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Reply to Xcode Cloud builds stuck at App Store Connect
Xcode Cloud outages like this are frustratingly common, and usually regard a broken linkage between the build system and App Store Connect. @DTS Engineer Albert, I would discourage you from asking developers to spend time troubleshooting their projects. The problem is on Apple's end 99% of the time, especially when there are multiple reports. Nor would I point to the Developer System Status page as evidence that the system is working. These frequent outages are rarely acknowledged there. Committing to an Xcode Cloud workflow means that these outages are not just an annoyance, they're often a show-stopper. Xcode Cloud is in need of rapid and accurate communication between devs and Cloud engineers, which is objectively not happening. Reports through Feedback assistant often take several days to be acknowledged. Posts here, even when scores of devs pile in, seem to take a day or more to get the attention of the right person. At the very least, could we get an acknowledgement here that We know and we're
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Debugging help: BUG IN CLIENT: For mixed reality experiences please use cp_drawable_compute_projection API
Hi, we've been developing an XR application for Apple Vision Pro which has worked fine so far. Now that the SDKs have updated to 26.2 (for Xcode and AVP versions) we've run into an error that prevents the app from launching. I get the following error when running the application in the AVP Simulator (building for destination Apple Vision Pro (26.2), and my colleague gets the same error when building for the device itself and launching there. BUG IN CLIENT: For mixed reality experiences please use cp_drawable_compute_projection API Type: Error | Timestamp: 2026-01-13 09:21:57.242191+02:00 | Process: My XR App | Library: CompositorNonUI | TID: 0x75e2c (copied with all metadata) How can we debug this further? The error in the console doesn't seem to give any stack trace or clear pointer to the code which relates to it. I've tried searching for CompositorNonUI, but that doesn't yield any results in our project (nor Google nor the Apple developer forums). There is one post in the forum that has a
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Reply to Build stuck in "Processing" status for hours
Was unlucky to change my CICD when this started -> spent the last 24h tweaking things my code in different places and testing, thinking I broke it and going crazy at the randomness of the (lack of impact) of my changes. Thanks Apple. Come'n guys, at least make an announcement about it! Some learning - builds fail at random, or rather 80% fail and 20% pass at random. If a build didn't process in 3m - it's dead, it won't. If you must make a release - just keep pushing builds until one will randomly pass 🙈😬 My life log in the past 24h:
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Reply to Xcode Cloud builds stuck at App Store Connect
Sounds like we may have a similar issue. We have a builds in Processing status for about 19 hours now (build submitted Jan 13, 2026 2:43 PM). We then submitted another build at Jan 13, 2026 9:21 PM and that one also remains in Processing status. These are builds 12 and 13, respectively, in a TestFlight distribution. All prior builds of this app moved from Processing to Complete in a matter of minutes.
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Severe Delay When Tapping TextField/Searchable on iOS 18 (Real Device) — XPC “Reporter Disconnected” Loop Until Keyboard Appears
I’m running Xcode 26.1.1 (17B100) with deployment target iOS 18.0+, and I’m seeing a consistent and reproducible issue on real devices (iPhone 13 Pro, iPhone 15 Pro): Problem The first time the user taps into a TextField or a SwiftUI .searchable field after app launch, the app freezes for 30–45 seconds before the keyboard appears. During the freeze, the device console floods with: XPC connection interrupted Reporter disconnected. { function=sendMessage, reporterID=XXXXXXXXXXXX } -[RTIInputSystemClient remoteTextInputSessionWithID:performInputOperation:] perform input operation requires a valid sessionID. inputModality = Keyboard customInfoType = UIEmojiSearchOperations After the keyboard finally appears once, the issue never happens again until the app is force-quit. This occurs on device Reproduction Steps Minimal reproducible setup: Create a new SwiftUI app. Add a single TextField or .searchable modifier. Install Firebase (Firestore or Analytics is enough). Build and run on device. Tap the text fie
Topic: UI Frameworks SubTopic: SwiftUI
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