How do I convert a blend shape/morphed 3D lip-synced model into a usdz that will play in AR on an iPhone?
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Using Maya’s latest
version we are attempting to convert a few fbx animations, with sound into a
.reality file, without success. In the converter we get a shutdown in
conversion after about 2 seconds on two of the three animations and in the
latest attempt on the 3rd animation is that the animated characters are stacking on top of each other
in the viewer (see image) and we get root node errors. Can you assist us on solving the
issue and helping us better understand how to build iOS animations from
Maya?
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags:
Reality Composer
Reality Converter
AR / VR