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Getting crashes when using QLPreviewPanel on AddressBook items
My app (FindAnyFile) provides a Finder-like interface in which it also offers a QuickLook preview command, which invokes [[QLPreviewPanel sharedPreviewPanel] makeKeyAndOrderFront:nil]; Now, if it shows .abcdp files, it often, but not always, crashes. This has been happening for many macOS versions, at least since 10.15, up to 26.1. Also, it does not seem to matter which SDK/Xcode I build with, as I used several and all versions lead to the crash. The issue rather appears to be inside the QLplugin for the AB file (ABCardCollectionView etc.). I am able to trace this crash in Xcode. There are a LOT of errors and warnings coming up, and eventually the qlplugin throws an ObjC exception which in turn brings down my entire app (and here I thought that the XPC system was designed to expressly avoid such crashes). Possibly significant errors are: CNAccountCollectionUpdateWatcher 0x6000025cf800: Update event received, but store registration failed. This event will be handled, but the behavior is undefined. Error using remote object proxy when fetchAnonymousXPCEndpoint: Error Domain=NSCocoaErrorDomain Code=4097 "connection to service named com.apple.telephonyutilities.callservicesdaemon.callstatecontroller" UserInfo={NSDebugDescription=connection to service named com.apple.telephonyutilities.callservicesdaemon.callstatecontroller} connection to service named com.apple.coreduetd.people … CNPropertyNotFetchedException: A property was not requested when contact was fetched. I've attached the (mostly) complete console output from such a debug run. I have also an open bug report regarding this kind of crash (back then I was not able to reproduce it myself): FB15553847 Also, when I "Quick Look" the same file in Finder, I get a "Preview not permitted" for the same items that crash in my app. If I copy the same items to the Desktop, then Finder can QL them and my app doesn't crash when viewing the item on the Desktop. So, the crash only happens with the items inside ~/Library/Application Support/AddressBook/Sources/…/Metadata/. Now, here is the weirdest part: You might think: So, if the Finder shows "Preview not permitted", then my app trying to view those items is the result of that condition (even if that's not supposed to crash). However: I have a clean 26.1 install (in an Apple ARM VM) where Finder also says "Preview not permitted" for these items in the user's Library/AB/Metadata folder, but my app can QL those items without crashing! Also, I have one user who uses 26.1 and gets the crash with files in the same location. So, the "Preview not permitted" is probably not the cause of this crash, though it's suspicious that a user gets this at all - why can't a user QL the abcdp files in the Metadata folder but when copied to the Desktop, QL works? You'd think that Finder has the necessary entitlements to access the AB, or doesn't it? Of course, my app has permission enabled under Privacy & Security / Contacts (if it's disabled, then the app can't show anything but will also not crash). And it has the "Address Book" entitlement. Would be nice if this could be looked into and eventually be fixed. Alternatively, I'd welcome any suggestions on how to prevent my app from crashing if the qlplugin throws. But if you look at the stack trace you'll see that there's no method of my own app involved where I could insert an exception catcher. I added code to my previewItemURL delegate method to make sure the NSURL item is readable, and it is, even Of course, apart from the issue with .abcdp files, the QL operation in my app works flawlessly, i.e. I have never received any other crash reports relating to any other QL plugins. QuickLook for AddressBook crash messages
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156
Jan ’26
Tabview page dots like in the weather app
Hi, I am looking to display (in SwiftUI) the Tabview page dots like in the weather app in the toolbar, an important thing is I want to keep page controls by tapping and scrubbing. Actually, I want to do what's on Apple Design's Page Controls page; here's the link and a photo of what I'd like to do. Could you help me? https://developer.apple.com/design/human-interface-guidelines/page-controls
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74
Jan ’26
Why MapKit Is So Unpredictable for macOS?
I have an existing iOS app with MapKit. It always shows the current user location with UserAnnotation. But the same isn't true for macOS. I have this sample macOS application in SwiftUI. In the following, the current user location with a large blue dot appears only occasionally. It won't, 19 of 20 times. Why is that? I do have a location privacy key in Info.plist. And the Location checkbox is on under Signing & Capabilities. import SwiftUI import MapKit struct ContentView: View { @State private var markerItems: [MarkerItem] = [ MarkerItem(name: "Farmers Market 1", lat: 35.681, lon: 139.691), MarkerItem(name: "Farmers Market 2", lat: 35.685, lon: 139.695), MarkerItem(name: "Farmers Market 3", lat: 35.689, lon: 139.699) ] @State private var position: MapCameraPosition = .automatic var body: some View { Map(position: $position) { UserAnnotation() ForEach(markerItems, id: \.self) { item in Marker(item.name, coordinate: CLLocationCoordinate2D(latitude: item.lat, longitude: item.lon)) } } .mapControlVisibility(.hidden) .mapStyle(.standard(elevation: .realistic)) .ignoresSafeArea() } } #Preview { ContentView() } struct MarkerItem: Hashable { let name: String let lat: Double let lon: Double }
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39
Jan ’26
Incorrect menu consistency warnings logged in Tahoe for NSStatusItem, performance issues related?
Is anyone else getting new warning about menu items with submenus when running on Tahoe? I'm getting big performance problems using my menu as well as seeing these messages and I'm wondering if there's a connection. My app is faceless with a NSStatusItem with an NSMenu. Specifically it's my own subclass of NSMenu where I have a lot of code to manage the menu's dynamic behavior. This code is directly in the menu subclass instead of in a controller because the app I forked had it this way, a little wacky but I don't see it being a problem. A nib defines the contents of the menu, and it's instantiated manually with code like: var nibObjects: NSArray? = [] guard let nib = NSNib(nibNamed: "AppMenu", bundle: nil) else { ... } guard nib.instantiate(withOwner: owner, topLevelObjects: &nibObjects) else { ... } guard let menu = nibObjects?.compactMap({ $0 as? Self }).first else { ... } Within that nib.instantiate call I see a warning logged that seems new to Tahoe, before the menu's awakeFromNib is called, that says (edited): Internal inconsistency in menus - menu <NSMenu: 0x6000034e5340> believes it has <My_StatusItem_App.AppMenu: 0x7f9570c1a440> as a supermenu, but the supermenu does not seem to have any item with that submenu My_StatusItem_App.AppMenu: 0x7f9570c1a440 is my menu belonging to the NSStatusItem, NSMenu: 0x6000034e5340 is the submenu of one of its menu items. At a breakpoint in the NSMenu subclass's awakeFromNib I print self and see clear evidence of the warning's incorrectness. Below is a snippet of the console including the full warning, only edited for clarity and brevity. It shows on line 32 menu item with placeholder title "prototype batch item" that indeed has that submenu. Internal inconsistency in menus - menu <NSMenu: 0x6000034e5340> Title: Supermenu: 0x7f9570c1a440 (My StatusItem App), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( "<NSMenuItem: 0x6000010e4fa0 Do The Thing Again, ke mask='<none>'>", "<NSMenuItem: 0x6000010e5040 Customize\U2026, ke mask='<none>'>", "<NSMenuItem: 0x6000010e50e0, ke mask='<none>'>" ) believes it has <My_StatusItem_App.AppMenu: 0x7f9570c1a440> Title: My StatusItem App Supermenu: 0x0 (None), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( ) as a supermenu, but the supermenu does not seem to have any item with that submenu (lldb) po self <My_StatusItem_App.AppMenu: 0x7f9570c1a440> Title: My StatusItem App Supermenu: 0x0 (None), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( "<NSMenuItem: 0x6000010fd7c0 About My StatusItem App\U2026, ke mask='<none>', action: showAbout:, action image: info.circle>", "<NSMenuItem: 0x6000010fd860 Show Onboarding Window\U2026, ke mask='Shift', action: showIntro:>", "<NSMenuItem: 0x6000010fd900 Update Available\U2026, ke mask='<none>', action: installUpdate:, standard image: icloud.and.arrow.down, hidden>", "<NSMenuItem: 0x6000010e46e0, ke mask='<none>'>", "<NSMenuItem: 0x6000010e4780 Start The Thing, ke mask='<none>', action: startTheThing:>", "<NSMenuItem: 0x6000010e4dc0 \U2318-\U232b key detector item, ke mask='<none>', view: <My_StatusItem_App.KeyDetectorView: 0x7f9570c1a010>>", "<NSMenuItem: 0x6000010e4e60, ke mask='<none>'>", "<NSMenuItem: 0x6000010e4f00 saved batches heading item, ke mask='<none>', view: <NSView: 0x7f9570b4be10>, hidden>", "<My_StatusItem_App.BatchMenuItem: 0x6000016e02c0 prototype batch item, ke mask='<none>', action: replaySavedBatch:, submenu: 0x6000034e5340 ()>", "<NSMenuItem: 0x6000010f7d40, ke mask='<none>'>", "<My_StatusItem_App.ClipMenuItem: 0x7f956ef14fd0 prototype copy clip item, ke mask='<none>', action: copyClip:>", "<NSMenuItem: 0x6000010fa620 Settings\U2026, ke='Command-,', action: showSettings:>", "<NSMenuItem: 0x6000010fa6c0, ke mask='<none>'>", "<NSMenuItem: 0x6000010fa760 Quit My StatusItem App, ke='Command-Q', action: quit:>" ) Is this seemingly incorrect inconsistency message harmless? Am I only grasping at straws to think it has some connection to the performance issues with this menu?
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1.5k
Jan ’26
Zoom navigation transitions for tabViewBottomAccessory are not working in SwiftUI with ObservableObject or Observable
The zoom navigation transition with matchedTransitionSource in tabViewBottomAccessory does not work when a Published var in an ObservableObjector Observable gets changed. Here is an minimal reproducible example with ObservableObject: import SwiftUI import Combine private final class ViewModel: ObservableObject { @Published var isPresented = false } struct ContentView: View { @Namespace private var namespace @StateObject private var viewModel = ViewModel() // @State private var isPresented = false var body: some View { TabView { Button { viewModel.isPresented = true } label: { Text("Start") } .tabItem { Image(systemName: "house") Text("Home") } Text("Search") .tabItem { Image(systemName: "magnifyingglass") Text("Search") } Text("Profile") .tabItem { Image(systemName: "person") Text("Profile") } } .sheet(isPresented: $viewModel.isPresented) { Text("Sheet") .presentationDragIndicator(.visible) .navigationTransition(.zoom(sourceID: "tabViewBottomAccessoryTransition", in: namespace)) } .tabViewBottomAccessory { Button { viewModel.isPresented = true } label: { Text("BottomAccessory") } .matchedTransitionSource(id: "tabViewBottomAccessoryTransition", in: namespace) } } } However, when using only a State property everything works: import SwiftUI import Combine private final class ViewModel: ObservableObject { @Published var isPresented = false } struct ContentView: View { @Namespace private var namespace // @StateObject private var viewModel = ViewModel() @State private var isPresented = false var body: some View { TabView { Button { isPresented = true } label: { Text("Start") } .tabItem { Image(systemName: "house") Text("Home") } Text("Search") .tabItem { Image(systemName: "magnifyingglass") Text("Search") } Text("Profile") .tabItem { Image(systemName: "person") Text("Profile") } } .sheet(isPresented: $isPresented) { Text("Sheet") .presentationDragIndicator(.visible) .navigationTransition(.zoom(sourceID: "tabViewBottomAccessoryTransition", in: namespace)) } .tabViewBottomAccessory { Button { isPresented = true } label: { Text("BottomAccessory") } .matchedTransitionSource(id: "tabViewBottomAccessoryTransition", in: namespace) } } }
3
0
249
Jan ’26
WebAuthenticationSession doesn't seem to do anything on macOS
I'm attempting to use WebAuthenticationSession from Authentication Services (https://developer.apple.com/documentation/authenticationservices/webauthenticationsession) in a SwiftUI app on macOS. According to the docs, it is supported since macOS 13.3 and I'm testing on 26. I'm deploying the same code to iOS as well, and it works there in a simulator, but I sometimes have to tap the button that triggers the authenticate(…) call more than once. I've attached a simplified and redacted version of the code below. It works on iOS, but on macOS the authenticate call never returns. There seems to be very little documentation and discussion about this API and I'm running out of ideas for getting this to work. Is this just a bug that Apple hasn't noticed? import SwiftUI import AuthenticationServices import Combine struct PreAuthView: View { @Binding var appState: AppState @Binding var credentials: Credentials? @Environment(\.webAuthenticationSession) private var webAuthenticationSession @State private var plist: String = "" func authenticate() async { guard var authUrl = URL(string: "REDACTED") else { return } guard var tokenUrl = URL(string: "REDACTED") else { return } let redirectUri = "REDACTED" let clientId = "REDACTED" let verifier = "REDACTED" let challenge = "REDACTED" authUrl.append(queryItems: [ .init(name: "response_type", value: "code"), .init(name: "client_id", value: clientId), .init(name: "redirect_uri", value: redirectUri), .init(name: "state", value: ""), .init(name: "code_challenge", value: challenge), .init(name: "code_challenge_method", value: "S256"), ]) let scheme = "wonderswitcher" do { print("Authenticating") let redirectUrl = try await webAuthenticationSession.authenticate( using: authUrl, callback: .https(host: "REDACTED", path: "REDACTED"), additionalHeaderFields: [:], ) print("Authenticated?") print(redirectUrl) let queryItems = URLComponents(string: redirectUrl.absoluteString)?.queryItems ?? [] let code = queryItems.filter({$0.name == "code"}).first?.value let session = URLSession(configuration: .ephemeral) tokenUrl.append(queryItems: [ .init(name: "grant_type", value: "authorization_code"), .init(name: "code", value: code), .init(name: "redirect_uri", value: redirectUri), .init(name: "code_verifier", value: verifier), .init(name: "client_id", value: clientId), ]) var request = URLRequest(url: tokenUrl) request.httpMethod = "POST" let response = try await session.data(for: request) print(response) } catch { return } } var body: some View { NavigationStack { VStack(alignment: .leading, spacing: 12) { Text("This is the pre-auth view.") HStack { Button("Log in") { Task { await authenticate() } } Spacer() } Spacer(minLength: 0) } .padding() .navigationTitle("Pre-Auth") } } } #Preview { PreAuthView(appState: .constant(.preAuth), credentials: .constant(nil)) }
Topic: UI Frameworks SubTopic: SwiftUI
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69
Jan ’26
Severe Delay When Tapping TextField/Searchable on iOS 18 (Real Device) — XPC “Reporter Disconnected” Loop Until Keyboard Appears
I’m running Xcode 26.1.1 (17B100) with deployment target iOS 18.0+, and I’m seeing a consistent and reproducible issue on real devices (iPhone 13 Pro, iPhone 15 Pro): Problem The first time the user taps into a TextField or a SwiftUI .searchable field after app launch, the app freezes for 30–45 seconds before the keyboard appears. During the freeze, the device console floods with: XPC connection interrupted Reporter disconnected. { function=sendMessage, reporterID=XXXXXXXXXXXX } -[RTIInputSystemClient remoteTextInputSessionWithID:performInputOperation:] perform input operation requires a valid sessionID. inputModality = Keyboard customInfoType = UIEmojiSearchOperations After the keyboard finally appears once, the issue never happens again until the app is force-quit. This occurs on device Reproduction Steps Minimal reproducible setup: Create a new SwiftUI app. Add a single TextField or .searchable modifier. Install Firebase (Firestore or Analytics is enough). Build and run on device. Tap the text field immediately after the home screen appears. Result: App freezes for 30–45 seconds before keyboard appears, with continuous XPC/RTIInputSystem errors in the logs. If Firebase is removed, the issue occurs less often, but still happens occasionally. Even If Firebase initialization is delayed by ~0.5 seconds, the issue is still there. Question Is this a known issue with iOS 18 / RTIInputSystem / Xcode 26.1.1, and is there a recommended workaround? Delaying Firebase initialization avoids the freeze, but this isn’t ideal for production apps with startup authentication requirements. Any guidance or confirmation would be appreciated.
Topic: UI Frameworks SubTopic: SwiftUI
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278
Jan ’26
tabViewBottomAccessory in 26.1: View's @State is lost when switching tabs
Any view that is content for the tabViewBottomAccessory API fails to retain its state as of the last couple of 26.1 betas (and RC). The loss of state happens (at least) when the currently selected tab is switched (filed as FB20901325). Here's code to reproduce the issue: struct ContentView: View { @State private var selectedTab = TabSelection.one enum TabSelection: Hashable { case one, two } var body: some View { TabView(selection: $selectedTab) { Tab("One", systemImage: "1.circle", value: .one) { BugExplanationView() } Tab("Two", systemImage: "2.circle", value: .two) { BugExplanationView() } } .tabViewBottomAccessory { AccessoryView() } } } struct AccessoryView: View { @State private var counter = 0 // This guy's state gets lost (as of iOS 26.1) var body: some View { Stepper("Counter: \(counter)", value: $counter) .padding(.horizontal) } } struct BugExplanationView: View { var body: some View { ScrollView { VStack(alignment: .leading, spacing: 16) { Text("(1) Manipulate the counter state") Text("(2) Then switch tabs") Text("BUG: The counter state gets unexpectedly reset!") } .multilineTextAlignment(.leading) } } }
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552
Jan ’26
tabViewBottomAccessory causes unstable view identity for views accessing Environment or State
Views placed inside tabViewBottomAccessory that access @Environment values or contain @State properties experience unstable identity, as shown by Self._printChanges(). The identity changes on every structural update to the TabView, even though the view's actual identity should remain stable. This causes unnecessary view recreation and breaks SwiftUI's expected identity and lifecycle behavior. Environment Xcode Version 26.2 (17C52) iOS 26.2 simulator and device struct ContentView: View { @State var showMoreTabs = true struct DemoTab: View { var body: some View { Text(String(describing: type(of: self))) } } var body: some View { TabView { Tab("Home", systemImage: "house") { DemoTab() } Tab("Alerts", systemImage: "bell") { DemoTab() } if showMoreTabs { TabSection("Categories") { Tab("Climate", systemImage: "fan") { DemoTab() } Tab("Lights", systemImage: "lightbulb") { DemoTab() } } } Tab("Settings", systemImage: "gear") { List { Toggle("Show more Tabs", isOn: $showMoreTabs) } } } .tabViewBottomAccessory { AccessoryView() } .task { while true { try? await Task.sleep(for: .seconds(5)) if Task.isCancelled { break } print("toggling showMoreTabs") showMoreTabs.toggle() } } .tabBarMinimizeBehavior(.onScrollDown) } } struct AccessoryView: View { var body: some View { HStack { EnvironmentAccess() WithState() Stateless() } } } struct EnvironmentAccess: View { @Environment(\.tabViewBottomAccessoryPlacement) var placement var body: some View { // FIXME: EnvironmentAccess: @self, @identity, _placement changed. // Identity should be stable let _ = Self._printChanges() Text(String(describing: type(of: self))) } } struct WithState: View { @State var int = Int.random(in: 0...100) var body: some View { // FIXME: WithState: @self, @identity, _id changed. // Identity should be stable let _ = Self._printChanges() Text(String(describing: type(of: self))) } } struct Stateless: View { var body: some View { // Works as expected: Stateless: @self changed. let _ = Self._printChanges() Text(String(describing: type(of: self))) } } This bug seems to make accessing TabViewBottomAccessoryPlacement impossible without losing view identity; the demo code is affected by the bug. Accessing a value like @Environment(\.colorScheme) is similarly affected, making visually adapting the contents of the accessory to the TabView content without losing identity challenging if not impossible. Submitted as FB21627918.
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55
Jan ’26
AsyncImage - Cancelled Loading before View is Visible
I have been playing around with the new AsyncImage Api in SwiftUI I am using the initialiser that passes in a closure with the AsyncImagePhase, to view why an image may not load, when I looked at the error that is passed in if the phase is failure, the localised description of the error is "Cancelled" but this is happening before the view is being displayed. I am loading these images in a list, I imagine I am probably doing something which is causing the system to decide to cancel the loading, but I cannot see what. Are there any tips to investigate this further?
16
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13k
Jan ’26
Need a progress bar during init a document
I have no idea how to do it: on MacOS, in Document.init(configuration: ReadConfiguration) I decode file, and restore objects from data, which in some cases could take a long time. Document isn't fully inited, so I have no access to it. But would like to have a progress bar on screen (easier to wait for done, for now). I know size, progress value, but no idea how to make view from object during init. I know, this question may be very stupid. init(configuration: ReadConfiguration) throws { guard let data = configuration.file.regularFileContents else { throw CocoaError(.fileReadCorruptFile) } let decoder = JSONDecoder() let flat = try decoder.decode(FlatDoc.self, from: data) print ("reverting \(flat.objects.count) objects...") ///This takes time, a lot of time, need progress bar ///Total is `flat.objects.count`, current is `objects.count` /// `Show me a way to the (next) progress bar!` revertObjects(from: flat.objects) print ("...done") } update: I defined var flatObjects in Document, and I can convert in .onAppear. struct TestApp: App { @State var isLoading = false ... ContentView(document: file.$document) .onAppear { isLoading = true Task {file.document.revertObjects()} isLoading = false } if isLoading { ProgressView() } ... } But progress bar never shows, only rainbow ball
Topic: UI Frameworks SubTopic: SwiftUI Tags:
0
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128
Jan ’26
Incorrect system color on popover view, and does not update while switching dark mode on iOS 26 beta 3
All system colors are displayed incorrectly on the popover view. Those are the same views present as a popover in light and dark mode. And those are the same views present as modal. And there is also a problem that when the popover is presented, switching to dark/light mode will not change the appearance. That affected all system apps. The following screenshot is already in dark mode. All those problem are occured on iOS 26 beta 3.
7
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892
Jan ’26
Crash in UIKeyboardStateManager when repeatedly switching text input focus in WKWebView (hybrid app)
We’re building a hybrid iOS app using Angular (web) rendered inside a WKWebView, hosted by a native Swift app. Recently, we encountered a crash related to UIKeyboardStateManager in UIKit when switching between text inputs continuously within an Angular screen. Scenario The screen contains several text input fields. A “Next” button focuses the next input field programmatically. After about 61 continuous input field changes, the app crashes. It seems like this may be related to UIKit’s internal keyboard management while switching focus rapidly inside a WebView. crash stack: Crashed: com.apple.main-thread 0 WebKit 0xfbdad0 <redacted> + 236 1 UIKitCore 0x10b0548 -[UITextInteractionSelectableInputDelegate _moveToStartOfLine:withHistory:] + 96 2 UIKitCore 0xd0fb38 -[UIKBInputDelegateManager _moveToStartOfLine:withHistory:] + 188 3 UIKitCore 0xa16174 __158-[_UIKeyboardStateManager handleMoveCursorToStartOfLine:beforePublicKeyCommands:testOnly:savedHistory:force:canHandleSelectableInputDelegateCommand:keyEvent:]_block_invoke + 52 4 UIKitCore 0xa36ae4 -[_UIKeyboardStateManager performBlockWithTextInputChangesIgnoredForNonMacOS:] + 48 5 UIKitCore 0xa160f0 -[_UIKeyboardStateManager handleMoveCursorToStartOfLine:beforePublicKeyCommands:testOnly:savedHistory:force:canHandleSelectableInputDelegateCommand:keyEvent:] + 440 6 UIKitCore 0xa07010 -[_UIKeyboardStateManager handleKeyCommand:repeatOkay:options:] + 5760 7 UIKitCore 0xa2fb64 -[_UIKeyboardStateManager _handleKeyCommandCommon:options:] + 76 8 UIKitCore 0xa2fb08 -[_UIKeyboardStateManager _handleKeyCommand:] + 20 9 UIKitCore 0xa30684 -[_UIKeyboardStateManager handleKeyEvent:executionContext:] + 2464 10 UIKitCore 0xa2f95c __42-[_UIKeyboardStateManager handleKeyEvent:]_block_invoke + 40 11 UIKitCore 0x4b9460 -[UIKeyboardTaskEntry execute:] + 208 12 UIKitCore 0x4b92f4 -[UIKeyboardTaskQueue continueExecutionOnMainThread] + 356 13 UIKitCore 0x4b8be0 -[UIKeyboardTaskQueue addTask:breadcrumb:] + 120 14 UIKitCore 0x4a9ed0 -[_UIKeyboardStateManager _setupDelegate:delegateSame:hardwareKeyboardStateChanged:endingInputSessionIdentifier:force:delayEndInputSession:] + 3388 15 UIKitCore 0xfa290 -[_UIKeyboardStateManager setDelegate:force:delayEndInputSession:] + 628 16 UIKitCore 0xf617c -[UIKeyboardSceneDelegate _reloadInputViewsForKeyWindowSceneResponder:force:fromBecomeFirstResponder:] + 1140 17 UIKitCore 0xf5c88 -[UIKeyboardSceneDelegate _reloadInputViewsForResponder:force:fromBecomeFirstResponder:] + 88 18 UIKitCore 0x4fe4ac -[UIResponder(UIResponderInputViewAdditions) reloadInputViews] + 84 19 WebKit 0xfbe708 <redacted> + 100 20 WebKit 0xfbf594 <redacted> + 340 21 WebKit 0x8a33d8 <redacted> + 32 22 WebKit 0x8cee04 <redacted> + 144 23 WebKit 0x1c83f0 <redacted> + 22692 24 WebKit 0x73f40 <redacted> + 264 25 WebKit 0x162c7c <redacted> + 40 26 WebKit 0x1623b4 <redacted> + 1608 27 WebKit 0x73298 <redacted> + 268 28 WebKit 0x72e48 <redacted> + 660 29 JavaScriptCore 0xdb00 WTF::RunLoop::performWork() + 524 30 JavaScriptCore 0xd744 WTF::RunLoop::performWork(void*) + 36 31 CoreFoundation 0xf92c __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28 32 CoreFoundation 0xf744 __CFRunLoopDoSource0 + 172 33 CoreFoundation 0xf5a0 __CFRunLoopDoSources0 + 232 34 CoreFoundation 0xff20 __CFRunLoopRun + 840 35 CoreFoundation 0x11adc CFRunLoopRunSpecific + 572 36 GraphicsServices 0x1454 GSEventRunModal + 168 37 UIKitCore 0x135274 -[UIApplication _run] + 816 38 UIKitCore 0x100a28 UIApplicationMain + 336 39 APP1 0xa2ed0 main + 21 (AppDelegate.swift:21) 40 ??? 0x1aa889f08 (シンボルが不足しています) From reviewing the crash log, it appears that the crash occurs inside UIKeyboardStateManager while handling keyboard or cursor updates. Questions Has anyone seen this specific crash pattern involving UIKeyboardStateManager? Are there known UIKit or WebKit bugs related to UIKeyboardStateManager when continuously changing focus between text fields (especially in WKWebView)? Any insights or workarounds would be greatly appreciated. Thanks!
1
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225
Jan ’26
Table bug when row is selected and reorder is animated
Do you know if there is a work around to animate the reorder of a table without generating ghost rows? here is the code: var id = UUID() var name: String var value: Int } struct ContentView: View { @State var selectedNumber: UUID? @State var sortedBy: [KeyPathComparator<MyNumbers>] = [KeyPathComparator(\.name, order: .reverse)] @State var numbers: [MyNumbers] = { var numbersArray = [MyNumbers]() for i in 0..<100 { numbersArray.append(MyNumbers(name: "\(i)", value: i)) } return numbersArray }() var body: some View { Table(numbers, selection: $selectedNumber, sortOrder: $sortedBy) { TableColumn("names", value: \.name){ number in Text(number.name) } TableColumn("names", value: \.name){ number in Text(number.name) } }.onChange(of: sortedBy) { oldValue, newValue in withAnimation { numbers.sort(using: newValue) } } } } it generates ghost rows when the top row is selected and reorders twice, as you can see in the screenshot, the first six rows has two labels overlapped.
Topic: UI Frameworks SubTopic: SwiftUI
0
0
78
Jan ’26
https://stackoverflow.com/questions/79865253/watchos-swiftui-ui-redraws-are-delayed-in-always-on-power-saving-mode-despite
I'm working on a watchOS app using SwiftUI that updates its UI based on regular, time-driven logic. On a real Apple Watch, after the app has been running for ~1 minute, the device enters Always-On / power-saving display mode (screen dimmed, wrist down). From that point on, SwiftUI UI updates become noticeably delayed. The underlying logic continues to run correctly, but the UI only redraws sporadically and often "catches up" once the screen becomes fully active again. The app is running in workout mode, which keeps it alive and maintains WatchConnectivity, but this does not prevent UI redraw throttling. Below is a minimal reproducible example that demonstrates the issue. PlaybackModel.swift import SwiftUI @MainActor final class PlaybackModel: ObservableObject { @Published var beat: Int = 0 private var timer: Timer? func start() { timer?.invalidate() timer = Timer.scheduledTimer(withTimeInterval: 0.5, repeats: true) { _ in Task { @MainActor in self.beat += 1 } } } func stop() { timer?.invalidate() } } ContentView.swift (watchOS) import SwiftUI struct ContentView: View { @StateObject private var model = PlaybackModel() var body: some View { VStack { Text("Beat: \(model.beat)") .font(.largeTitle) } .onAppear { model.start() } .onDisappear { model.stop() } } } Observed Behavior • The beat value continues to increase reliably. • After the watch enters Always-On / power-saving mode, SwiftUI redraws are delayed or skipped. • When the screen becomes fully active again, the UI catches up. Questions: • Is this UI redraw throttling in Always-On / power-saving mode an unavoidable system limitation on watchOS? • Is there any supported way to keep consistent SwiftUI update frequency while the app is visible but dimmed?
1
0
108
Jan ’26
macOS SwiftUI Sheets are no longer resizable (Xcode 16 beta2)
For whatever reason SwiftUI sheets don't seem to be resizable anymore. The exact same code/project produces resizable Sheets in XCode 15.4 but unresizable ones with Swift included in Xcode 16 beta 2. Tried explicitly providing .fixedSize(horizontal false, vertical: false) everywhere humanly possible hoping for a fix but sheets are still stuck at an awkward size (turns out be the minWidth/minHeight if I provide in .frame).
7
1
2.7k
Jan ’26
iOS 26.1 PHPickerConfiguration.preselectedAssetIdentifiers doesn't select previous pictures in the PHPickerViewController
Hi, I faced with the issue on iOS 26.1 with PHPickerViewController. After first selection I save assetIdentifier of PHPickerResult for images. next time I open the picker I expect to have the images selected based on assetIdentifier Code: var config = PHPickerConfiguration(photoLibrary: .shared()) config.selectionLimit = 10 config.filter = .images config.preselectedAssetIdentifiers = images.compactMap(\.assetID) let picker = PHPickerViewController(configuration: config) picker.delegate = self present(picker, animated: true) But on iOS 26.1 they aren't selected. On lower iOS version all works fine. Does anybody faced with similar issue?
Topic: UI Frameworks SubTopic: UIKit
7
6
575
Jan ’26
Detecting marked range in UI/NSTextViews at the time of shouldChangeTextIn
We have submitted a feedback for this issue: FB21230723 We're building a note-taking app for iOS and macOS that uses both UITextView and NSTextView. When performing text input that involves a marked range (such as Japanese input) in a UITextView or NSTextView with a UITextViewDelegate or NSTextViewDelegate set, the text view's marked range (markedTextRange / markedRange()) has not yet been updated at the moment when shouldChangeTextIn is invoked. UITextViewDelegate.textView(_:shouldChangeTextIn:replacementText:) NSTextViewDelegate.textView(_:shouldChangeTextIn:replacementString:) The current behavior is this when entering text in Japanese: (same for NSTextView) func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool { print(textView.markedTextRange != nil) // prints out false DispatchQueue.main.async { print(textView.markedTextRange != nil) // prints out true } } However, we need the value of markedTextRange right away in order to determine whether to return true or false from this method. Is there any workaround for this issue?
6
0
480
Jan ’26
The banner cannot be displayed correctly using 'LiveCommunicationKit'.
Since Callkit is not supported in mainland China, 'LiveCommunicationKit' is currently being used. When a VoIP push notification is received, the banner does not display correctly, but the phone icon in the top left corner, the ringtone, and vibration are present. I followed the solution in "https://developer.apple.com/forums/thread/774958?answerId=827083022#827083022" to resolve the crash issue, but the banner is still not displayed.
Topic: UI Frameworks SubTopic: General
0
0
71
Jan ’26