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  • Animate with springs

    Discover how you can bring life to your app with animation! We'll show you how to create amazing animations when you take advantage of springs and help you learn how to use them in your app.

    Capítulos

    • 1:36 - Why springs
    • 8:33 - How springs work
    • 17:29 - How to use springs

    Recursos

      • Video HD
      • Video SD

    Videos relacionados

    WWDC23

    • Explore SwiftUI animation
    • What’s new in SwiftUI
    • What’s new in UIKit
  • Buscar este video…
    • 18:00 - Spring Preset

      withAnimation(.snappy) {
        // Changes
      }
    • 18:15 - Spring Preset with Custom Duration

      withAnimation(.snappy(duration: 0.4)) {
        // Changes
      }
    • 18:21 - Spring Preset with Custom Bounce

      withAnimation(.snappy(extraBounce: 0.1)) {
        // Changes
      }
    • 18:37 - Custom Spring

      withAnimation(.spring(duration: 0.6, bounce: 0.2)) {
        // Changes
      }
      
      // UIKit
      UIView.animate(duration: 0.6, bounce: 0.2) {
        // Changes
      }
      
      // Core Animation
      let animation = CASpringAnimation(perceptualDuration: 0.6, bounce: 0.2)
    • 18:57 - Spring Model

      let mySpring = Spring(duration: 0.5, bounce: 0.2)
      let (mass, stiffness, damping) = (mySpring.mass, mySpring.stiffness, mySpring.damping)
    • 19:16 - Spring Model Animation

      let otherSpring = Spring(mass: 1, stiffness: 100, damping: 10)
      withAnimation(.spring(otherSpring)) {
          // Changes
      }
    • 19:26 - Spring Parameter Conversion

      mass = 1
      
      stiffness = (2π ÷ duration)^2
      
      damping = 1 - 4π × bounce ÷ duration, bounce ≥ 0
                4π ÷ (duration + 4π × bounce), bounce < 0
    • 19:35 - Evaluating Spring Model

      let mySpring = Spring(duration: 0.4, bounce: 0.2)
      let value = mySpring.value(target: 1, time: time)
      let velocity = mySpring.velocity(target: 1, time: time)
    • 20:15 - Custom Spring Animation

      func animate<V: VectorArithmetic>(
          value: V, time: Double, context: inout AnimationContext<V>
      ) -> V? {
          spring.value(
              target: value, initialVelocity: context.initialVelocity,
              time: effectiveTime(time: time, context: context))
      }
    • 20:34 - Spring with No Bounce

      withAnimation(.spring(duration: 0.5)) {
          isActive.toggle()
      }
    • 21:07 - Spring with Small Bounce

      withAnimation(.spring(duration: 0.5, bounce: 0.15)) {
          isActive.toggle()
      }
    • 21:14 - Spring with Large Bounce

      withAnimation(.spring(duration: 0.5, bounce: 0.3)) {
          isActive.toggle()
      }

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