Hello everybody
I am making a game with UE4 and I have submmited it to the app store
But I have a problem
My binary gets rejected because:
Your app uses or references the following non-public APIs:
MTLDebugDevice
I have ticked "for distribution" and i have unticked "include debug files"
And I cannot find the API anywhere in my project.
So how can i fix this problem?
Thank you very much for your help.