TestFlight

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TestFlight within App Store Connect allows you to invite and manage testers who can install and beta test your iOS, iPadOS, tvOS, and watchOS apps using the TestFlight app on the App Store.

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How to get persisted Log files from real iPhone device

Hi, In our iOS app, we have used OSLog for logging various events(including errors), the app is distributed using test flight on iPhone device. From what we know, OSLog with log levels Notice, Error and Fault persist the logs into disk. Since we have a lot of logs of above mentioned log levels they must are being saved somewhere but I am not able to get the location where they are exactly stored. Part of my question is also that since I don't have access to Mac right now and if I am using just the iPhone with the app, can I get the logs being stored by the app from within the iPhone? May be using itunes or something? Or it it even possible to get it without mac? Also, when we test the app on simulator using xcode, I expect the same behaviour that since we are logging various things, where are the log files getting saved in the mac or simulator? What's the exact path, although I can see all the logs on the console itself but I want to get the files which ios creates. If anyone can guide me through it, it would be very helpful for us, especially regarding getting the logs from real iPhone device(without connecting it to mac) Thanks, Pranay
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[Unity-2018.4.10f1] TestFlight iOS build crashes 5 seconds after the application is killed by the user

The iOS application crashed 5 seconds on iPhone XR, iPhone Pro 11, iPhone Pro 12 after it's terminated by the user (force kill the app) in landscape mode but not crashed in portrait mode. This happens only on iOS builds on unity version 2018.4.10f1 The Android builds don't present the same error. Steps to reproduce Open the game Wait until the loading scene is about to finish or until the game scene is fully loaded Kill the application in landscape mode Wait 4~5 seconds and see the crash report window Reproduction rate: 90-100% Devices used to test: iPhone XR, iPhone 11 Pro, iPhone 12 Pro Log crash get from Iphone Device in Setting -> Privacy -> Analytics & Improvements tienlen-2021-06-11-091603.ips
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by thaitam.
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My app is crashing at launch in Test Flight in iPad. Can anyone help me understand where the problem is?

Hi I am trying to find why my app is crashing at launch in Test Flight. I have tested it many times in debugger and release environment but it does not crash. Can any kind soul help me understanding why my app is crashing from the crash log? OS Version:          iPhone OS 14.5.1 (18E212) Release Type:        User Baseband Version:    n/a Report Version:      104 Exception Type:  EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note:  EXC_CORPSE_NOTIFY Triggered by Thread:  3 Application Specific Information: abort() called Last Exception Backtrace: 0   CoreFoundation                0x19765b5b4 __exceptionPreprocess + 220 1   libobjc.A.dylib               0x1ac0da7a8 objc_exception_throw + 59 2   CoreFoundation                0x19755f6d4 -[NSException raise] + 15 3   CardScanner                   0x100485c2c 0x1001d0000 + 2841644 4   CardScanner                   0x100436e10 0x1001d0000 + 2518544 5   libdispatch.dylib             0x197246a54 _dispatch_call_block_and_release + 31 6   libdispatch.dylib             0x1972487ec _dispatch_client_callout + 19 7   libdispatch.dylib             0x19724b938 _dispatch_queue_override_invoke + 755 8   libdispatch.dylib             0x197259fb0 _dispatch_root_queue_drain + 387 9   libdispatch.dylib             0x19725a7a8 _dispatch_worker_thread2 + 111 10  libsystem_pthread.dylib       0x1e245a768 _pthread_wqthread + 215 11  libsystem_pthread.dylib       0x1e246174c start_wqthread + 7 Thread 0 name:  Dispatch queue: com.apple.main-thread Thread 0: 0   libsystem_malloc.dylib        0x00000001a6c45ed4 nanov2_allocate_from_block + 240 1   libsystem_malloc.dylib        0x00000001a6c450ac nanov2_allocate + 128 2   libsystem_malloc.dylib        0x00000001a6c450ac nanov2_allocate + 128 3   libsystem_malloc.dylib        0x00000001a6c456a8 nanov2_calloc + 152 4   libsystem_malloc.dylib        0x00000001a6c49ab0 _malloc_zone_calloc + 88 5   libobjc.A.dylib               0x00000001ac0bc100 realizeClassWithoutSwift+ 41216 (objc_class*, objc_class*) + 100 6   libobjc.A.dylib               0x00000001ac0bbf78 realizeClassMaybeSwiftMaybeRelock+ 40824 (objc_class*, mutex_tt&, bool) + 244 7   libobjc.A.dylib               0x00000001ac0cab08 lookUpImpOrForward + 884 8   libobjc.A.dylib               0x00000001ac0b4644 _objc_msgSend_uncached + 68 9   UIKitCore                     0x0000000199b351f0 -[UIApplicationSceneSpecification initialActionHandlers] + 156 10  UIKitCore                     0x00000001994c2458 +[UIScene _connectionOptionsForScene:withSpecification:transitionContext:actions:sceneSession:] + 188 11  UIKitCore                     0x000000019a03e0c4 -[UIApplication _connectUISceneFromFBSScene:transitionContext:] + 460 12  UIKitCore                     0x000000019a03e698 -[UIApplication workspace:didCreateScene:withTransitionContext:completion:] + 332 13  UIKitCore                     0x0000000199b346ac -[UIApplicationSceneClientAgent scene:didInitializeWithEvent:completion:] + 388 14  FrontBoardServices            0x00000001a6bb75d8 -[FBSScene _callOutQueue_agent_didCreateWithTransitionContext:completion:] + 440 15  FrontBoardServices            0x00000001a6be2d44 __94-[FBSWorkspaceScenesClient createWithSceneID:groupID:parameters:transitionContext:completion:]_block_invoke.200 + 128 16  FrontBoardServices            0x00000001a6bc66a4 -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] + 240 17  FrontBoardServices            0x00000001a6be2a0c __94-[FBSWorkspaceScenesClient createWithSceneID:groupID:parameters:transitionContext:completion:]_block_invoke + 372 18  libdispatch.dylib             0x00000001972487ec _dispatch_client_callout + 20 19  libdispatch.dylib             0x000000019724c2dc _dispatch_block_invoke_direct + 268 20  FrontBoardServices            0x00000001a6c0afa0 FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK + 48 21  FrontBoardServices            0x00000001a6c0ac30 -[FBSSerialQueue _targetQueue_performNextIfPossible] + 448 22  FrontBoardServices            0x00000001a6c0b184 -[FBSSerialQueue _performNextFromRunLoopSource] + 32 23  CoreFoundation                0x00000001975d5848 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION + 28 24  CoreFoundation                0x00000001975d5744 __CFRunLoopDoSource0 + 208 25  CoreFoundation                0x00000001975d4ab4 __CFRunLoopDoSources0 + 376 26  CoreFoundation                0x00000001975cea28 __CFRunLoopRun + 820 27  CoreFoundation                0x00000001975ce1c0 CFRunLoopRunSpecific + 600 28  GraphicsServices              0x00000001aebb6734 GSEventRunModal + 164 29  UIKitCore                     0x000000019a03c7e4 -[UIApplication _run] + 1072 30  UIKitCore                     0x000000019a042054 UIApplicationMain + 168 31  libswiftUIKit.dylib           0x00000001ab35424c UIApplicationMain+ 94796 (::::) + 104 32  CardScanner                   0x00000001001ddfe8 0x1001d0000 + 57320 33  libdyld.dylib                 0x000000019728acf8 start + 4 Thread 1: 0   libsystem_pthread.dylib       0x00000001e2461744 start_wqthread + 0 Thread 2: 0   libsystem_pthread.dylib       0x00000001e2461744 start_wqthread + 0 Thread 3 name:  Dispatch queue: com.apple.root.default-qos Thread 3 Crashed: 0   libsystem_kernel.dylib        0x00000001c4fb9334 __pthread_kill + 8 1   libsystem_pthread.dylib       0x00000001e2459aa0 pthread_kill + 272 2   libsystem_c.dylib             0x00000001a09dbb90 abort + 104 3   libc++abi.dylib               0x00000001ac1bbbb8 __cxxabiv1::__aligned_malloc_with_fallback+ 80824 (unsigned long) + 0 4   libc++abi.dylib               0x00000001ac1acec8 demangling_unexpected_handler+ 20168 () + 0 5   libobjc.A.dylib               0x00000001ac0b905c _objc_terminate+ 28764 () + 144 6   libc++abi.dylib               0x00000001ac1bafa0 std::__terminate(void (*)+ 77728 ()) + 20 7   libc++abi.dylib               0x00000001ac1baf2c std::terminate+ 77612 () + 48 8   libdispatch.dylib             0x0000000197248800 _dispatch_client_callout + 40 9   libdispatch.dylib             0x000000019724b938 _dispatch_queue_override_invoke + 756 10  libdispatch.dylib             0x0000000197259fb0 _dispatch_root_queue_drain + 388 11  libdispatch.dylib             0x000000019725a7a8 _dispatch_worker_thread2 + 112 12  libsystem_pthread.dylib       0x00000001e245a768 _pthread_wqthread + 216 13  libsystem_pthread.dylib       0x00000001e246174c start_wqthread + 8 Thread 4: 0   libsystem_pthread.dylib       0x00000001e2461744 start_wqthread + 0 Thread 5: 0   libsystem_pthread.dylib       0x00000001e2461744 start_wqthread + 0
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Can I get a new TestFlight code?

I need a new TestFlight code I don’t have the email?
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How to fix the _ADBannerContentSizeIdentifierLandscape, _ADBannerContentSizeIdentifierPortrait non-public symbols in app get error in app store upload.

We identified one or more issues with a recent delivery for your app, "App name". Please correct the following issues, then upload again. ITMS-90338: Non-public API usage - The app references non-public symbols in "App name": _ADBannerContentSizeIdentifierLandscape, _ADBannerContentSizeIdentifierPortrait. If method names in your source code match the private Apple APIs listed above, altering your method names will help prevent this app from being flagged in future submissions. In addition, note that one or more of the above APIs may be located in a static library that was included with your app. If so, they must be removed. For further information, visit the Technical Support Information at http://developer.apple.com/support/technical/ Get above error message app store when upload the app too app store, i removed the iAd.framework reference related all pods and library but still i got same error email. Any have solution for this error, please share your thoughts.., Thanks.
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Testflight Build missing

We uploaded a build using Xcode, we saw it on testflight processing but suddenly gone. Is there any problem on App Store Connect?
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by louieje.
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TestFlight build crashes on open, built from an M1 MacBook

I updated my app on my new M1 and it works in the simulator and a linked iPhone simulator but once I build it and deploy it to Testflight it just instantly crashes. It is running on 14.6, app support back to 14.2 Here is the output of the crash logs: Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Triggered by Thread: 2 Last Exception Backtrace: 0 CoreFoundation 0x185dca754 __exceptionPreprocess + 220 (NSException.m:199) 1 libobjc.A.dylib 0x19a8917a8 objc_exception_throw + 60 (objc-exception.mm:565) 2 CoreFoundation 0x185cce874 -[NSException raise] + 16 (NSException.m:112) 3 three_w 0x10245e3bc GADApplicationVerifyPublisherInitializedAnalyticsCorrectly + 348 (GADAnalytics.m:294) 4 three_w 0x10240c6dc __22+[GADApplication load]_block_invoke_2 + 188 (GADApplication.m:164) 5 libdispatch.dylib 0x1859b5a84 _dispatch_call_block_and_release + 32 (init.c:1466) 6 libdispatch.dylib 0x1859b781c _dispatch_client_callout + 20 (object.m:559) 7 libdispatch.dylib 0x1859ba968 _dispatch_queue_override_invoke + 756 (inline_internal.h:2557) 8 libdispatch.dylib 0x1859c8fe0 _dispatch_root_queue_drain + 388 (inline_internal.h:2598) 9 libdispatch.dylib 0x1859c97d8 _dispatch_worker_thread2 + 112 (queue.c:6765) 10 libsystem_pthread.dylib 0x1d1a46768 0x1d1a43000 + 14184 11 libsystem_pthread.dylib 0x1d1a4d74c 0x1d1a43000 + 42828 ... Thread 2 name: Thread 2 Crashed: 0 libsystem_kernel.dylib 0x00000001b3ffb334 0x1b3fd2000 + 168756 1 libsystem_pthread.dylib 0x00000001d1a45a9c 0x1d1a43000 + 10908 2 libsystem_c.dylib 0x000000018f178b90 abort + 104 (abort.c:110) 3 libc++abi.dylib 0x000000019a972bb8 abort_message + 132 (abort_message.cpp:78) 4 libc++abi.dylib 0x000000019a963ec8 demangling_terminate_handler() + 308 (cxa_default_handlers.cpp:67) 5 libobjc.A.dylib 0x000000019a87005c _objc_terminate() + 144 (objc-exception.mm:701) 6 libc++abi.dylib 0x000000019a971fa0 std::__terminate(void (*)()) + 20 (cxa_handlers.cpp:59) 7 libc++abi.dylib 0x000000019a971f2c std::terminate() + 48 (cxa_handlers.cpp:88) 8 libdispatch.dylib 0x00000001859b7830 _dispatch_client_callout + 40 (object.m:562) 9 libdispatch.dylib 0x00000001859ba968 _dispatch_queue_override_invoke + 756 (inline_internal.h:2557) 10 libdispatch.dylib 0x00000001859c8fe0 _dispatch_root_queue_drain + 388 (inline_internal.h:2598) 11 libdispatch.dylib 0x00000001859c97d8 _dispatch_worker_thread2 + 112 (queue.c:6765) 12 libsystem_pthread.dylib 0x00000001d1a46768 0x1d1a43000 + 14184 13 libsystem_pthread.dylib 0x00000001d1a4d74c 0x1d1a43000 + 42828 ... Thread 2 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x000000016dc02430 x5: 0x000000016dc029d0 x6: 0x000000000000006e x7: 0x0000000000000500 x8: 0xd56a22bfb20862dc x9: 0xd56a22bedfc852dc x10: 0x0000000000000002 x11: 0x0000000000000003 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000010 x15: 0x0000000000000000 x16: 0x0000000000000148 x17: 0x000000016dc03000 x18: 0x0000000000000000 x19: 0x0000000000000006 x20: 0x0000000000000d03 x21: 0x000000016dc030e0 x22: 0x0000000000000114 x23: 0x0000000000000000 x24: 0x000000016dc030e0 x25: 0x0000000000000000 x26: 0x00000000000005ff x27: 0x00000001e8c18400 x28: 0x0000000002ffffff fp: 0x000000016dc02940 lr: 0x00000001d1a45a9c sp: 0x000000016dc02920 pc: 0x00000001b3ffb334 cpsr: 0x40001000 esr: 0x56000080 Address size fault Last update to my app worked fine but it was on my old Intel MacBook Pro. Any ideas why this might be happening? (I did not change anything except content in my app, no new packages) I have tried: Cleaning Pod file Cleaned out all Google Tracking (just incase it was due to iOS 14.5) Turned off ads (so no triggers for ads happen)
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Latest uploaded builds are not listed in testflight

Hi, I am uplading new builds for testflight but latest builds doesnt listed in testflight builds. I already expired old ones but it doesnt work. Any help will be appriciated.
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by xyzbilal.
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NFC with testflight and capacitor

Hi :) I created an app using Capacitor V3 and phonegap-nfc. Everything is OK using test devices (my own devices) and Simulator but with testflight when remote testers trigger the nfc reader nothing happens. is it normal ? should the nfc be able with testflight ? if it's normal, how to perform test for remote users (bypassing testflight) Thanks !
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by SimonBD.
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Unable to add testers for testflight

Getting a 422 from https://appstoreconnect.apple.com/iris/v1/betaAppReviewSubmissions
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Apps rejected by App Store Connect if they contain Objective-C dictionaries defined with @{ @"key": @"value" } notation

I have been having trouble submitting my app to App Store Connect after building it with Xcode 13. I figured out that if a project contains this Objective-C code, App Store Connect will reject the app claiming it to use NSConstantDictionary as a private API: NSDictionary *myDictionary = @{@"a":@"b", @"c":@"d" }; NSLog(@"myDictionary: %@", myDictionary); I suspect the same issue exists for NSArray, at least when written with @[@"a", @"b"] notation. I filed FB9188387 regarding this. It seems like a pretty big problem. The FB includes a very simple sample project that gets rejected with the error above. The same project archived and submitted by Xcode 12.5 is accepted. The FB also contains a copy of this sample project with the two lines above commented out. That is accepted and processed by App Store Connect. John
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React native app crash on testflight review

Hi, This is my last hope as i've search everywhere for a solution but can't find anything... I'm using: "react": "17.0.2", "react-native": "0.64.0", xcode 12.5 building on ios 14.5 My application works perfectly on any simulator in release mode (Iphone, Ipad etc.) but crashes on launch on every testflight review. Here is the last crash log language Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Triggered by Thread: 8 Application Specific Information: abort() called Last Exception Backtrace: (0x1a26af128 0x1b63c2480 0x1028c5698 0x102943de8 0x1029447ac 0x1a26b3b60 0x1a25955e0 0x1a2595b44 0x1028f69f8 0x1028f8e28 0x1028f8a54 0x1a22e62b0 0x1a22e7298 0x1a22c334c 0x1a22c3e34 0x1a22cd674 0x1ea9215bc 0x1ea92486c) Thread 8 name: Dispatch queue: com.facebook.react.ExceptionsManagerQueue Thread 8 Crashed: 0 libsystem_kernel.dylib 0x00000001ce2cc7b0 0x1ce2a5000 + 161712 1 libsystem_pthread.dylib 0x00000001ea9209c4 0x1ea916000 + 43460 2 libsystem_c.dylib 0x00000001ab2a3a44 0x1ab230000 + 473668 3 libc++abi.dylib 0x00000001b649cbe8 0x1b648a000 + 76776 4 libc++abi.dylib 0x00000001b648ed14 0x1b648a000 + 19732 5 libobjc.A.dylib 0x00000001b63a29a0 0x1b639c000 + 27040 6 libc++abi.dylib 0x00000001b649c074 0x1b648a000 + 73844 7 libc++abi.dylib 0x00000001b649c00c 0x1b648a000 + 73740 8 libdispatch.dylib 0x00000001a22e72ac 0x1a2286000 + 397996 9 libdispatch.dylib 0x00000001a22c334c 0x1a2286000 + 250700 10 libdispatch.dylib 0x00000001a22c3e34 0x1a2286000 + 253492 11 libdispatch.dylib 0x00000001a22cd674 0x1a2286000 + 292468 12 libsystem_pthread.dylib 0x00000001ea9215bc 0x1ea916000 + 46524 13 libsystem_pthread.dylib 0x00000001ea92486c 0x1ea916000 + 59500 Thread 8 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x00000001b649ff09 x5: 0x000000016dcf6440 x6: 0x000000000000006e x7: 0x0000000000000900 x8: 0x000000016dcf7000 x9: 0x6990a1dc777f84ea x10: 0x0000000000000002 x11: 0x000000000000000b x12: 0x00000001ed620c4a x13: 0x0000000000000000 x14: 0x0000000000000010 x15: 0x0000000000000000 x16: 0x0000000000000148 x17: 0x0000000000000002 x18: 0x0000000000000000 x19: 0x0000000000000006 x20: 0x000000000000a003 x21: 0x000000016dcf70e0 x22: 0x00000001f4829340 x23: 0x0000000000000000 x24: 0x0000000000000114 x25: 0x000000016dcf70e0 x26: 0x0000000282ae7780 x27: 0x0000000000000000 x28: 0x0000000000000000 fp: 0x000000016dcf63b0 lr: 0x00000001ea9209c4 sp: 0x000000016dcf6390 pc: 0x00000001ce2cc7b0 cpsr: 0x40000000 esr: 0x56000080 Address size fault Any help would be very much appreciated, i'm quite desperate at this point. Feel free to ask for more details Thank you all
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