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Bring your game to Mac, Part 1: Make a game plan
Bring modern, high-end games to Mac and iPad with the powerful features of Metal and Apple silicon. Discover the game porting toolkit and learn how it can help you evaluate your existing Windows game for graphics feature compatibility and performance. We'll share best practices and technical resources for handling audio, input, and advanced display features.
Once you've watched this session, check out “Bring your game to Mac, Part 2: Compile your shaders” to learn more about bringing HLSL shaders to Metal.Chapitres
- 0:00 - Intro
- 0:57 - Game porting toolkit
- 3:04 - Evaluate your game
- 8:46 - Compile your shaders
- 9:13 - Render with Metal
- 9:44 - Input
- 11:12 - Audio
- 13:08 - Display
- 14:37 - Wrap-Up
Ressources
- Achieving smooth frame rates with a Metal display link
- Download the Metal shader converter (Mac and Windows)
- Download the game porting toolkit
- Game Controller
Vidéos connexes
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- Bring your game to Mac, Part 2: Compile your shaders
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