Anyone know where to find all the new icon sizes required for a sticker pack ?
or is there sample code from the State of the Union demo ?
thanks !
Anyone know where to find all the new icon sizes required for a sticker pack ?
or is there sample code from the State of the Union demo ?
thanks !
It looks like any size is allowed, I just can't get it to build to device. 😟
i mean the app icons - not the actual stickers 🙂
i put some in a test app, but it won't build - even to simulator. says:
The stickers icon set or app icon set named "iMessage App Icon" did not have any applicable content.
According to Xcode:
27 x 20 pt Messages
32 x 24 pt Messages
1027 x 768 pt App Store
29 x 29 iPhone Settings
60x 45 Mesages iPhone
29 x 29 pt iPad Settings
67 x 50 Messages iPad
74 x 55 Messages iPad Pro
thanks!
Did you have to add all the app icons in order for the stickers app to run in the simulator?
No, just add a single sticker to a pack and it will run.
Question, what size should the stickers be? And the sizes posted above, are those for the app icon? Seems like that is a lot of sizes for the app icon.
The sizes for the actual stickers are listed here under Sticker Packs.
yes you need all those for a FULL set of app icons. you don't NEED to use all those to build the app though.
I've made a photoshop action that saves out all the rectangular sizes from a single image. Saves a lot of hassle. The 29x29 and 1024x768 are same as normal iOS apps and there's a great photoshop template that helps with those.
another question i have - that i haven't seen an answer for in the WWDC videos yet - will we be able to sell these same as any other iOS app in the store?
same 70/30 split? same 99cent and up pricing?
Yea Justin, that page is rather confusing. It says max size can be 206 x 206 But then right below it says you should include @3x images 300x300 to 618 x 618. So lol what size should the stickers actually be?
Of course, Apple isn't dumb like Facebook. Facebook include stickers and gave everything for free. Luckily for us, Apple enjoys making money! This is going to be all about Paid Sticker Packs. Btw, what size do you have your actual stickers in?
Yes you can sell the stickers.
From the videos it appears that if you are just selling stickers (as in, they are not part of an app with an extension) they will only appear in the Messages app store, accessed from Messages.
However if a user send a sticker to another user, a small bit of text with a link to the Messages App Store appears with the sticker, letting the recipiant also get the sticker pack. Kind of amazing.
It is very amazing! I am so hard at work on this. I have a personal goal I want to reach with these sticker packs. I am interested to see what other people will do as well!
I'm going with 206x206 @3x I think this means a photoshop file at 618x618 pixels Trim transparent edges, then export to png and make sure each file size is less than 500kb. Sounds like a great way to make some money - even as a sideline to a game. You could make your game characters into a sticker pack very easily...
Interesting Choice, I wonder what size the stickers Apple showed off are. I was going to go with the medium size myself. Also how many stickers does Apple recommend go in each pack?
the requirements i've seen are - build @3x and the devices will scale down appropriately.
i don't think there are any restrictions on how many per pack.. but a balance between value for money and loading time seems like 20-30 would be about right...
just my opinion on that of course. i guess theoretically, you could put one single sticker in the pack and charge $999... to go to an extreme !
The Japanese App LINE which created this whole sticker Economy, sells 40 stickers for 1.99. I think I will stick to that pricing because it makes sense. Lol charging 999 for a single sticker, that would be crazy =)
I haven't played with animation for many years now, but I would like to try some animated stickers 🙂
Photshop CC doesn't seem to have an easy way to export APNG files? am i missing something? Can't find any useful info in google on this...
I can see how to create a frame by frame animation sequence in the Timeline window, and then export - render video, but exporting to PNGs just gives me a folder full of single frames png files!
Anyone know the best tool (or a plugin?) to create an APNG ??
thanks.
I believe you can create a "Sticker sequence" in xcode, using single frame PNGs to create an animated sticker. Check out this WWDC video - the presenter demonstrates it: https://developer.apple.com/videos/play/wwdc2016/204/
Quick Question, to get the sticker app icon to show on device, do you have to add all 16 sizes of app icon to see the sticker icon? Because right now I have @3x and @2x and I don't see my app icon in the drawer.
I too am a bit confused but it isn't that tough to do considering what a noob I am! I see where it talks about providing the images at 3x the size but then just below it talks about setting the sticker size for the sticker pack but it is listed in points? Wouldn't it make more sense to do everything in points to ensure consistency across devices? Thanks in advance to whomever can clarify this for me!
Note
Always provide @3x images (300 x 300 pixels to 618 x 618 pixels). The system generates the @2x and @1x versions by downscaling the @3x images at runtime.
In Xcode’s Attributes inspector, set the Sticker Size for the entire Sticker pack. The system lays out the stickers in the browser based on these sizes. To best match the browser, use sticker images of the specified size. The Sticker Size defaults to Medium.
well i guess it depends on which device you are using,
i have been able to get a sticker pack on an iPod touch running iOS 10 beta and have it show icons in the messages app draw thing -
i didn't need to add all the icon sizes to do this - but i think there could be some bugs around it in Xcode still (beta!) because occasionally it fails to build with icons in - i take them all out and it builds ok.
weird.
Very odd. It is indeed a bug!
1. When running on iPad Pro physical device or iPhone 6s Simulator, no icon showed up for me
2. Then I decided to run it on the iPhone SE in Simulator and the icon shows up =)
Anyway, hopefully they fix the bug before we have to submit.
If you're seeing bugs, please get them written up at bugreport.apple.com, ASAP. Hoping that a bug gets fixed won't actually get it fixed. 🙂
Indeed. I filed a radar the other day. Need to properly categorise what is happening here though. Right now I'm not 100% sure.