App Store

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The App Store allows users around the world to discover and download your iOS and iPadOS apps.

Posts under App Store tag

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Background update home widget iOS
The application was initially written in Swift, and we released an update where the app was rewritten in Flutter. Currently, we are adding a widget natively written in SwiftUI to the Home screen. The widget updates are managed by BGTaskScheduler. In BGTaskScheduler, an API request is made to fetch the latest data. The data is then processed to calculate an average value, which is subsequently sent to UserDefaults. The widget displays data fetched from UserDefaults. The minimum update interval is set to 30 minutes. When testing the widget updates through a build in Xcode, the widget updates as expected at the specified interval. However, when this build was provided to users via TestFlight, the widget does not update for them. Could this issue be related to TestFlight’s resource limitations? Is there any guarantee that releasing this version will ensure the widget updates correctly for users?
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Background fetching data not work
Hello, I have a some problem with background fetch. In my app I use background modes for fetch data and display on my home widget iPhone. Its working correct when I built app on my phone from Xcode but when I distribute my app on TestFlight my home widget not updating at all. Help me understand if this issue is only due to TestFlight resources, or should I try releasing the app and hope that it will work in the release version?
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Dynamic Link problem
Dear Apple Community, I am facing quite a hard issue in my React Native app that I do not know how to overcome. I have an app, that connects to "ANY" Mautic.org instance - You can think of it as Wordpress for marketing automation. And as each WordPress instance has it's own URL, the same goes for the Mautic. So at the beginning I am asking user for a URL that my app si supposed to be connected: //previous code <TextInput value={instanceLink} onChangeText={(text) => setInstanceLink(text.trim().toLowerCase())} placeholder="Please insert instance link" style={styles.input} /> //Code continues The instance link value is stored in Expo Secure Store and used through the whole app. This works perfectly fine during development. The app saves this instance link and calls API without any issues: //previous code export const testConnection = async ( url: string ): Promise<{ status: boolean; message: string; fullResponseLog: Response | undefined; }> => { try { const response: Response = await fetch(url); // Code Continues However, when build for production and used in TestFlight or Google Play - I am getting "network request failed" (for Fetch) or "Network Error" (for Axios). It seems this "dynamic url" is blocked somehow by App Stores policy and I could not find a solution for this problem. Any ideas? Are such dynamic links actually blocked by some policy?
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Where in App Store are BG asset's keys visible: BAEssentiaMaxInstallSize / BAMaxInstallSize
The background asset keys (BAEssentiaMaxInstallSize/BAMaxInstallSize) referenced in the app's Info.plist will be displayed to users on the App Store, as outlined in the WWDC video and supported by Apple’s documentation. Could you please clarify where exactly on the App Store's product page these values will be visible? Is the size displayed on the App Store a sum of the app bundle size and the size specified in these keys within the Info.plist?
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write-review URL query parameter does not work on macOS 15.2
I use the write-review query parameter in my App Store URL to bring up the review prompt in the App Store app: https://apps.apple.com/app/id0123456789?action=write-review (0123456789 is just an example ID, obviously replace that with your app ID) This is exactly what is supposed to be done as per the documentation: https://developer.apple.com/documentation/storekit/requesting_app_store_reviews#4312600 However, on macOS it just opens the product page as if I never put the query parameter in the URL. It works fine on iOS 18.2. I am using macOS 15.2 beta 3 (24C5079e) Feedback ID: FB15866683
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How to prevent my application from being auto updated by app Store
Hi Guys, I need one help. The thing is user of my apps, don't want their app to get auto update unless they manually go and do it. Is it possible for me stop automatic update of my application by app store through my application. [Note:- I know we can disable the automatic update from setting, but this then become user dependent, and i want to control it through my app, As this is important for my users.] Till now i got to know this is possible through Apple VPP, but that is mainly for enterprise application.
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I'll publish my app on App Store but it needs Accessibility Permission
Hi, this is my app: https://macsyzones.com Here, a video that demonstrates my app: https://www.youtube.com/watch?v=0jNx3ZUD8Rw It's a very cute window management app with unique features. It needs Accessibility Permission but App Store requires App Sandbox enabled which makes to request Accessibility Permission impossible. How can I submit my app without App Sandbox enabled to Apple? Apple can review the code and build it themselves? There are apps that uses Accessibility Permissions on App Store as I can see. Hope you help to have my app on App Store, it will be very good. 😇 I hope you'll give my app a place on App Store. 🥳 Thank you.
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Question about installing and migrating apps from the App Store for apps deleted by developers
I have an app that I've been using for over 10 years now. When I searched for that app on the App Store, it didn't show up. (both in the US, Japan, and Korean stores) There's a phenomenon where the app crashes and dies when performing a specific function. So I'm trying to develop an app that's very similar to that app. When I migrate or restore after changing or initializing my device, the previously installed app is installed on the home screen. There are several apps that don't show up on the App Store and seem to have been removed by the developer. Some apps have a blank icon image on the home screen, and when you click on them, a pop-up appears saying that they can't be installed and asks if you want to delete the icon. Some apps are still installed. Some functions are broken because the developer stopped maintaining them for a long time. They can't be searched on the store either. What are the differences and similarities between these two apps?
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App Flagged 3.2(f)
We are a team of beginner developers, and we recently published our game (made in Unity) on the App Store for both macOS and iOS. It was live for about 15 days until three days ago, when we received a notice from Apple that our account had been flagged for removal. The email mentioned that our game violates section 3.2(f) of the Apple Developer Program License Agreement. We've been trying to identify the issue since then, but we're not involved in any fraudulent activities. Any guidance on how to resolve this would be a huge help. Thanks.
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App Rejection for iOS 18.1 issue I cant replicate
Forgive me for using this forum I need a quick reply and resolution. Apple says on the iPad Air, ios18.1 the "enter as guest" button doesn't work. But it works for me. Can you tell me if you have the same issue or not? Heres the TestFlight URL: https://testflight.apple.com/join/E97ZXM9T Apples message: Guideline 2.1 - Performance - App Completeness Issue Description The app exhibited one or more bugs that would negatively impact App Store users. Bug description: We were unable to login or enter as guest. The "sign in" and "enter as guest" buttons were unresponsive when tapped on. Review device details: Device type: iPad Air (5th generation) OS version: iPadOS 18.1
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Review Rejected Due to Guideline 2.1 - Information Needed
My first review for my application has been rejected stating Guideline 2.1 - Information Needed- We were unable to sign in with the following demo account credentials you provided in App Store Connect. However, we were able to actively sign in and navigate through the entire application without any issues. How can I find out what is the exact problem the review team is facing and how do I fix it to ensure a smooth release?
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How to find renamed app using old name in Spotlight?
We are planning on renaming our app. The new name is not like the current name. It will be renamed in the App Store as well as the App display name. Yet, we still want new and existing users to be able to find the app by using the old name in search/spotlight under iOS. A great example of this is entering Twitter to find the X app and it shows up in the App section in the Spotlight search. Are there any guidelines, settings, or tricks for doing this? Some have suggested adding a Spotlight search term but that will not have it show up in the App section I fear.
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How can I deprecate / delete an old app while retaining its name for use in an existing app?
We want to be able to delete an old application from the app store (say A) to release its name for use and rename an existing application (say B) to A. What is the best way to go about this? We plan to remove app A from the store so that the name is released and then immediately rename app B to A. I just wanted to confirm if we are missing anything critical here that may block us from this process or if there is a better way of doing it. i.e. review process etc
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Fixed 4.3.0 Design-Spam problem (Fixed in 1 of my games , now 1 game left with it )
Thank you App review team for accepting one my games . Now i have only an game left with 4.3.0 Design-Spam rejection . Im still trying in every possible way to be accepted but still dont understand where the problem stands becouse my game is unique and not duplicated . I recreated the design but still got rejected . In waiting of a successful review now , becouse all this time i have been angry of having many rejections . For others that also are having the 4.3.0 Design-Spam rejection . What i did is that i added new functionality , and later i mentioned it in app review message
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