I've been looking into this, below are some ways I have read about but there are some problems and questions I can't find the answer to. I hope Apple can support developers that that raising funding for their iOS.
# GIfting
- Problem/Question: Can the developer just pay the 30% or do they have to pay the full amount? And is this service limited to certain countries? I read in a few places off the apple website that international gifting is not allowed by Apple, you can only gift to people in the same country as you.
If the developer must pay the full amount that would be a nightmare with taxes. Recieve 100k in funding, spend 100k on the App gifts, -30% Apple fee (which could be fine), then pay sales tax, and then capital or income tax. That is a lot of money lost. Is it posible just to pay the 30% for your own App?
# Refunding
- Is it possible for backers to purchase the game and then to recieve a refund? Identifying them with their AppleID.
# Enterprise Distibution
- Problem/Question: I think this is just for organisation / legal entitiy. To distrubute to their employees and not for distribution to random individuals all around the world. I'm not sure.
# In-App purchase
- Have the game free with In-Purchase promo code. I read that Zombie Run! ask Apple if they could do this and they allowed them but that was a few years ago and I seems Apple's IAP guidelines don't allow that.
"11.1
Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected
11.2
Apps utilizing a system other than the In-App Purchase API (IAP) to purchase content, functionality, or services in an App will be rejected"
# Volume Purchase Program for Business
- I don't think this is for distributing to individuals around the world.
Apple website says: "Whether you have ten employees or ten thousand, the Volume Purchase Program (VPP) makes it simple"
"The Volume Purchase Program allows businesses and educational institutions to purchase your apps in volume and distribute them within their organizations."
Does anyone know of a currently Apple approved way?