Hello team! Wanted to ask you if there is any resource to learn and practice PHASE, the theory in the official site is great but not much is out there to put it into practice with a real project, for instance. Thank you!
Hello! Thanks for reaching out, it looks like you already perused the online documentation examples in the Developer portal but I’ll link them again here just in case:
https://developer.apple.com/documentation/phase
https://developer.apple.com/documentation/phase/playing-sound-from-a-location-in-a-3d-scene
https://developer.apple.com/documentation/phase/personalizing-spatial-audio-in-your-app
There is also the WWDC 2021 video with some more detail here:
https://developer.apple.com/videos/play/wwdc2021/10079/
We also have a Unity integration that further integrates the PHASE Framework in a Game Engine environment available as the Apply Unity Plugins suite:
https://github.com/apple/unityplugins
These are the resources we currently have available. Is there anything in specific we can assist with? Or if there is a request for more in depth documentation please feel free to report it via the Apple Feedback Assistant so we can start looking into it.
https://developer.apple.com/feedback-assistant/
Many thanks, Pedro