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  • Enhance your UI animations and transitions

    Explore how to adopt the zoom transition in navigation and presentations to increase the sense of continuity in your app, and learn how to animate UIKit views with SwiftUI animations to make it easier to build animations that feel continuous.

    Capítulos

    • 0:00 - Introduction
    • 1:34 - New transitions!
    • 2:07 - Zoom transitions in SwiftUI
    • 3:02 - Zoom transitions in UIKit
    • 4:15 - UIKit view controller life cycle and callbacks
    • 7:02 - Additional tips for UIKit
    • 8:10 - SwiftUI animation
    • 9:46 - Animating representables
    • 11:20 - Gesture-driven animations

    Recursos

    • Unifying your app’s animations
    • Forum: UI Frameworks
      • Vídeo HD
      • Vídeo SD

    Vídeos relacionados

    WWDC23

    • Animate with springs
    • Explore SwiftUI animation
  • Buscar neste vídeo...
    • 2:10 - Zoom transition in SwiftUI

      NavigationLink {
          BraceletEditor(bracelet)
              .navigationTransitionStyle(
                  .zoom(
                      sourceID: bracelet.id,
                      in: braceletList
                  )
              )
      } label: {
          BraceletPreview(bracelet)
      }
      .matchedTransitionSource(
          id: bracelet.id,
          in: braceletList
      )
    • 3:02 - Zoom transition in UIKit

      func showEditor(for bracelet: Bracelet) {
          let braceletEditor = BraceletEditor(bracelet)
          braceletEditor.preferredTransition = .zoom { context in
              let editor = context.zoomedViewController
                  as! BraceletEditor
              return cell(for: editor.bracelet)
          }
          navigationController?.pushViewController(braceletEditor, animated: true)
      }
    • 8:39 - Animate UIView with SwiftUI animation

      UIView.animate(.spring(duration: 0.5)) {
          bead.center = endOfBracelet
      }
    • 9:56 - Animating representables

      struct BeadBoxWrapper: UIViewRepresentable {
          @Binding var isOpen: Bool
      
          func updateUIView(_ box: BeadBox, context: Context) {
              context.animate {
                  box.lid.center.y = isOpen ? -100 : 100
      		    }
          }
      }
      
      struct BraceletEditor: View {
          @State private var isBeadBoxOpen = false
          var body: some View {
              BeadBoxWrapper($isBeadBoxOpen.animated())
                  .onTapGesture {
                      isBeadBoxOpen.toggle()
                  }
          }
      }
    • 11:39 - Gesture-driven animations

      switch gesture.state {
      case .changed:
          UIView.animate(.interactiveSpring) {
              bead.center = gesture.translation
          }
      
      case .ended:
          UIView.animate(.spring) {
              bead.center = endOfBracelet
          }
      }

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