UIRequiredDeviceCapabilities Problem

Hello,


We have an application build using Unity3D. After exporting the application to xcode we tested the application, and works very well. After submission, reviewer reported a problem that we cannot regenerate it. We have a work around to add limitation to UIRequiredDeviceCapabilities as "Metal".


The problem starts here;

1. we cannot limit an application's UIRequiredDeviceCapabilities after publish.

2. we can delete the application and recreate it, but not with same name. After a while someone else can but not us.


Do we have resolution for this ?


We cannot use the name ref:

https://forums.developer.apple.com/message/188582#188582


Limiting capabilities ref:

https://developer.apple.com/library/content/qa/qa1623/_index.html

UIRequiredDeviceCapabilities Problem
 
 
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