TestFlight

RSS for tag

TestFlight within App Store Connect allows you to invite and manage testers who can install and beta test your iOS, iPadOS, tvOS, and watchOS apps using the TestFlight app on the App Store.

TestFlight Documentation

Pinned Posts

Posts under TestFlight tag

456 Posts
Sort by:
Post not yet marked as solved
26 Replies
6.1k Views
I find odd that the App Store Connect still requires 5.5" iPhone screenshots of the iPhone 8 Plus, given that this specific phone is no longer supported by the latest release: iOS 17. I am well aware that the iPhone SE still has a similar screen ratio, and that it is still being supported by iOS 17, but it doesn't have the same pixel requirements (1242 x 2208), which means that in order for my app to be even reviewed (which is an iOS 17+ exclusive), I'm gonna have to create images that will then be upscaled to the right dimensions. Am I missing something here, or is it Apple who missed this detail?
Posted
by 1amChris.
Last updated
.
Post marked as solved
1 Replies
51 Views
Hi All, Our "Account Holder" has invited a new user to our corporate dev account in order for them to participate in our new round of TestFlight testing. When they follow the link in the invitation and attempt to "Create Your Apple ID" and enter the special code displayed on the screen correctly they receive a dialog: Your request could not be completed at this time. Your account cannot be created at this time. They've been trying over the last few days so it seems unlikely this is a backend issue (but who knows). I also (in desperation) tried resending them an invite and they had the exact same result. Hopefully someone here has seen (or is seeing) this issue and perhaps has an idea of how to resolve this. Thanks very much in advance, Eric
Posted Last updated
.
Post not yet marked as solved
0 Replies
33 Views
I have testd with TestFlight but after I changed some code and info.plist, suddenly it says "Invalid Binary". Here are my info.plist changed which I got from my github repo. Diff code-block --- a/ios/Runner/Info.plist +++ b/ios/Runner/Info.plist @@ -2,22 +2,14 @@ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> - <key>LSApplicationQueriesSchemes</key> - <array> - <string>https</string> - </array> - <key>NSPhotoLibraryUsageDescription</key> - <string>Enlingo needs access to your photo library to save your profile picture.</string> - <key>NSCameraUsageDescription</key> - <string>Enlingo needs access to your camera to take a profile picture.</string> - <key>NSMicrophoneUsageDescription</key> - <string>Enlingo needs access to your microphone to record your voice.</string> + <key>ITSAppUsesNonExemptEncryption</key> + <false/> <key>CADisableMinimumFrameDurationOnPhone</key> <true/> <key>CFBundleDevelopmentRegion</key> <string>$(DEVELOPMENT_LANGUAGE)</string> <key>CFBundleDisplayName</key> - <string>Enlingo</string> + <string>EnLingo</string> <key>CFBundleExecutable</key> <string>$(EXECUTABLE_NAME)</string> <key>CFBundleIdentifier</key> @@ -27,7 +19,18 @@ <key>CFBundleLocalizations</key> <array> <string>en</string> + <string>ja</string> <string>ko</string> + <string>hi</string> + <string>es</string> + <string>fr</string> + <string>de</string> + <string>pt</string> + <string>en</string> + <string>vi</string> + <string>zh_CN</string> + <string>zh_TW</string> + <string>zh</string> </array> <key>CFBundleName</key> <string>enlingo</string> @@ -54,8 +57,18 @@ <string>$(FLUTTER_BUILD_NUMBER)</string> <key>FLTEnableImpeller</key> <false/> + <key>LSApplicationQueriesSchemes</key> + <array> + <string>https</string> + </array> <key>LSRequiresIPhoneOS</key> <true/> + <key>NSCameraUsageDescription</key> + <string>Enlingo needs access to your camera to take a profile picture.</string> + <key>NSMicrophoneUsageDescription</key> + <string>Enlingo needs access to your microphone to record your voice.</string> + <key>NSPhotoLibraryUsageDescription</key> + <string>Enlingo needs access to your photo library to save your profile picture.</string> <key>NSSpeechRecognitionUsageDescription</key> <string>Enlingo needs access to your microphone to record your voice.</string> <key>UIApplicationSupportsIndirectInputEvents</key> @@ -69,15 +82,10 @@ <key>UISupportedInterfaceOrientations</key> <array> <string>UIInterfaceOrientationPortrait</string> - <string>UIInterfaceOrientationLandscapeLeft</string> - <string>UIInterfaceOrientationLandscapeRight</string> </array> <key>UISupportedInterfaceOrientations~ipad</key> <array> <string>UIInterfaceOrientationPortrait</string> - <string>UIInterfaceOrientationPortraitUpsideDown</string> - <string>UIInterfaceOrientationLandscapeLeft</string> - <string>UIInterfaceOrientationLandscapeRight</string> </array> </dict> </plist> any suggestion or help would be appreciated... and one more question... I tested with storekit in XCode with copy-scheme. Is it relevant to "Invalid Binary" that I have storekit cert and configuration? I know it sounds ridiculous - catch a straw....
Posted Last updated
.
Post not yet marked as solved
0 Replies
24 Views
I'm getting error when I'm trying to install TestFlight I'm getting the requested app does not exist or not available error, TestFlight delivery was successful and also setup is correct, our app is still in development and we have release any version on app store yet, we are testing via TestFlight, please help to resolve this issue. I have raised many support requests as well but not getting any response
Posted Last updated
.
Post not yet marked as solved
0 Replies
36 Views
I recently pushed a version of the app to Test Flight and there was no issue. And So far I've only made changes on the source code(which successfully builds and runs on the ios simulator) When I try to validate the app, my Xcode crashes and when I try to distribute directly I get the message - You do not have required role or permission to perform an operation Where as I have all the required permission to distribute as I used the same account to distribute the same app recently and I have an Admin role. I've also tried using the Account Holder details to login and push, but I'm still having the same issue FYI This is the report i got after xcode crashed while validating. Translated Report (Full Report Below) Process: Xcode [84481] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 15.3 (22618) Build Info: IDEApplication-22618000000000000~2 (15E204a) App Item ID: 497799835 App External ID: 863955376 Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2024-04-18 06:45:51.5415 +0100 OS Version: macOS 14.4.1 (23E224) Report Version: 12 Anonymous UUID: 749F8B88-FA5B-8812-56EC-0E897890F6AC Sleep/Wake UUID: 0DCA1F8F-A317-4583-ADC5-59E1BE6D3292 Time Awake Since Boot: 200000 seconds Time Since Wake: 4923 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: archive info plist lock Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6 Terminating Process: Xcode [84481] Application Specific Information: com.apple.main-thread abort() called Application Specific Signatures: NSInvalidArgumentException
Posted
by Qtech11.
Last updated
.
Post not yet marked as solved
1 Replies
80 Views
Hello fellow developers, I've encountered a code signing issue during the archiving process in Xcode and I'm looking for some guidance. Here's the error message I received: codesign command failed (/var/folders/44/968_7v_972vb03blw9l1_sqr0000gn/T/XcodeDistPipeline.~~~k4kX6H/Root/Payload/SweetifyCrm.app/Frameworks/hermes.framework: replacing existing signature /var/folders/44/968_7v_972vb03blw9l1_sqr0000gn/T/XcodeDistPipeline.~~~k4kX6H/Root/Payload/SweetifyCrm.app/Frameworks/hermes.framework: invalid or corrupted code requirement(s) Requirement syntax error(s): line 1:140: unexpected token: SWEETIFY ) Here's what I've tried so far: Cleaned the build folder and rebuilt the archive. Ensured that the correct signing certificate and provisioning profile are in use. Checked .entitlements file for any syntax errors or misplaced tokens. Searched for the token "SWEETIFY" in my project, which is part of the development team name, but didn't find any irregularities. This error seems to be triggered when codesign is executed during the archiving process, specifically with the Hermes framework which is part of my React Native project. I'm using Xcode version 15.0.1, and my project includes Hermes as a JavaScript engine. The issue arises when I try to archive the app for distribution. The word "SWEETIFY" appears to be causing trouble, but it's merely part of the development team's name, (LLC "SWEETIFY"). Has anyone faced a similar issue or could offer some insight into what might be going wrong here? Any help or suggestions would be greatly appreciated! Thank you in advance for your time and help.
Posted
by LaZziNess.
Last updated
.
Post not yet marked as solved
1 Replies
70 Views
There is a field "Feedback Email" on the TestFlight and we are expecting to receive an email when a tester submits feedback. Is there any configuration that I need to check to be able to receive emails when a tester submits feedback?
Posted Last updated
.
Post not yet marked as solved
0 Replies
65 Views
I'm an Apple developer but I'm currently trying to test someone else's app that uses StoreKit for in-app purchases. The app is being tested using TestFlight. When I run the app, I always get a StoreKit error. On the screen, I see: "App Store communication failure, please try later" (with a close button to dismiss it) In the app's console I see: "StoreKit: Unable to Complete Request" This happens with 3 different apps that the company is currently testing. No one else that is testing is getting this issue. StoreKit is working fine for them. I suspect the problem has to do with the fact that I'm an Apple Developer as well. There must be something about my account that is tripping up StoreKit. I don't currently have any Sandbox test accounts. None of my apps are currently in testing. Anyone have any thoughts? I did capture a log from the Console App, filtering on StoreKit: StoreKitFailure.txt If you search the log for my email address "bill at otherwise dot com" you will see some errors that may mean something to someone.
Posted Last updated
.
Post not yet marked as solved
0 Replies
64 Views
In our product, we are submitting app into appstore and testflight using Appstore connect api. We need information about status of the app submission both in appstore and testflight. I was hoping that any notification might be sent through webhook, but couldnt find any way. My requirement is keeping the app status of an app up-to-date (in our product). There are two ways to do that, 1- Regularly check status of the app using rest service (for example every 10 minutes) and update it. 2- Subscribe a service or create a webhook that can be used to notified about status changes. Is there any suggestion, or any guidence how can second way work? Is there any such options?
Posted
by ihsanakin.
Last updated
.
Post not yet marked as solved
0 Replies
47 Views
I've published my app on TestFlight and enabled the public beta link, allowing users to try out the app and provide feedback. I'm considering creating a custom TestFlight badge (Like this - https://askyourself.app/assets/testflight.png) for my app, linking it to the public beta link, and embedding it on my website. Is this an acceptable practice?
Posted Last updated
.
Post not yet marked as solved
0 Replies
74 Views
I am unable to view my app in testflight. i can see in apple connect but not in testflight. when i try to click the email link for update on in the app, I get the error that "cannot load app"
Posted
by Tester101.
Last updated
.
Post not yet marked as solved
0 Replies
93 Views
We have an app with a web extension for Safari. We developed this app for a couple of years. Recently when we pushed an update to TestFlight or the Mac App Store, the user that updated the app, there's the dialog from macOS that asks to : Close Safari to continue the update. Click on continue to quit "safari" … It seems a recent change. Is there a way to prevent quitting Safari when we push to update to TestFlight and Mac App Store?
Posted
by jlapalme.
Last updated
.
Post not yet marked as solved
0 Replies
142 Views
Hello, Trying to upload build to AppStore but reciving ITMS-90809: Deprecated API Usage. We have tried all possible solutions i think. Searching some help and advice here. All help is appreciated. cmd + shift + f) to find if UIWebView command grep -r "UIWebView". Searched out in the code. There is no web view WKwebview is used in every file ITMS-90809: Deprecated API Usage - New apps that use UIWebView are no longer accepted. Instead, use WKWebView for improved security and reliability. Learn more (https://developer.apple.com/documentation/uikit/uiwebview).
Posted
by Beliri.
Last updated
.
Post not yet marked as solved
0 Replies
63 Views
My WatchOS sometimes just freeze and then I got this error message: "<BLSBacklightSceneUpdateAction: 0x18e539c0; info: <BSSettings: 0x18e70f40> {\n (1) = No;\n (2) = No;\n (3) = Yes;\n}; responder: <_BSActionResponder: 0xc0084f00; active: YES; waiting: YES> clientInvalidated = NO;\nclientEncoded = NO;\nclientResponded = NO;\nreply = <BSMachPortSendOnceRight: 0xc008ca60; usable: NO; (496:aa9f:send-once xpcCode) from (34:59d07:send-once take)>;\nannulled = NO;>" Does anyone have this issue? What is the reason and any solution for this? Thanks!
Posted
by ppwqgtl.
Last updated
.
Post not yet marked as solved
0 Replies
110 Views
I tried to run my Flutter app in Xcode in release mode, but I got the error: module 'cloud_firestore' not found. When I run my app in debug mode, everything works as expected. I also uploaded my app to the App Store for TestFlight and when I download it there it crashes, but only after I log in with Firebase Authentication. I have verified that the platform: iOS version in the pod file matches the deployment info in Xcode and I have verified that I have runner.xcworkspace open. I have also tried - delete Podfile - 'flutter clean' - 'flutter pub get' - 'flutter build ios' But I still get the error and I think this is the problem why my app crashes on the TestFlight. I am not using the latest version of Xcode, could this be a problem? What else can I do?
Posted
by thiago4.
Last updated
.
Post not yet marked as solved
1 Replies
104 Views
A month ago, I released a new version for open testers on Testflight. After one week, I found that the number of installs was much lower than the previous version(10 vs 50+). So I check with our testers' latest version on their device. I count how many people updated the latest version by myself. The exact number was much higher than the number shown in the account (50 vs 10). Then I asked Apple support, he said one possible reason is the number of installs referenced is the number of new installs of the beta build. I searched the official definition of the number of installs, it means the number of installations on devices. And my previous version has very stable numbers except this new one. I am confused about this issue and what is the exact definition of the number of installs. I would appreciate it if someone can help me. Thanks!
Posted
by de842a43.
Last updated
.
Post not yet marked as solved
0 Replies
127 Views
If I have built an iPhone (iOS) app in Xcode and want to send it to external testers but some of them don't have access to an iOS device like an iPhone, will they be able to install the iOS app via TestFlight on their Apple Silicon M1 Mac (macOS) instead? Or does TestFlight only allow installs on the target OS?
Posted
by Filip27.
Last updated
.
Post not yet marked as solved
0 Replies
94 Views
I was uploading the app to TestFlight or App Store after the archive to test and distribute it. But my Xcode is crash while validating or uploading the app, showing the message below. Please let me know the reason and help me. If you need more information, please reply and I will answer. Any type of help or advice is welcome. Thanks. ------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: Xcode [42129] Path: /Applications/Xcode15.3.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 15.3 (22618) Build Info: IDEApplication-22618000000000000~2 (15E204a) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2024-04-09 18:01:42.1441 +0900 OS Version: macOS 14.2.1 (23C71) Report Version: 12 Anonymous UUID: 9333BC97-0E78-E2B5-688C-5907A9FE395D Sleep/Wake UUID: 7D678D23-CB4F-444D-BA99-1FECAD6A252B Time Awake Since Boot: 780000 seconds Time Since Wake: 14803 seconds System Integrity Protection: enabled Crashed Thread: 5 Dispatch queue: ConcurrentQueue: -[IDEDistributionPackagingStepViewController viewDidInstall]_block_invoke Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6 Terminating Process: Xcode [42129] Application Specific Information: abort() called Application Specific Signatures: success Thread 0:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x185dd9874 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x185debcf0 mach_msg2_internal + 80 2 libsystem_kernel.dylib 0x185de24b0 mach_msg_overwrite + 476 3 libsystem_kernel.dylib 0x185dd9bf8 mach_msg + 24 4 CoreFoundation 0x185ef7bf4 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x185ef64bc __CFRunLoopRun + 1208 6 CoreFoundation 0x185ef59ac CFRunLoopRunSpecific + 608 7 HIToolbox 0x1904a4448 RunCurrentEventLoopInMode + 292 8 HIToolbox 0x1904a4284 ReceiveNextEventCommon + 648 9 HIToolbox 0x1904a3fdc _BlockUntilNextEventMatchingListInModeWithFilter + 76 10 AppKit 0x1896d28a4 _DPSNextEvent + 660 11 AppKit 0x189eac980 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 716 12 DVTKit 0x106b8b858 -[DVTApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 300 13 AppKit 0x1896c5d50 -[NSApplication run] + 476 14 DVTKit 0x106b8ab24 -[DVTApplication run] + 60 15 AppKit 0x18969d014 NSApplicationMain + 880 16 dyld 0x185a990e0 start + 2360 Thread 1: 0 libsystem_kernel.dylib 0x185dd9874 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x185debcf0 mach_msg2_internal + 80 2 libsystem_kernel.dylib 0x185de24b0 mach_msg_overwrite + 476 3 libsystem_kernel.dylib 0x185dd9bf8 mach_msg + 24 4 CoreFoundation 0x185ef7bf4 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x185ef64bc __CFRunLoopRun + 1208 6 CoreFoundation 0x185ef59ac CFRunLoopRunSpecific + 608 7 Foundation 0x186fffa38 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212 8 DTDeviceKitBase 0x11572f300 +[DTDKRemoteDeviceConnection startServiceBrowsers] + 148 9 Foundation 0x186ff8fb4 __NSThread__start__ + 716 10 libsystem_pthread.dylib 0x185e1a034 _pthread_start + 136 11 libsystem_pthread.dylib 0x185e14e3c thread_start + 8
Posted
by mikyung2.
Last updated
.
Post not yet marked as solved
0 Replies
61 Views
I recently switched from Admob to Applovin. It worked well in device but when I tried to deploy via Testflight, it failed with following error: Missing Info.plist value. A value for the key “WKApplication”, or “WKWatchKitApp” if your project has a WatchKit App Extension target, is required in “MyApp.app/AppLovinQualityServicePlugin.app” bundle. For details, see: https://developer.apple.com/documentation/watchkit/creating_independent_watchos_apps/setting_up_a_watchos_project (ID: 6caee3d2-4c60-4410-8d68-d0b3b68e1b53) My app is native iOS only and not watchOS app. What did I missing?
Posted Last updated
.