Hi,
I am testing a situation with shared CKRecords where the data in the CKRecord syncs fine, but the creatorUserRecordID.recordName and lastModifiedUserRecordID.recordName shows "defaultOwner" (which maps to the CKCurrentUserDefaultName constant) even though I made sure I edit the CKRecord value from a different iCloud account. In fact, on the CloudKit dashboard, it shows the correct user recordIDs in the metadata for the 'Created' and 'Modified' fields, but not in the CKRecord.
I am mostly testing this on the iPhone simulator with the debugger attached. Is that a possible reason for this, or is there some other reason the lastModifiedUserRecordID is showing the value for 'CKCurrentUserDefaultName'? It would be pretty difficult to build in functionality to look up changes by a different userID if this is the case.
iCloud & Data
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Hi, I work on a financial app in Brazil and since Beta 1 we're getting several crashes. We already opened a code level support and a few feedback issues, but haven't got any updates on that yet.
We were able to resolve some crashes changing some of our implementation but we aren't able to understand what might be happening with this last one.
This is the log we got on console:
erro 11:55:41.805875-0300 MyApp CoreData: error: Failed to load NSManagedObjectModel with URL 'file:///private/var/containers/Bundle/Application/0B9F47D9-9B83-4CFF-8202-3718097C92AE/MyApp.app/ServerDrivenModel.momd/'
We double checked and the momd is inside the bundle. The same app works on any other iOS version and if we build using Xcode directly (without archiving and installing on an iOS26 device) it works as expected.
Have anyone else faced a similar error? Any tips or advice on how we can try to solve that?
Hi,
I am experiencing main thread freezes from fetching on Main Actor. Attempting to move the function to a background thread, but whenever I reference the TestModel in a nonisolated context or in another model actor, I get this warning:
Main actor-isolated conformance of 'TestModel' to 'PersistentModel' cannot be used in actor-isolated context; this is an error in the Swift 6 language mode
Is there a way to do this correctly?
Recreation, warning on line 13:
class TestModel {
var property: Bool = true
init() {}
}
struct SendableTestModel: Sendable {
let property: Bool
}
@ModelActor
actor BackgroundActor {
func fetch() throws -> [SendableTestModel] {
try modelContext.fetch(FetchDescriptor<TestModel>()).map { SendableTestModel(property: $0.property) }
}
}
Hi,
I'm considering using the new SwiftData class inheritance for a new app I'm building. I have a few questions:
Is it working well enough for production?
I have a number of different object types in my app. Some of them are very similar, and there's always a balance to be struck when it comes to splitting them into different types using class inheritance. Are there some good advice on when to use multiple classes instead of squeezing my object types into a single class?
Is there advice against using class inheritance in multiple levels (3-4)?
Claes
About 4 months ago, I shipped the first version of my app with 4 versioned schemas that, unintentionally, had the same versionIdentifier of 1.2.0 in 2 of them:
V1: 1.0.0
V2: 1.1.0
V3: 1.2.0
V4: 1.2.0
They are ordered correctly in the MigrationPlan, and they are all lightweight.
Migration works, SwiftData doesn't crash on init and I haven't encountered any issues related to this. The app syncs with iCloud.
Questions, preferable for anybody with knowledge of SwiftData internals:
What will break in SwiftData when there are 2 duplicate numbers?
Not that I would expect it to be safe, but does it happen to be safe to ship an update that changes V4's version to 1.3.0, what was originally intended?
Topic:
App & System Services
SubTopic:
iCloud & Data
Hi, I keep trying to use transformable to store an array of strings with SwiftData, and I can see that it is activating the transformer, but it keeps saying that I am still using NSArray instead of NSData.
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unacceptable type of value for attribute: property = "category"; desired type = NSData; given type = Swift.__SwiftDeferredNSArray; value = ( yo, gurt ).' terminating due to uncaught exception of type NSException CoreSimulator 1010.10 - Device: iPhone 16 18.0 (6879535B-3174-4025-AD37-ED06E60291AD) - Runtime: iOS 18.0 (22A3351) - DeviceType: iPhone 16 Message from debugger: killed
@Model
class MyModel: Identifiable, Equatable {
@Attribute(.transformable(by: StringArrayTransformer.self)) var category: [String]?
@Attribute(.transformable(by: StringArrayTransformer.self)) var amenities: [String]?
var image: String?
var parentChunck: MyModelDataChunk_V1?
init(category: [String]?, amenities: [String]?) {
self.category = category
self.amenities = amenities
}
}
class StringArrayTransformer: ValueTransformer {
override func transformedValue(_ value: Any?) -> Any? {
print(value)
guard let array = value as? [String] else { return nil }
let data = try? JSONSerialization.data(withJSONObject: array, options: [])
print(data)
return data
}
override func reverseTransformedValue(_ value: Any?) -> Any? {
guard let data = value as? Data else { return nil }
let string = (try? JSONSerialization.jsonObject(with: data, options: [])) as? [String]
print(string)
return string
}
override class func transformedValueClass() -> AnyClass {
return NSData.self
}
override class func allowsReverseTransformation() -> Bool {
return true
}
static func register() {
print("regitsering")
ValueTransformer.setValueTransformer(StringArrayTransformer(), forName: .stringArrayTransformerName)
}
}
extension NSValueTransformerName {
static let stringArrayTransformerName = NSValueTransformerName("StringArrayTransformer")
}
Hi, I keep trying to use transformable to store an array of strings with SwiftData, and I can see that it is activating the transformer, but it keeps saying that I am still using NSArray instead of NSData.
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Unacceptable type of value for attribute: property = "category"; desired type = NSData; given type = Swift.__SwiftDeferredNSArray; value = (
yo,
gurt
).'
terminating due to uncaught exception of type NSException
CoreSimulator 1010.10 - Device: iPhone 16 18.0 (6879535B-3174-4025-AD37-ED06E60291AD) - Runtime: iOS 18.0 (22A3351) - DeviceType: iPhone 16
Message from debugger: killed
@Model
class MyModel: Identifiable, Equatable {
@Attribute(.transformable(by: StringArrayTransformer.self)) var category: [String]?
@Attribute(.transformable(by: StringArrayTransformer.self)) var amenities: [String]?
var image: String?
var parentChunck: HenricoPostDataChunk_V1?
init(category: [String]?, amenities: [String]?) {
self.category = category
self.amenities = amenities
}
}
class StringArrayTransformer: ValueTransformer {
override func transformedValue(_ value: Any?) -> Any? {
print(value)
guard let array = value as? [String] else { return nil }
let data = try? JSONSerialization.data(withJSONObject: array, options: [])
print(data)
return data
}
override func reverseTransformedValue(_ value: Any?) -> Any? {
guard let data = value as? Data else { return nil }
let string = (try? JSONSerialization.jsonObject(with: data, options: [])) as? [String]
print(string)
return string
}
override class func transformedValueClass() -> AnyClass {
return NSData.self
}
override class func allowsReverseTransformation() -> Bool {
return true
}
static func register() {
print("regitsering")
ValueTransformer.setValueTransformer(StringArrayTransformer(), forName: .stringArrayTransformerName)
}
}
extension NSValueTransformerName {
static let stringArrayTransformerName = NSValueTransformerName("StringArrayTransformer")
}
I'm trying to convert some data, then save it back to Core Data. Sometimes this works fine without an issue, but occasionally I'll get an error
Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)
It seems to occur when saving the core data context. I'm having trouble trying to debug it as it doesn't happen on the same object each time and can't reliably recreate the error
Full view code can be found https://pastebin.com/d974V5Si but main functions below
var body: some View {
VStack {
// Visual code here
}
.onAppear() {
DispatchQueue.global(qos: .background).async {
while (getHowManyProjectsToUpdate() > 0) {
leftToUpdate = getHowManyProjectsToUpdate()
updateLocal()
}
if getHowManyProjectsToUpdate() == 0 {
while (getNumberOfFilesInDocumentsDirectory() > 0) {
deleteImagesFromDocumentsDirectory()
}
if getNumberOfFilesInDocumentsDirectory() == 0 {
DispatchQueue.main.asyncAfter(deadline: .now()) {
withAnimation {
self.isActive = true
}
}
}
}
}
}
}
update local function
func updateLocal() {
autoreleasepool {
let fetchRequest: NSFetchRequest<Project> = Project.fetchRequest()
fetchRequest.predicate = NSPredicate(format: "converted = %d", false)
fetchRequest.fetchLimit = 1
fetchRequest.sortDescriptors = [NSSortDescriptor(keyPath: \Project.name, ascending: true), NSSortDescriptor(keyPath: \Project.name, ascending: true)]
do {
let projects = try viewContext.fetch(fetchRequest)
for project in projects {
currentPicNumber = 0
currentProjectName = project.name ?? "Error loading project"
if let projectMain = project.mainPicture {
currentProjectImage = getUIImage(picture: projectMain)
}
if let pictures = project.pictures {
projectPicNumber = pictures.count
// Get main image
if let projectMain = project.mainPicture {
if let imgThumbData = convertImageThumb(picture: projectMain) {
project.mainPictureData = imgThumbData
}
}
while (getTotalImagesToConvertForProject(project: project ) > 0) {
convertImageBatch(project: project)
}
project.converted = true
saveContext()
viewContext.refreshAllObjects()
}
}
} catch {
print("Fetch Failed")
}
}
}
convertImageBatch function
func convertImageBatch(project: Project) {
autoreleasepool {
let fetchRequestPic: NSFetchRequest<Picture> = Picture.fetchRequest()
let projectPredicate = NSPredicate(format: "project = %@", project)
let dataPredicate = NSPredicate(format: "pictureData == NULL")
fetchRequestPic.predicate = NSCompoundPredicate(andPredicateWithSubpredicates: [projectPredicate, dataPredicate])
fetchRequestPic.fetchLimit = 5
fetchRequestPic.sortDescriptors = [NSSortDescriptor(keyPath: \Picture.dateTaken, ascending: true)]
do {
let pictures = try viewContext.fetch(fetchRequestPic)
for picture in pictures {
currentPicNumber = currentPicNumber + 1
if let imgData = convertImage(picture: picture), let imgThumbData = convertImageThumb(picture: picture) {
// Save Converted
picture.pictureData = imgData
picture.pictureThumbnailData = imgThumbData
// Save Image
saveContext()
viewContext.refreshAllObjects()
} else {
viewContext.delete(picture)
saveContext()
viewContext.refreshAllObjects()
}
}
} catch {
print("Fetch Failed")
}
}
}
And finally saving
func saveContext() {
do {
try viewContext.save()
} catch {
let nsError = error as NSError
fatalError("Unresolved error \(nsError), \(nsError.userInfo)")
}
}
Good Morning I am building a app that uses cloudkit and am trying to find our the app limits allowed
I have been trying to find out the app limits to my app when released into the app store, I understand that in the public database the app worldwide can use 200g of bandwidth free per month. What happens after that? is it throttled? is there a pricing structure for overages? thanks
Hi all,
I recently discovered that I forgot to deploy my CloudKit schema changes from development to production - an oversight that unfortunately went unnoticed for 2.5 months.
As a result, any data created during that time was never synced to iCloud and remains only in the local CoreData store. Once I pushed the schema to production, CloudKit resumed syncing new changes as expected.
However, this leaves me with a gap: there's now a significant amount of data that would be lost if users delete or reinstall the app.
Before I attempt to implement a manual backup or migration strategy, I was wondering:
Does NSPersistentCloudKitContainer keep track of local changes that couldn't be synced doe to the missing schema and automatically reattempt syncing them now that the schema is live?
If not, what would be the best approach to ensure this "orphaned" data gets saved to CloudKit retroactively.
Thanks in advance for any guidance or suggestions.
Hi. I am having this error when trying to write to CloudKit public database.
<CKError 0x600000dbc4e0: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container";
On app launch, I check for account status and ensure that the correct bundle identifier and container is being used. When the account status is checked, I do get the correct bundle id and container id printed in the console but trying to read or write to the container would throw that "Invalid bundle ID for container" error.
private init() {
container = CKContainer.default()
publicDB = container.publicCloudDatabase
// Check iCloud account status
checkAccountStatus()
}
func checkAccountStatus() {
print("🔍 CloudKit Debug:")
print("🔍 Bundle identifier from app: (Bundle.main.bundleIdentifier ?? "unknown")")
print("🔍 Container identifier: (container.containerIdentifier ?? "unknown")")
container.accountStatus { [weak self] status, error in
DispatchQueue.main.async {
switch status {
case .available:
self?.isSignedIn = true
self?.fetchUserID()
case .noAccount, .restricted, .couldNotDetermine:
self?.isSignedIn = false
self?.errorMessage = "Please sign in to iCloud in Settings to use this app."
default:
self?.isSignedIn = false
self?.errorMessage = "Unknown iCloud account status."
}
print("User is signed into iCloud: \(self?.isSignedIn ?? false)")
print("Account status: \(status.rawValue)")
}
}
}
I have tried:
Creating a new container
Unselecting and selecting the container in signing & capabilities
Unselecting and selecting the container in App ID Configuration
I used to have swift data models in my code and read that swift data is not compatible with CloudKit public data so I removed all the models and any swift data codes and only uses CloudKit public database.
let savedRecord = try await publicDB.save(record)
Nothing seems to work. If anyone could help please?
Rgds,
Hans
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
CloudKit
Cloud and Local Storage
CloudKit Console
I’m seeing persistent issues with iCloud Drive hydration and Finder sync on a new M4 MacBook Pro running Sequoia 15.5 (24F74). The same folders hydrate correctly on other Macs (Intel and M1), but not on the M4.
✅ Tried:
– killall bird
– Safe Mode boot
– Toggling iCloud Drive and System Settings > Apple ID
– Isolating network, user profile, and running First Aid
🔍 Findings:
– EtreCheck report shows consistent high CPU usage from bird with no resolution.
– Console logs suggest bird is waiting on local metadata index.
– No VPNs installed. No third-party sync tools active.
I’ve sanitized and attached the EtreCheck report as text for reference (or can paste if needed).
❓ Questions:
1. Is this a known issue on M4 systems or Sequoia 15.5?
2. Could file system ownership have been impacted by command-line tools?
3. Is there a safe method to reset bird metadata or iCloud sync state locally?
Any guidance from Apple or other developers would be appreciated. Thanks!
Topic:
App & System Services
SubTopic:
iCloud & Data
When creating a new project in Xcode 26, the default for defaultIsolation is MainActor.
Core Data creates classes for each entity using code gen, but now those classes are also internally marked as MainActor, which causes issues when accessing managed object from a background thread like this.
Is there a way to fix this warning or should Xcode actually mark these auto generated classes as nonisolated to make this better? Filed as FB13840800.
nonisolated
struct BackgroundDataHandler {
@concurrent
func saveItem() async throws {
let context = await PersistenceController.shared.container.newBackgroundContext()
try await context.perform {
let newGame = Item(context: context)
newGame.timestamp = Date.now // Main actor-isolated property 'timestamp' can not be mutated from a nonisolated context; this is an error in the Swift 6 language mode
try context.save()
}
}
}
Turning code gen off inside the model and creating it manually, with the nonisolated keyword, gets rid of the warning and still works fine. So I guess the auto generated class could adopt this as well?
public import Foundation
public import CoreData
public typealias ItemCoreDataClassSet = NSSet
@objc(Item)
nonisolated
public class Item: NSManagedObject {
}
I have the following struct doing some simple tasks, running a network request and then saving items to Core Data.
Per Xcode 26's new default settings (onisolated(nonsending) & defaultIsolation set to MainActor), the struct and its functions run on the main actor, which works fine and I can even safely omit the context.perform call because of it, which is great.
struct DataHandler {
func importGames(withIDs ids: [Int]) async throws {
...
let context = PersistenceController.shared.container.viewContext
for game in games {
let newGame = GYGame(context: context)
newGame.id = UUID()
}
try context.save()
}
}
Now, I want to run this in a background thread to increase performance and responsiveness. So I followed this session (https://developer.apple.com/videos/play/wwdc2025/270) and believe the solution is to mark the struct as nonisolated and the function itself as @concurrent.
The function now works on a background thread, but I receive a crash: _dispatch_assert_queue_fail. This happens whether I wrap the Core Data calls with context.perform or not. Alongside that I get a few new warnings which I have no idea how to work around.
So, what am I doing wrong here? What's the correct way to solve this simple use case with Swift 6's new concurrency stuff and the default main actor isolation in Xcode 26?
Curiously enough, when setting onisolated(nonsending) to false & defaultIsolation to non isolating, mimicking the previous behavior, the function works without crashing.
nonisolated
struct DataHandler {
@concurrent
func importGames(withIDs ids: [Int]) async throws {
...
let context = await PersistenceController.shared.container.newBackgroundContext()
for game in games {
let newGame = GYGame(context: context)
newGame.id = UUID() // Main actor-isolated property 'id' can not be mutated from a nonisolated context; this is an error in the Swift 6 language mode
}
try context.save()
}
}
Hi. I'm hoping someone might be able to help us with an issue that's been affecting our standalone watchOS app for some time now.
We've encountered consistent crashes on Apple Watch devices when the app enters the background while the device is offline (i.e., no Bluetooth and no Wi-Fi connection). Through extensive testing, we've isolated the problem to the use of NSPersistentCloudKitContainer. When we switch to NSPersistentContainer, the crashes no longer occur.
Interestingly, this issue only affects our watchOS app. The same CloudKit-based persistence setup works reliably on our iOS and macOS apps, even when offline. This leads us to believe the issue may be specific to how NSPersistentCloudKitContainer behaves on watchOS when the device is disconnected from the network.
We're targeting watchOS 10 and above. We're unsure if this is a misconfiguration on our end or a potential system-level issue, and we would greatly appreciate any insight or guidance.
I have an app that uses CKShare to allow users to share CloudKit data with other users.
With the first build of the iOS 26, I'm seeing a few issues:
I'm not able to add myself as a participant anymore when I have the link to a document.
Some participants names no longer show up in the app.
Looking at the release notes for iOS & iPadOS 26 Beta, there is a CloudKit section with two bullets:
CloudKit sharing URLs do not launch third-party apps. (151778655)
The request access APIs, such as CKShareRequestAccessOperation, are available in the SDK but are currently nonfunctional. (151878020)
It sounds like the first issue is addressed by the first bullet, although the error message makes me wonder if I need to make changes to my iCloud account permissions or something in order to open it. It works fine in iOS 18.5. This is the error I get when I try to open a link to a shared document (I blocked out my email address, which is what was in quotes):
As far as the second issue, I am really confused about what is going on. Some names still show up, while others do not. I can't find a pattern, and the missing users are not on the iOS 26 beta. The release notes mention CKShareRequestAccessOperation being nonfunctional, which is new in the beta and has some minor documentation, but I can't find information about how it's supposed to be used yet.
In previous years there have been WWDC sessions about what's new in CloudKit, but I haven't found anything that talks about these changes to document sharing.
Is there a guide or session somewhere that I'm missing?
Does anyone know what's going on with these changes to CloudKit?
I would like to have a SwiftData predicate that filters against an array of PersistentIdentifiers.
A trivial use case could filtering Posts by one or more Categories. This sounds like something that must be trivial to do.
When doing the following, however:
let categoryIds: [PersistentIdentifier] = categoryFilter.map { $0.id }
let pred = #Predicate<Post> {
if let catId = $0.category?.persistentModelID {
return categoryIds.contains(catId)
} else {
return false
}
}
The code compiles, but produces the following runtime exception (XCode 26 beta, iOS 26 simulator):
'NSInvalidArgumentException', reason: 'unimplemented SQL generation for predicate : (TERNARY(item != nil, item, nil) IN {}) (bad LHS)'
Strangely, the same code works if the array to filter against is an array of a primitive type, e.g. String or Int.
What is going wrong here and what could be a possible workaround?
If I set my build settings "default actor isolation" to MainActor, how do my @ModelActor actors and model classes need to look like ?
For now, I am creating instances of my @ModelActor actors and passing my modelContext container and processing all data there. Everything stays in this context. No models are transferred back to MainActor.
Now, after changing my project settings, I am getting a huge amount of warnings.
Do I need to set all my model classes to non-isolated and the @ModelActor actor as well?
Is there any new sample code to cover this topic ... did not find anything for now.
Thanks in advance, Marc
I have an iOS app using SwiftData with VersionedSchema. The schema is synchronized with an CloudKit container.
I previously introduced some model properties that I have now removed, as they are no longer needed. This results in the current schema version being identical to one of the previous ones (except for its version number).
This results in the following exception:
'NSInvalidArgumentException', reason: 'Duplicate version checksums across stages detected.'
So it looks like we cannot have a newer schema version with an identical content to an older schema version.
The intuitive way would be to re-add the old (identical) schema version to the end of the "schemas" list property in the SchemaMigrationPlan, in order to signal that it is the newest one, and to add a migration stage back to it, thus:
public enum MySchemaMigrationPlan: SchemaMigrationPlan {
public static var schemas: [any VersionedSchema.Type] {
[
SchemaV100.self,
SchemaV101.self,
SchemaV100.self
]
}
public static var stages: [MigrationStage] {
[
migrateV100toV101,
migrateV101toV100
]
}
However, I am not sure if this is the right way to go, as previously, as I wanted to write unit tests for schema migration and rollback, I tried defining an inverse for each migration stage, so that I could trigger a migration and a rollback from a unit test, which resulted in an exception saying that it is not supported to downgrade a VersionedSchema.
I must admit that I solved the original problem by introducing a dummy model property that I will later remove. What would have been the correct approach?
What is the best way to switch between Core Data Persistent Stores?
My use case is that I have a multi-user app that stores thousands of data items unique to each user. To me, having Persistent Stores for each user seems like the best design to keep their data separate and private. (If anyone believes that storing the data for all users in one Persistent Store is a better design, I'd appreciate hearing from them.)
Customers might switch users 5 to 10 times a day. Switching users must be fast, say a second or two at most.