SpriteKit - How do I learn to use this?

I'm new to iOS Development (Coming from being a web dev who made games via JavaScript).

I was wondering how does one properly read and understand the documentation for SpriteKit? I do know how to code in Swift, but particularly it is very hard for me to read and understand how to use these Apple Developer Documentations.

If there is anyone out there that knows some useful tutorials or tips on how to read and understand the documentation to a point of understanding how and where I can write my code, I would be very appreciated for the help.

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You can find the book 2D Apple Games by Tutorials at the following URL:

https://github.com/raywenderlich/deprecated-books

SpriteKit hasn't changed much since the book came out. The biggest issue you'll have to deal with is Xcode changes.

The following sites has some introductory articles on using SpriteKit:

https://www.checksimgames.com/

  • I'm very thankful for your help. Honestly, with your help and the other guys help, this helps be get a lot closer to understanding all of this.

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try this: https://www.youtube.com/watch?v=TJfh8wXbfEw hth, Stuart

  • Thank you very much. This seems promising. I will let you know how this went in about 2 - 3 hours.

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That man is very informative about what he is doing!

Anyway, I also found this link (made by the same guy in the YouTube video)

https://www.hackingwithswift.com/100/45

That isn't exactly a full enhanced tutorial, but gives a beginner like me a better idea of how to make something. Thank you for pushing me in the right direction!

You can find the book 2D Apple Games by Tutorials at the following URL:

https://github.com/raywenderlich/deprecated-books

SpriteKit hasn't changed much since the book came out. The biggest issue you'll have to deal with is Xcode changes.

The following sites has some introductory articles on using SpriteKit:

https://www.checksimgames.com/

  • I'm very thankful for your help. Honestly, with your help and the other guys help, this helps be get a lot closer to understanding all of this.

Add a Comment

Paul Hudson also covers integrating SpriteKit with SwiftUI - which is something I am doing for all my new games. I use SwiftUI for the surrounding menus and setting screens and SpriteView for my SpriteKit screen.

https://www.hackingwithswift.com/quick-start/swiftui/how-to-integrate-spritekit-using-spriteview