Explore best practices for creating inclusive apps for users of Apple accessibility features and users from diverse backgrounds.

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iOS 18.1 Deeplink to Wallpaper settings
Prior to iOS 18.1, App-prefs:Wallpaper deeplinked to the wallpaper settings. On iOS 18.1, it now deeplinks to the settings app. Is there a new URL to deeplink to the Wallpaper settings? The following URLs have been tested and do not work on iOS 18.1: App-prefs:Wallpaper App-prefs:wallpaper App-prefs:root=wallpaper App-prefs:root=Wallpaper App-prefs:root=WALLPAPER App-prefs:root=General&path=Wallpaper prefs:root=Wallpaper
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The screen of the watchOS app automatically turns off and pauses operation.
I developed a watchOS app to capture gyro data, save it in real-time as a CSV file, and send it to an iOS app. However, when I start writing with the watch on, the screen dims, and it stops working. It only resumes operation when I tap the screen again. Is there a way to let it run in the background and transmit files in real-time, even when the screen is off?
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VoiceOver: Detect Languages
My app does not automatically switch languages (voices) in VoiceOver when I have VoiceOver on and the screen includes both English and Spanish content. Instead of switching between the correctly accented voice, whatever my manual Voices rotor setting is, that's what the content is announced as. I can manually switch the Voice in the rotor to make words sound inteligible but my main concern is that language changes are not auto-detected even though that feature in my Settings is on. VO does detect language changes in other apps, so I think there must be either misplaced or missing accessibiiltyLanguage strings somewhere in my app. Or is it more than that for localization considerations? I reached out to the Apple Accessibilty team and was directed to open a ticket here, as my question is about the underlying code. I am a novice developer and primarily accessibility SME; i expect that wnen "detect languages" is on in the user settings for VoiceOver, that the voice for the screen reader speech output will automatically switch to the correct language / accent. I recognize there is a problem but am not sure where the breakdown is. I would like guidance how to fix it to relay to my teams. https://developer.apple.com/documentation/objectivec/nsobject/1615192-accessibilitylanguage
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Can somebody please help me it's about voice control I have tried to reach out to the feedback team
Hello, my name is Donald Kirby, and I am a registered developer. I have been helping the development team with accessibility issues for years. When I first inquired about becoming a developer, they told me I could pay a hundred dollars a year and still contribute. However, in the last two betas, I've encountered problems with voice control becoming inactive. I tried to screenshot the microphone feature to show them, but it disappears when I use Command + 3. Is there a trick I'm unaware of other than turning the microphone off and back on to reactivate it? I'm baffled about what to do next. I've reported this issue numerous times, and I'm genuinely trying to help. Unfortunately, I have to rely on dictation when voice control doesn't work, but dictation doesn't operate the computer effectively. It feels like a glitch because recent changes have affected voice control and dictation, particularly with voice command functionality. If I could code myself, I would gladly learn, but it's quite challenging due to the amount of typing involved. Thank you for your assistance.
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iOS 18 Siri Shortcut with a phrase does not appear in Shortcuts App any more
I was able to add shortcuts with parameters and use them from the Shprtcuts app in iOS 17, nevertheless Siri intent did never work. I upgraded to iOS 18 my app and my mobile. Now, the shortcut only appears in shortcuts app if no parameter is added to it. When I try to set a parameter, the shortcut does not appear any mora in Shortcuts app. struct ShortcutsProvider: AppShortcutsProvider { static var appShortcuts: [AppShortcut] { AppShortcut( intent: OpenAppIntent(), phrases: [ "Show (.$screen) in (.applicationName)" ], shortTitle: "Open", systemImageName: "iphone.badge.play" ) } } struct OpenAppIntent: AppIntent { static var title: LocalizedStringResource = "Show" static let description = IntentDescription("Shows a screen.") static var openAppWhenRun: Bool = true static var authenticationPolicy = IntentAuthenticationPolicy.alwaysAllowed @Parameter(title: "screen") var screen: String @MainActor func perform() async throws -> some IntentResult { return .result() } } extension ScreenOption: AppEntity { struct OpenAppQuery: EntityQuery { @IntentParameterDependency<OpenAppIntent>( \.$screen ) var openAppIntent func entities(for: [ScreenOption.ID]) async throws -> [ScreenOption] { return [] } func suggestedEntities() async throws -> [ScreenOption] { return [] } } var displayRepresentation: DisplayRepresentation { .init(stringLiteral: "\(title)") } static var defaultQuery: OpenAppQuery = OpenAppQuery() static var typeDisplayRepresentation: TypeDisplayRepresentation = .init(name: "Screen") } extension ScreenOption: EntityIdentifierConvertible { static func entityIdentifier(for entityIdentifierString: String) -> ScreenOption? { allCases.filter { $0.rawValue == entityIdentifierString }.first } public var entityIdentifierString: String { rawValue } public init?(entityIdentifierString: String) { guard let screenOption = ScreenOption.entityIdentifier(for: entityIdentifierString) else { return nil } self = screenOption } }
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cd on terminal
When I'm in TERMINAL and I issue the cd command it says no such file or directory. I cut this from the terminal session: Last login: Tue Nov 12 20:10:57 on ttys000 The default interactive shell is now zsh. To update your account to use zsh, please run chsh -s /bin/zsh. For more details, please visit https://support.apple.com/kb/HT208050. iMac:~ robertsantovasco$ cd desktop iMac:desktop robertsantovasco$ cd L1 demo -bash: cd: L1: No such file or directory iMac:desktop robertsantovasco$ cd L1 -bash: cd: L1: No such file or directory iMac:desktop robertsantovasco$ cd L1 demo -bash: cd: L1: No such file or directory iMac:desktop robertsantovasco$ cd / iMac:/ robertsantovasco$ cd desktop -bash: cd: desktop: No such file or directory iMac:/ robertsantovasco$ cd L1 demo -bash: cd: L1: No such file or directory iMac:/ robertsantovasco$ cd L1 demo -bash: cd: L1: No such file or directory iMac:/ robertsantovasco$ cd desktop -bash: cd: desktop: No such file or directory iMac:/ robertsantovasco$ cd desktop -bash: cd: desktop: No such file or directory iMac:/ robertsantovasco$ CD desktop /usr/bin/CD: line 4: cd: desktop: No such file
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iOS 18 review
Over the years apple y'all have continued to improve iOS adding many new features and I’m very impressed with the new ai features however there’s one thing that yall haven’t added for some reason and it’s a clear all tabs button. It would make things so much easier instead of swiping up on all those tabs you can you just press a button and everything’s reset. I don’t know if y'all have a reason for not adding the button yet but just putting it out there.
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Email swipe left
Before 18.2 when we swipe email left, the sending address was visible. Now the first line of the email is visible. So now to block scam/spoof mail we have to actually open the email, tap on the sender, then close email, then block. Can we at least have an option to choose? The new set up is both cumbersome and time consuming.
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Help Needed: Repeated Local Notifications for Alarm App When App is Closed
I am currently developing an alarm app, and I’ve noticed that apps like Super Alarm and Alarmy are able to send local push notifications every 3 seconds after a specified time, even when the app is completely closed and in Airplane Mode. The notifications continue until the user opens the app. I’m trying to implement this functionality, but I haven’t been able to figure out how. Could anyone provide guidance on how to achieve this?
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[Technical Issue] BDK Native: Unexpected UI element (notch) appearing only in iPad environment
Hi, my name is Yuki. I'm developing an application with generative AI for junior and high school students based on the Nocode tool "bubble" (BDK Native). I want to upload this app to the App Store, however, a notch-like interface element is appearing only in the iPad environment, which is causing my app to fail App Store review. I've reached out to the BDK Native support team about this issue, but they were unable to identify the cause and only offered a refund as a solution. This is particularly frustrating as I'm unable to proceed with the App Store publication, and time is passing without a resolution. Technical details: The notch appears only on iPad devices The issue is not present on iPhone versions The app was built using bubble/BDK Native Multiple App Store submissions have been rejected due to this UI issue Has anyone encountered a similar issue or knows how to resolve this iPad-specific interface problem? Any guidance or suggestions would be greatly appreciated, as this is blocking our app's release. Thank you in advance for your help!
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Adding Central Kurdish language to VoiceOver functionality
addition of Central Kurdish language support for Text-to-Speech (TTS) and VoiceOver functionality on Apple products. Our TTS model boasts an impressive 99.9% accuracy, making it a highly reliable tool for this purpose. This initiative would bring meaningful benefits to over 10,000 visually impaired and more than 40,000 illiterate individuals in the Kurdistan Region of Iraq, empowering them to access digital information, navigate devices, and perform tasks more independently. The integration of Central Kurdish VoiceOver support would make a significant difference in improving accessibility and quality of life for these individuals, promoting inclusivity and digital literacy in the region.
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macos app using VoiceOver HotSpots fails to jump to correct hotspot
I'm trying to validate my app's handling of voiceover accessibility when using VoiceOver hotspots. What I'm doing: Set a hotspot Validate hotspot references correct control within the hotspot chooser set another hotspot Validate hotspot references both correct controls within the hotspot chooser Try to use one of the hotspots Result: The hotspot has changed to some other control in the app (usually one of the window buttoms (close, minimze, full screen) but at other times are one of the menus or a completely different control in the window. My question is how I can debug what might be going on in the app when the hotspots are resolved and invoked. I'm assuming I have some accessibility property set improperly for these controls that are causing incorrect resolution of the hotspots.
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How can we make elements which are grouped accessible for automation
I have a stackview which have 2 labels class TextView: UIView { @IBOutlet private weak var stackView: UIStackView! { didSet { stackView.isAccessibilityElement = true stackView.accessibilityLabel = label1.text + label2.text } } @IBOutlet private weak var label1: UILabel! { didSet { label1.accessibilityIdentifier = "label1" } } @IBOutlet private weak var: UILabel!{ didSet { label2.accessibilityIdentifier = "label2" } } } My goal here is to have a combines accessibility label for the stackview and yet able to access the accessibilityIdentifier of child elements for automation.
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Can we see Accessibility Identifiers alone of automation elements in swift which are not accessibility Elements
I want to expose few elements for accessibility alone and other for automation alone. But I can only accessibility elements in Accessibility Inspector but can't see Automation Elements self.view.accessibilityElements = [loginButton as Any, registerButton as Any, closeButton as Any] self.view.automationElements = [claimLabel as Any, loginButton as Any, registerButton as Any, intoductionImage as Any, closeButton as Any])
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Nov ’24