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  • Explora la computación numérica en Swift con MLX

    Incorpora el cálculo al estilo de NumPy de forma nativa en Swift con MLX Swift. Descubre cómo eliminar los conflictos entre lenguajes en tus flujos de trabajo de aprendizaje automático mediante el procesamiento de imágenes, las operaciones con tensores y el entrenamiento de redes neuronales en un único entorno con seguridad de tipos. Explora las API que te permiten aprovechar la aceleración por GPU sin renunciar a la experiencia con el compilador, las herramientas y la depuración a la que ya te has acostumbrado.

    Capítulos

    • 0:00 - Introduction
    • 0:57 - MLX Swift and the Apple ecosystem
    • 3:04 - MLX Swift
    • 4:28 - Mandelbrot
    • 6:34 - Heat distribution
    • 8:12 - Faster convergence with SOR
    • 10:17 - Curve fitting
    • 12:17 - The full MLX toolkit and ecosystem
    • 13:47 - Next steps

    Recursos

    • MLX Swift LM on GitHub
    • MLX Swift Examples
    • MLX Examples
    • MLX Swift
    • MLX LM - Python API
    • MLX Explore - Python API
    • MLX Framework
    • MLX
      • Video HD
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    • 3:04 - Power iteration with MLX Swift arrays

      import MLX
      let n = 100
      let steps = 10
      let B = MLXRandom.normal([n, n])
      var v = MLXRandom.normal([n])
      
      // get symmetric matrix A = Bᵀ + B
      let A = B.T + B
      
      // Power iteration → top eigenvector of A.
      //   v ← A v / ‖A v‖
      for _ in 0 ..< steps {
          let Av = matmul(A, v)
          v = Av / norm(Av)
          eval(v)
      }
      
      // recover the eigenvalue.
      //   λ = vᵀ A v
      let lambda = matmul(matmul(v.T, A), v)
      
      print(lambda)
    • 5:09 - Mandelbrot set in plain Swift (scalar)

      // Plain Swift, scalar-at-a-time
      var counts = Array2D<Int>(width: w, height: h)
      
      for y in 0 ..< h {
          for x in 0 ..< w {
              let c = Complex(xMin + Float(x) * xStep, yMin + Float(y) * yStep)
              var z = Complex<Float>.zero
              var limit = maxIterations
              for i in 0 ..< maxIterations {
                  z = z * z + c
                  if z.lengthSquared > radiusSquared {
                      limit = i
                      break
                  }
              }
              counts[x, y] = limit
          }
      }
    • 5:27 - Mandelbrot set in MLX Swift (array)

      // Compute the Mandelbrot set on a grid of complex numbers
      import MLX
      
      let x = linspace(-2.0, 0.5, count: w)
      let y = linspace(-1.25, 1.25, count: h).reshaped(h, 1)
      let c = x + y.asImaginary()
      
      var z = MLXArray.zeros(like: c)
      var counts = MLXArray.zeros(c.shape, dtype: .int16)
      
      for _ in 0 ..< maxIterations {
          z = z * z + c                       // iterate z ← z² + c
          counts = counts + (abs(z) .< 2)     // count bounded iterations
      }
    • 7:27 - Jacobi iteration with conv2d

      // Jacobi iteration: average the four neighbors
      
      // Convolution weights
      let kernel = MLXArray(converting: [
          0,    0.25, 0,
          0.25, 0,    0.25,
          0,    0.25, 0,
      ]).reshaped(1, 3, 3, 1)
      
      // Initial value
      var temperature = heatSources
      
      // Run this in a loop until convergence
      let next = conv2d(temperature, kernel, padding: 1)
      temperature = which(heatMask, heatSources, next)
    • 9:17 - Successive Over-Relaxation (SOR)

      // Successive Over-Relaxation: blend the previous and next state
      let ω: Float = 2.0 / (1.0 + sin(Float.pi / Float(max(M, N))))
      
      let redMask   = checkerboard(rows: M, cols: N, phase: 0)
      let blackMask = checkerboard(rows: M, cols: N, phase: 1)
      
      // Update red cells using black neighbors
      let sorRed  = ω * conv2d(temperature, kernel, padding: 1) + (1 - ω) * temperature
      temperature = which(redMask, sorRed, temperature)
      temperature = which(heatMask, heatSources, temperature)
      
      // Update black cells using (now-updated) red neighbors
      let sorBlack = ω * conv2d(temperature, kernel, padding: 1) + (1 - ω) * temperature
      temperature  = which(blackMask, sorBlack, temperature)
      temperature  = which(heatMask, heatSources, temperature)
    • 11:13 - Curve fitting with automatic differentiation

      // Define a loss, then optimize it with autodiff
      // x, y: data points as MLXArrays
      func f(_ θ: MLXArray) -> MLXArray {
          θ[0] + θ[1] * x + θ[2] * x ** 2
      }
      
      func loss(_ θ: MLXArray) -> MLXArray {
          mean((f(θ) - y) ** 2)
      }
      
      var θ = zeros([numParams])
      let gradLoss = grad(loss)
      
      for _ in 0 ..< steps {
          let g = gradLoss(θ)         // ∇L(θ)
          θ = θ - learningRate * g    // parameter update
          eval(θ)                     // force evaluation
      }
    • 0:00 - Introduction
    • What numerical computing is and its applications — from simulations in chemistry, biology, and physics to signal processing, rendering, fractals, and machine learning training via gradient descent.

    • 0:57 - MLX Swift and the Apple ecosystem
    • Where MLX Swift fits among Apple's existing numerical computing frameworks (Accelerate, BNNS, Metal Performance Shaders, Swift Numerics) — and why to choose MLX Swift when your primary goal is writing mathematical code that looks like the math, with automatic GPU execution and automatic differentiation.

    • 3:04 - MLX Swift
    • Core MLX Swift concepts — n-dimensional arrays as the central abstraction (similar to NumPy), lazy evaluation that builds a compute graph before executing, and a walkthrough of the power iteration algorithm showing how operations like matmul, norm, and transpose map directly to mathematical notation.

    • 4:28 - Mandelbrot
    • Computing the Mandelbrot fractal as a showcase for array computing — comparing a scalar-at-a-time plain Swift implementation against an MLX Swift version that applies z = z² + c across the entire grid of complex numbers at once, running on the GPU with up to 10x speedup in fewer lines of code.

    • 6:34 - Heat distribution
    • Finding steady-state temperature in a room using Jacobi iteration — modeling heat as a 2D grid, implementing the four-neighbor stencil as a single conv2d call, and applying boundary conditions with an elementwise ternary. A convolution as physics.

    • 8:12 - Faster convergence with SOR
    • How Successive Over-Relaxation (SOR) reaches steady state in N iterations versus N² for Jacobi — using an omega parameter to overshoot updates, a red/black checkerboard pattern to simulate in-place updates, and a side-by-side comparison showing SOR completing 100x faster with the same minimal code.

    • 10:17 - Curve fitting
    • How automatic differentiation flips forward computation — given data points and a parametric function (a quadratic), using MLX's grad to derive gradients automatically and running a gradient descent loop to fit the curve without writing a single derivative by hand.

    • 12:17 - The full MLX toolkit and ecosystem
    • Overview of MLX's complete numerical computing toolkit — linear algebra, FFTs, n-dimensional convolutions, reductions, scans, indexing, random number generation, optimizers (SGD, Adam, RMSprop) — and the Swift ecosystem of packages including mlx-swift, mlx-swift-lm, and mlx-swift-examples.

    • 13:47 - Next steps
    • How to get started with mlx-swift and mlx-swift-examples (LLM integration, stable diffusion, model training, and session examples), MLX's multi-language support (Swift, Python, C++, C).

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