Hi,
I'm constantly getting this crash from VectorKit when my UI tests for a screen that has a MKMapView try to run on our CircleCI environment. Some relevant bits from the crash report below.
Same tests run fine locally both in Xcode and from the command line. And screen works fine when I build and run the app in the same iOS 15 simulator. Not quite sure what difference between local and CI environment could be causing this or if it could be a beta issue.
Any pointers appreciated.
Thanks
OS Version: macOS 11.5.2 (20G95)
Crashed Thread: 0 Dispatch queue: com.apple.vectorkit.dispatch.renderqueue
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000000d0
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [2807]
Thread 0 Crashed:: Dispatch queue: com.apple.vectorkit.dispatch.renderqueue
0 com.apple.VectorKit 0x00000001247185ca ggl::GLCoreContext::submitRenderItem(ggl::RenderItem const*) + 2322
1 com.apple.VectorKit 0x000000012470ce49 std::__1::__function::__func<ggl::GLRenderer::_processQueue(ggl::RenderTarget*, ggl::RenderQueue*)::$_1, std::__1::allocator<ggl::GLRenderer::_processQueue(ggl::RenderTarget*, ggl::RenderQueue*)::$_1>, void ()>::operator()() + 899
2 com.apple.VectorKit 0x000000012470b7fb ggl::GLRenderer::_processQueue(ggl::RenderTarget*, ggl::RenderQueue*) + 327
3 com.apple.VectorKit 0x000000012470b703 ggl::GLRenderer::_processQueue(ggl::RenderTarget*, ggl::RenderQueue*) + 79
4 com.apple.VectorKit 0x000000012470d7d6 std::__1::__function::__func<ggl::GLRenderer::frame(ggl::RenderTarget*, ggl::RenderQueue*, std::__1::function<void ()>, std::__1::function<void ()>)::'block-literal'::$_3, std::__1::allocator<ggl::GLRenderer::frame(ggl::RenderTarget*, ggl::RenderQueue*, std::__1::function<void ()>, std::__1::function<void ()>)::'block-literal'::$_3>, void ()>::operator()() + 156
5 com.apple.VectorKit 0x0000000124720dae ggl::OESContext::performWhileBound(std::__1::function<void ()> const&) + 172
6 com.apple.VectorKit 0x000000012470bdfb invocation function for block in ggl::GLRenderer::frame(ggl::RenderTarget*, ggl::RenderQueue*, std::__1::function<void ()>, std::__1::function<void ()>) + 235
7 com.apple.VectorKit 0x00000001246fc8e2 invocation function for block in geo::TaskQueue::sync(std::__1::function<void ()>) + 51
8 libdispatch.dylib 0x00000001073c5a56 _dispatch_client_callout + 8
9 libdispatch.dylib 0x00000001073d4432 _dispatch_async_and_wait_invoke_and_complete_recurse + 340
10 libdispatch.dylib 0x00000001073ca2e4 _dispatch_async_and_wait_f + 204
11 com.apple.VectorKit 0x00000001246fc824 geo::TaskQueue::sync(std::__1::function<void ()>) + 170
12 com.apple.VectorKit 0x00000001246f2bef geo::TaskQueue::sync_b(void () block_pointer) + 139
13 com.apple.VectorKit 0x000000012470bc49 ggl::GLRenderer::frame(ggl::RenderTarget*, ggl::RenderQueue*, std::__1::function<void ()>, std::__1::function<void ()>) + 401
14 com.apple.VectorKit 0x00000001247259a6 ggl::RenderFrame::execute(ggl::RenderTarget*, ggl::RenderQueue*, std::__1::function<void ()>, std::__1::function<void ()>) + 112
15 com.apple.VectorKit 0x00000001244ab248 -[MDDisplayLayer drawToTexture:withRenderQueue:completionHandler:] + 390
16 com.apple.VectorKit 0x00000001247115b8 std::__1::__function::__func<-[GGLOpenGLESLayer onTimerFired:]::$_1, std::__1::allocator<-[GGLOpenGLESLayer onTimerFired:]::$_1>, void ()>::operator()() + 256
17 com.apple.VectorKit 0x0000000124720dae ggl::OESContext::performWhileBound(std::__1::function<void ()> const&) + 172
18 com.apple.VectorKit 0x00000001247111b0 -[GGLOpenGLESLayer onTimerFired:] + 97
19 com.apple.VectorKit 0x00000001242fce45 md::MapEngine::renderScene(double, std::__1::function<void ()>) + 93
20 com.apple.VectorKit 0x00000001242fab70 md::MapEngine::onRenderTimerFired(double) + 656
21 com.apple.VectorKit 0x000000012471ac48 ggl::DisplayLink::onTimerFired(double) + 32
22 com.apple.VectorKit 0x000000012471a7cb -[_GGLDisplayLinkTarget displayLinkFired:] + 72
23 com.apple.QuartzCore 0x0000000106843814 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 914
24 com.apple.QuartzCore 0x000000010693ad74 display_timer_callback(__CFMachPort*, void*, long, void*) + 393
25 com.apple.CoreFoundation 0x00000001025eb4cd __CFMachPortPerform + 157
26 com.apple.CoreFoundation 0x000000010261f3e9 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 41
27 com.apple.CoreFoundation 0x000000010261e7b6 __CFRunLoopDoSource1 + 607
28 com.apple.CoreFoundation 0x0000000102618cf0 __CFRunLoopRun + 2578
29 com.apple.CoreFoundation 0x0000000102617dfb CFRunLoopRunSpecific + 567
30 com.apple.GraphicsServices 0x000000010e3c8cd3 GSEventRunModal + 139
31 com.apple.UIKitCore 0x000000010f9ce193 -[UIApplication _run] + 928
32 com.apple.UIKitCore 0x000000010f9d2bfb UIApplicationMain + 101
33 0x000000010166eeff main + 63 (AppDelegate.swift:16)
34 dyld_sim 0x0000000102030e1e start_sim + 10
35 ??? 0x0000000000000001 0 + 1
36 ??? 0x0000000000000006 0 + 6