Our Testers are unable to access the current TestFlight build, receiving a "Couldn't load app. TestFlight is currently unavailable. Try again" error.
This issue began last night.
The problem affects all builds, including older ones that were previously accessible.
Multiple attempts (4-5) to upload and test a new build (latest: 1.0.0+53, uploaded at 11:44 am IST) have not resolved the issue; in fact, it appears to have exacerbated it, impacting even previously working builds.
This is blocking the release and testing of our new app version.We have already tried refreshing the distribution/development certificates.
macOS version: 14.5 (23F79)
Xcode version: 15.3 (15E204a)
Info.plist entries have been cross-checked and verified.
TestFlight logs show a 500 Internal Server Error for the following request: https://testflight.apple.com/v2/accounts/0b7148c2-759f-4eea-b1e9-9779d2c96c25/apps/6476102474/builds/160325015 The server response includes a 500 status code.
TestFlight
RSS for tagUse TestFlight in App Store Connect to invite and manage beta testers for iOS, iPadOS, tvOS, and watchOS apps. Discuss questions here and share app builds publicly via TestFlight under the Community topic.
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I cannot use the Test Flight app for over 12 hours. This problem seems to have occurred periodically for over a decade, so why hasn't Apple provided any solution?
I am reaching out regarding the ITMS-91061 rejection issue we encountered while submitting our app to the App Store. The rejection is related to missing privacy manifests for Firebase and related SDKs.
Currently, our PrivacyInfo.xcprivacy file is structured as follows:
Could you please confirm whether we can modify this file to include Firebase-related privacy information to resolve the rejection? If so, could you provide guidance on the correct format and the necessary entries we should add?
We appreciate your support and look forward to your response.
Is there a way to upload the Test Details>"What to Test" information alongside TestFlight builds without using Xcode Cloud?
We'd like to be able to have this be part of our build automation process.
End of last week I found the build on TestFlight marked as expired even if the evaluation period was not ended. I created and uploaded a new build, it is listed in App Store Connect, but I cannot assign tester groups (when I try I get an error message). Also, I'm internal tester but when I try to install the app using TestFlight I got error "Cound not install [app name]. The requested app is not available or doesn't exists".
I mistakenly included iPad support in version 2.0.0 of my application, which has never been released or reviewed. The current state is ‘2.0.0 Prepare for Submission.’
When I try to upload a new build or even a new version, I receive an error message: "This bundle does not support one or more of the devices supported by the previous app version”.
What should I do in this situation? How can I delete this build or the entire version 2.0.0 and start over?
I could use an extra set of eyes on this - I'm totally stuck. Any ideas or thoughts on things to check would be much appreciated.
This problem started on 2025-02-06.
It's a Unity project under active development, but I don't see where that can create a problem when using Transporter.
We have been uploading fine for months.
Now we are seeing errors like this:
<RLT-005> INFO: Upload Failed: (id: 650d9057-eb69-4d32-a765-e53894c332e3 file: myapp.ipa part: 24) ([1/3] will retry): org.apache.http.NoHttpResponseException: The target server failed to respond
<RLT-005> INFO: Starting upload for reservation: (650d9057-eb69-4d32-a765-e53894c332e3) file: (myapp.ipa/24) attempt: 2 size: 5242880
<main> ERROR: myapp.ipa (8) - Bad Status received from server: 400
<main> ERROR: Could not upload 1 file(s):
<main> ERROR: Could not upload file: myapp.ipa 28 parts failed: [10, 24, 5, 14, 7, 2, 16, 19, 25, 1, 21, 9, 3, 6, 8, 15, 12, 27, 18, 26, 11, 20, 17, 4, 23, 28, 13, 22]
<main> ERROR: Please retry your upload later.
That "400" server error has me thinking it could be something on Apple's side. But I've also seen this error:
INFO: Verifying checksums against the previous upload attempt.
<main> ERROR: A file(s) has been modified between the initial upload and restart of the upload. Please retry your upload.
So I don't know what to make of it.
Nothing had changed in how we use Transporter.
Things I've tried:
I have tried the Transporter command using all three "-t" options: Aspera, Signiant, HTTP. Same errors.
I have tried using a new app password.
I have tried upgrading the OS version to Sequoia 15.3.
Xcode 16.0 with iOS 18 stuff
I have tried upgrading Transporter to 3.4.1.
I am running a Mac mini - M1, 2020.
I am working on trying with a different host on a different internet connection. Maybe some network security device is interfering somehow.
I am able to manually use Xcode to archive the project and upload it to TestFlight, so the problem appears to be isolated to Transporter or the servers it talks to.
The only unexpected warning I see when manually archiving and uploading is something about a HelpShiftX.framework dSYM not being included. Could that be a cause of the Transporter issue?
I want to upload the ipa to the TestFlight. For this I created the archive and validated it. Its show validated with below warning. I also clicked on distribute its show uploaded to apple with below warning. But when I checked on TestFlight the app is not showing. Sometimes its show under processing but within few seconds it disappears. My Xcode version is 16.1.
Upload Symbols Failed The archive did not include a dSYM for the Razorpay.framework with the UUIDs [654F4A20-5A85-369B-9211-D98E364FD681]. Ensure that the archive's dSYM folder includes a DWARF file for Razorpay.framework with the expected UUIDs.
Upload Symbols Failed The archive did not include a dSYM for the hermes.framework with the UUIDs [4EAC6EDE-5B89-36B7-8F77-09A0E75C2F4A]. Ensure that the archive's dSYM folder includes a DWARF file for hermes.framework with the expected UUIDs.
My developer posted the latest beta release of our app to test flight. When I went to install it on my Mac - the the progress circle gets about 2/3 of the way to completion, then installation stops - and I see the Install button again. Apple M1 / 16GB ram / Sequoia 15.3
How can I handle multiple schemes of the same app on Testflight? Do I have to create separate apps on App Store to handle different schemes?
Currently, I am using different bundle ids for various schemes.
Hello does a flow exist to watch the status of an unlisted app request? I submitted into what seems like a black hole of feedback...thx for any feedback on this.
I'm seeking advice on distributing a beta iOS app to a business partner for internal testing, but we're encountering a challenge due to their organization's use of Managed Apple IDs.
Problem
We are developing an iOS app for B2B use and need to provide our partner organization with a beta version for testing. However, this partner organization strictly utilizes Apple Managed IDs for all their employees. Their devices are configured in a way that employees cannot use personal Apple IDs on their company devices.
This effectively prevents the use of TestFlight, as TestFlight requires personal Apple IDs for testers.
We understand TestFlight is the standard recommendation for beta distribution, but it seems incompatible with organizations heavily invested in Managed Apple IDs and their associated security policies.
Question
What are the recommended alternative methods for distributing our iOS beta app to this organization for testing, considering these constraints? Are there any official Apple-recommended solutions for B2B beta testing in this scenario when TestFlight is not viable due to Managed Apple ID restrictions?
Any insights, suggestions, or alternative approaches would be greatly appreciated. We want to ensure we're following best practices and respecting the partner organization's IT policies while still enabling them to effectively test our application.
Thank you in advance
I've received this email when attempting to upload my app to test flight, but I have a long description like "This app collects motion data to track user activity and provide accurate workout insights. Motion tracking helps improve fitness and health-related features." specified in the project.pbxproj file, which is where all of these parameters are (and where I've specified them in the past).
I use Apple Business Manager to install apps on my office iPads and to track them. I am a beta tester for a company that pushes new versions of their software through TestFlight. These iPads are logged into managed apple accounts [apple IDs] under my Apple Business Manager account. When I attempt to open TestFlight, I receive a message "TestFlight is currently unavailable, try again later." If I logout and sign in an iPad under a consumer Apple Account, TestFlight works properly. I however, want to use these iPads under my apple business account.
Hello,
There seem to be an issue with testflight email invites failing to send to emails at @live.com domain.
no emails are received after multiple retries.
Hello
I'm developing a React Native application and I added IAP (like subscriptions) to my app. For it I user react-native-iap, I suppose It's the most common library to integrate in-app purchases.
So, I created 3 subs on App Store Connect and tested it on the iOS simulator. Firstly I was receiving the empty array instead of subs data, but when I have been add StoreKit to my project I became to receive an appropriate subs data with all corresponding information. Moreover, I could successfully subscribe on them.
But, when I released app on the TestFlight for internal testing I forced with the familiar issue, I received an empty array.
In conclusion, on the debug version everything works (subscriptions data returns), but on the release I can't to receive the same result.
When I make a test purchase of my new subscription in the Simulator, works jsut fine. When I put the app on TestFlight (no changes made)- the subscription does not pull up.
Any ideas why?
I've so far:
Made sure I am using a correct sandbox account
Re-done the implementation
Made sure the subscription is "approved" in App-store connect
Ayer invité a un grupo de pruebas en testflight para probar una aplicación y en el email que se envía aparece como asunto:
"Empresa has invited you to test App1" y en el contenido: "App1
By Empresa for iOS".
En mi organización no hay nadie que se llame "Empresa", ni si quiera yo, que fui quien envió la invitación.
"Empresa" es el nombre de un cliente anterior al que le hemos creado otras aplicaciones con anterioridad.
¿Dónde está almacenado ese "Empresa"? ¿Cómo lo puedo cambiar?
Hello!
When i invite someone to use my app from app store connect, the name appers is not the name of someone from my company either the name of the company.
From where is this name use? how can i change?
For example, the email text it's like:
Pepe has invited you to test App1.
How can i change "Pepe"? where?
I'm working on an Apple TVOS app and trying to upload it to the App Store. My app includes a video file that’s 8GB in size, and I’ve moved the video to On-Demand Resources to optimize its size. However, when I generate the archive, the total file size comes out to 8.4GB, which is too large for App Store submission.
Uploaded the build in the test flight but the test flight build is in progress then got the error is an invalid build.
How to upload a large build of Apple TV in the App Store using on-demand resources.
on-demand video size is 8GB