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4.3

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Reply to Bizarre situation involving 4.3 guideline and app that cannot be deleted
By way of an update, even though it would cause our customers to lose their purchase, I've followed Apple's implied advice and deleted the 'new' app and gone back to using the 'old' undeleteable app record (so there's only one app record, no chance of confusion).But my submission has been rejected yet again, citing the same 4.3 guideline. Since the app is not similar to any other app we have... what are they talking about??I'm really out of ideas.
Oct ’17
Guideline 4.3 - Design
I am being completely blocked from creating apps, or even updating apps. This is the message I receive every time:We noticed that your app provides the same feature set as other apps that have been submitted to the App Store (either under your own account or across multiple developer accounts) and simply varies in content or language.Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps.We encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines.Best regards,App Store ReviewNo matter what I do I get this for any app I put up. I uploaded 2 bug fixes to 2 apps already on the store, and 1 new app, completely different than any other app I've ever put up, and they all were put into review and rejected in 1 minute. 1 minute for all 3. The reason, is stated above. When I asked about it further I was presen
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Oct ’17
updating an app for iOS 11, what about iPod touch?
We have an app which has been in service for quite some time and was built to run on both iPhone and iPod touch devices. It was last updated in 2014 and at the time was set to target iOS 4.3 (which wasn't the latest at the time IIRC but it worked and we didn't need newer features so had left it at that value).With iOS 11, the app no longer works and we're trying to get it updated to work in this environment. After updating the development machine OS and Xcode to the latest and opening the project, one of the mods it required was to target at least iOS 8.0.This brings to mind the iPod Touch. I believe the iPod touch OS stopped moving forward at around v6 or so? I don't think an iPod touch can move up to 8 can it?It was nice that customers could use either an iPhone/iPad or iPod touch to run the app. Is it just understood that you can't target the iPod touch and the newer devices with the same app? Anyone else have experience with a similar issue?If we do update the app to run on iOS 11 will the iPod t
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1.3k
Oct ’17
Linking Bundle IDs
I have separate apps that have the same UI/UX but are different 'under the hood' and each app is distributed to different countries. Under Review Guideline 4.3, Apple are requesting that the apps be consolidated into a single app. My concern with this is that when the container app is released, the users of the existing apps will not be aware of the new update (or any updates after that) because the Bundle IDs will be different.Is there any way to somehow link the Bundle IDs (even if temporarily) so that users of the existings app will be notified that an update is available when the consolidated app is first released?
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Oct ’17
Reply to 4.3 Design Spam (Suggestion for Apple)
While still struggle to find a solution for 4.3, knowing that some Apple employees might look into these forums, we have some thoughts which I believe holds true to many of the businesses affected by 4.3 to share:1. Many of white label businesses are not only not-spamming the App Store but are serious enough to always keep their apps up-to-date, follow all the Human Interface Guidelines and make sure they always fix bugs2. Many of our businesses are not extremely interested for the App Store presence; We could still live with hosting our links directly to the App Store for our clients to download, we are not particularily interested for search, therefore we don't really care to spam.3. Each of our so-called similar apps may share a common flow (fleet management through a map with route details for brianm@MCLEOD, food ordering for our business etc) but the real service we offer is completely unique for each of our client and their end-customers. Unique products, unique offers, prices, stores,
Oct ’17
Reply to 4.3 Design Spam (Suggestion for Apple)
Thank you. We're in the same boat--dinged on 4.2.6 and 4.3.We make software for trucking companies. Large trucking companies have their own app developers, accounts and marketing teams. Small to mid-size companies don't, but want to be as competitive as the big guys or else they're toast.Our apps help those companies provide a level of service that their customers only expect from larger companies. The last thing they want is to be forced into some container app that screams we're not as good as the big guys!
Oct ’17
Reply to Guideline 4.3 - Design - Abuse against developers?
Basically, I have been dealing with the same issue. Apple is just basically sending auto-responses. So here is basically what Apple will allow you to do.1. If you upload an app and get hit with 4.3 or 4.2.62. Build your container app3. Your container app will get rejected because of the auto scans apple is doing.4. Reply in the first rejected app that you have built a container app and reference that container app5. Apple will reply super quick6. Your app will go into review!So basically Apple is giving you one more app to make in your developer account... If you follow their rules they will work with you very fast. I don't like what is happening but I do like that they are giving us an option... Hope this helps everyone.
Oct ’17
Guideline 4.3 - Design - Abuse against developers?
Hello,We have problems regarding:Guideline 4.3 - DesignWe noticed that your app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language, which is considered a form of spam.Additionally, apps that use the same - or very similar - icons make it difficult for users to find apps and are considered a form of spam.The case is that we work with radio apps and all will be similar but each radio want your own app and not stay inside some shared app with others stations. Even if we change app layout, use diferent contents and graphs, the app is rejected.I believe that exist diferences between some cases, and forbiden a developer to make others apps of the same type is abusive. Apple force developer to make an app that the developer client do not need or request. That's a very strange action from apple and really I would like that someone from apple explain why reject apps of the same type from one developer could be good to someone. In
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4.2k
Sep ’17
4.3 guideline; Is there a way out?
Is there a way out of this madness? If there are businesses that are impossible to consolidate their apps (i.e. when your business model is food ordering and your direct competitors are marketplaces so you cannot become a marketplace -it is stupid to have an online ordering marketplace with 100 clients throughout the world, we go for quality not quantity since we offer a premium product-), is Apple directly saying to us that we have to shut down? Is there an official and serious response from Apple as to what their Review Team has to see in order to accept apps? Should we rewrite 100.000 lines of code for each client so they are happy? Should we design separately 200 different online ordering apps so they are happy? What makes an app different enough for them? How can a development business make sure that if they have 20 clients for a specific kind of app and are under contract that they will not get drawn to the courthouse for not delivering to their clients?Is there really a way out of this madness?
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1.1k
Sep ’17
Apple 4.3 guideline - What to do
Dear,We saw that many topics here are relared to that, but we could not find any reasonable solution, that's why there's another case of study.We publish magazines from very different publishers. Each magazine has their own content, trademark, subscribers... each publisher hires us to publish their content inside an individual and most of times custom apps. We don't work with apps generator, we develop in native language all the source code and we compile each app.As they all are magazines, they are very similar and have the same concept. I mean, magazines are magazines everywhere, we can't change their format... all magazines will have a download option, next, previous, forward, backward buttons, subscriber and buying system... there's no great news about it.However, Apple rejected some apps saying that it doesn't follow the 4.2/4.3 guidelines and recommended that we put all apps inside a container. Well, i don't need to say that it's not possible...What to do?Apple is doing that against small compa
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Aug ’17
Reply to 4.3 guideline nightmare
We too have been caught by this. The robotic response and complete lack of any deeper insight is most frustrating. We even received a 4.3 rejection for an app which is brand-new and has NEVER been published before. Despite asking for clarification, we simply received the cut and paste answer. We are a small company, my customers don't want to aggregate their content, neither will they sign up for a devloper account on their own (which I read from others actually makes little difference in any case) as they can't agree to be bound by conditions over which they have no control. We are the developers, it is natural for us to work in this world, our clients don't want the hassle or lack the expertise and that is why they pay us to do the work. It's like the world has gone mad!
Sep ’17
Reply to In app purchase limit to 20 ?
In the iOS 11 new guideline 4.3, Apple recomend that If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.“ Unfortunately, we noticed that, the number of in app purchase you can promote up on the product page is limited to 20 .(https://developer.apple.com/in-app-purchase/) => Promote Your In-App Purchases on the App StoreWith iOS 11, you can choose to promote up to 20 in-app purchases at a time on your product page, increasing discoverability for content previously only found inside your app. Users can browse in-app purchases directly on the App Store and start a purchase even before downloading your app.My question is, is it possible to browse all in app purchases available for one app directly on the Appstore ? I mean, even if we have more than 20 in app purchase ?As you know, our company develop official applications for sport team (we have about 100 teams.) According to th
Topic: App & System Services SubTopic: StoreKit Tags:
Sep ’17