In the last few days I have released an iOS 11 GM built update in the App Store for one of my previously released apps.
No major changes just a minor update ready for the general release of iOS 11.
So the app now supports iOS 10 and iOS 11.
I am gettings reports from users (still using iOS 10 on their devices) that the update is using a lot of their battery.
Any one else experineced anything like this?
Or any ideas what might be causing it?
Thanks
Steve