API will always return the most up-to-date transaction information?
https://developer.apple.com/documentation/appstoreserverapi/get_all_subscription_statuses/
https://developer.apple.com/documentation/appstorereceipts/verifyreceipt
Question 2:
In the sandbox environment, we encountered an empty response when trying to validate a transaction ID. We are attempting to validate older transactions made by the user to keep our system and store subscriptions in sync. Could you provide guidance on why this might be happening and how we can validate older transactions?
Question 3:
We are using Apple Server Notifications to track subscription renewals and changes. However, when a user disables auto-renewal, we do not receive a webhook notification when the subscription actually expires or is canceled. We only get notified when the user changes their renewal preferences. Should we expect a separate notification when the subscription fully expires or is canceled, or is this behavior expected?
https://developer.apple.com/documentation/appstoreservernotifications/notificationtype
When you zoom in photo and swipe to another photos as usual. It would show the other photos in the background where should be black. it happened even after updated to the latest
CodeSign /Users/abc007/Library/Developer/Xcode/DerivedData/App-fjztkcxqsstohgfvqdfnedgpwltj/Build/Intermediates.noindex/ArchiveIntermediates/App/InstallationBuildProductsLocation/Applications/App.app (in target 'App' from project 'App')
cd /Users/abc007/Documents/WorkSpace/RegulusIT/Release_Oct_2024/UI\ Backup/ios/App
Signing Identity: "Apple Development: Yatin Ghat (JS84GYN3O4)"
Provisioning Profile: "iOS Team Provisioning Profile: www.rightschool.net"
(bdc0759d-b9d0-4470-8e3f-b5b67d3c2586)
/usr/bin/codesign --force --sign 82C0E5904219E333688CE627A21522F732446038 --entitlements /Users/abc007/Library/Developer/Xcode/DerivedData/App-fjztkcxqsstohgfvqdfnedgpwltj/Build/Intermediates.noindex/ArchiveIntermediates/App/IntermediateBuildFilesPath/App.build/Release-iphoneos/App.build/App.app.xcent --generate-entitlement-der /Users/abc007/Library/Developer/Xcode/DerivedData/App-fjztkcxqsstohgfvqdfnedgpwltj/Build/Intermediates.noindex/ArchiveIntermediates/App/InstallationBuildProductsLocation/Applications/App.app
/Users/abc007/Library/Developer/Xcode/DerivedData/App-fjztkcxqsstohgfvqdfnedgpwltj/Build/Intermediates.noindex/ArchiveIntermediates/App/InstallationBuildProductsLocation/Applications/App.app: errSecInternalComponent
Command CodeSign failed with a nonzero exit code
I would like to warn other developers about shocking Apple practices of not allowing to update already published games.
I have two published games on App Store and Apple does not allow me to update my games to fix simple bugs or just to replace the game icons. The updates are classified as SPAM despite the successful publication of the original games.
I cannot comprehend what benefit would Apple have from dealing with upset users and developers who download suboptimal apps and who are not allowed to update already published apps to fix issues and improve users' experience.
Do you think that such practices are fair? Your thoughts are welcome.
Initially, I had some issues enrolling in the individual Apple developer program. Then, I contacted support via email, and they finally requested that I verify my identity. I submitted my national ID for verification and then received an email stating that my identity was verified. After that, I tried to enroll in the Apple developer program, but the issue persisted even after they instructed me to proceed. Subsequently, I received an email stating that my identity was not verified. Here is the exact wording from the email: "We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs." After that, I tried to reach support several times, but there has been no response from them.
I’m currently trying to distribute my app on the App Store, but I received the following response during the review process:
"We found in our review that your app is intended to be used by a specific business or organization, including partners, clients, or employees, but you've selected public distribution on the App Store in App Store Connect. Since the App Store is intended for apps with a public audience, we recommend reviewing the other distribution options available to you through your Apple Developer Program Account."
My app is primarily for business use, but it's designed to be accessible to multiple companies who register with us, rather than being limited to just one specific organization. It doesn't contain any features for the general public at the moment, but I do want it to be available publicly on the App Store for any business that registers.
Can anyone guide me on why my app was flagged during the review process and how I can adjust my submission to ensure it can be published as a public app in the App Store?
Thanks in advance!
I’m currently trying to distribute my app on the App Store, but I received the following response during the review process:
"We found in our review that your app is intended to be used by a specific business or organization, including partners, clients, or employees, but you've selected public distribution on the App Store in App Store Connect. Since the App Store is intended for apps with a public audience, we recommend reviewing the other distribution options available to you through your Apple Developer Program Account."
My app is primarily for business use, but it's designed to be accessible to multiple companies who register with us, rather than being limited to just one specific organization. It doesn't contain any features for the general public at the moment, but I do want it to be available publicly on the App Store for any business that registers.
Can anyone guide me on why my app was flagged during the review process and how I can adjust my submission to ensure it can be published as a public app in the App Store?
Thanks in advance!
How does the App Store handle localized content fallbacks in the store listing, in app products, and game center content?
For example, if a user's language is set to Portuguese (Portugal) pt-PT, and I don't supply a translation for pt-PT but I do for pt-BR (Brazil), will it show the user the pt-BR translation or as a developer, do I need to provide both translations (i.e. all language variations/regions)?
Another example, if I provide translations for en-US and en-GB and the user's language is Australian English (en-AU), will it show en-US or en-GB on the store or in Game Center? I would expect it to use en-GB.
I heard and read in reddit and GitHub about that UIDevice.current.identifierForVendor.uuidString is restricted according to privacy. Its better use DeviceCheck API or create my own UUID. So is it correct? If its so please can you share apple privacy update about this?
I am currently developing an app designed to allow iPhone and iPad users to change their IP address to an Iranian IP through a VPN, regardless of their location outside of Iran. This app aims to help Iranians abroad access websites that restrict access to users with foreign IP addresses.
Based on Apple's regulations, what specific documentation is required for me, as an individual developer, to submit this app to the App Store? Additionally, is it feasible to publish such an app
Hello All,
My team and I are developing a mobile application (offgrid) to help combat screen addiction. Our application will allow users through gamification, to challenge each other to stay off certain predetermined apps on their phone for a set amount of time and risk their own money. The money will act as a reinforcement to stay focused and off the application. Example: Jon challenges Jen to stay off Instagram for 1 hour for $5. If Jen accepts the challenge, she and Jon cannot go on Instagram. If Jen or Jon decides to click the Instagram app within the hour, the $5 automatically goes to the winner via Apple Pay or another service. If they complete the challenge and stay off Instagram then there is no exchange of money. I will also give the option for users to challenge each other and risk their money for a charity cause if someone loses.
My question is, will the exchange of money count as an in-app purchase, or will the winner receive the full amount? Also, if the money goes to charity, will that count as an in-app purchase?
Thanks!
Hi,
I see that we can make old versions of our app unavailable for download in App Store Connect.
https://developer.apple.com/help/app-store-connect/manage-your-apps-availability/make-a-version-unavailable-for-download
Apart from preventing people from downloading older versions from the store, what's the impact on the users?
Are they prompted to install a more recent version if they run something outdated?
Anything else?
Thanks
The app does not meet all requirements for apps that offer highly regulated services or handle sensitive user data. Specifically:
The account that submits the app must be enrolled in the Apple Developer Program as an organization, and not as an individual.
The guideline 5.1.1(ix) requirements give users confidence that apps operating in highly regulated fields or that require sensitive user information are qualified to provide these services and will responsibly manage their data.
Next Steps
To resolve this issue, it would be appropriate to take the following steps:
The app must be submitted through an Apple Developer Program account enrolled as an organization. You may either enroll in a new Apple Developer Program account as an organization, or request that your individual account be converted to an organization account by contacting Apple Developer Support.
Please note that you cannot resolve this issue with documentation showing permission to publish this app on behalf of the content owner or institution.
Resources
Learn how to transfer apps between accounts.
Request a fee waiver for nonprofit organizations, accredited educational institutions, or government entities.
Support
Reply to this message in your preferred language if you need assistance. If you need additional support, use the Contact Us module.
Consult with fellow developers and Apple engineers on the Apple Developer Forums.
Help improve the review process or identify a need for clarity in our policies by suggesting guideline changes.
Request a phone call from App Review
At your request, we can arrange for an Apple Representative to call you within the next three to five business days to discuss your App Review issue.
Request a call to discuss your app's review
please how can i go about this
Hi, I already distributed private app for my company, but I stuck with the big problem that I cannot solve.
I distributed private app through generate redeem link to the employee and the problem is how to generate link to update app directly ?
I try all normal link but cannot link to private app.
Some link alert Not available in your country but the country of the app is all the same.
https://apps.apple.com/us/app/app-name/app-id
itms-apps://itunes.apple.com/th/app/app-name/app-id
Thank you for your help.
I’m facing a challenge with the App Store review process for my app to launch on Testflight, and I’m hoping for some advice or insight from the community.
Our app exclusively uses passkey authentication—no passwords are involved. Passkeys are stored on the user's device and in their cloud account, making it impossible for us to provide the traditional username/password combo that the App Store review team requested and we are getting our review requests rejected because of this.
There’s no way to grant access to an already created passkey or use any other form of authentication. The only viable option is for the review team to create an account themselves using passkeys, which works seamlessly in our app.
Has anyone else dealt with a similar situation? how can we approach it?
Any advice or suggestions would be greatly appreciated!
Hi everyone,
I got the rejection from App Store Review with 4.3.0 Design: Spam.
But this is my app i self design and development.
How can i solve this problems and could everyone give me a tips to pass this point.
Thanks
Your app facilitates the transmission of a virtual currency but does not meet all our requirements for apps with cryptocurrency exchange services:
The storefronts you selected in App Store Connect include locations where you or your third-party service provider(s) have not provided supporting evidence of permissions, registrations, and/or licenses to distribute an app with exchange services.
These requirements help prevent fraudulent transactions from occurring in exchange apps on the App Store.
Anyone who got approved wallet app recently, Please help me.
I updated my app to support additional languages. However, when I checked the app in the App Store, the English language seems to have been removed.
Here's the screenshot in my App Store Connect (Default English)
App Store - Header (No English)
App Store - Information - Languages (No English)
Xcode - Project Info (Default English)
Xcode - String Catalog (Default English)
How can I get it back? Do I have to translate English to English in my String Catalog? or is this an error in the App Review side?
I checked other apps supporting multiple languages and the still have English showing.
The latest release caused multiple problems, but this one is the least annoying. Still, as a bug it should be addressed.