On WWDC Apple said the new messages protocol would allow the creation of games.
I believed that (silly me) and started to started to create a game.
here are the problems so far:
1. It is not clear how the message is really sent. Apple say "user should tap a button to send the message". What button, how do I setup that button?
2. icecream builder sample code is broken, does not even compile.
3. I need to pass an object that represents the status of the game with the message. How can I pass that object? Using the URL as some suggested? If this is the blessed method it is a joke. I have imagined doing this:
a) creating a class, lets say `CurrentPlay` with all the stuff I need to send and making it `NSCoding` compatible.
b) create a `MSMessage` subclass
c) create, on that latter, a property of kind `CurrentPlay`.
Now I can send a custom MSMessage around and it will encapsulate the data I need.
Can I do that?
Please explain 1 and 3.