A RogueLike like game

I'm gonna make a text-based game! I'll have to call it "Irosmia" and I'm gonna take http://www.roguebasin.com/index.php?title=How_to_Write_a_Roguelike_in_15_Steps as help and look around for scripting references.



About what the game is? A different one that usual RogueLikes. The features are



::Basic movement::

The usual travel through "."s and movement. But also commanding "Units" like Drones, probes and Sentries that you get during progression.


::No leveling::

To make the game more different than any other text game. I'll remove leveling and let the player's skill and luck determine his/her survival in the game world.


::Abilities::

The player have something called "Isoma" that is a custom made power of mine. Which is used for puzzle solving and attacking. Increases by using it and abilities are selectable.


::Modding and map making::

I plan to make an entire world that modders can tell stories about in mods. The game has modding support to say. The making of a map is by 4 text documents.

Layout and visual

Collision

Colour

And Entities

Take a guess what these do combined.


::Has a Story:

Self explained. This game would be nothing without it's story.



Feelt like posting this because this is what I want and need help with getting it done. Thank you for reading.

A RogueLike like game
 
 
Q