App crash on launch by apple "exception" type":"EXC_CRASH","signal":"SIGABRT"

App crashes in review but works well in Simulator or real device.

help me to resolve this issue, please

To receive the most efficient support for this issue, we recommend contacting Apple Developer Technical Support, who can provide code-level support for Apple frameworks, APIs, and tools. Contact them directly by filing a Technical Support Incident.

BusterBrown17 is correct: Opening a DTS TSI is always a good option for weird crashes like this. However, I can also provide a little context here on DevForums.

Consider this snippet from your crash report:

Exception Type:  EXC_CRASH (SIGABRT)

This almost always means that the app crashed due a a trap, that is, it detected a problem with its own internal state and deliberately crashed itself. Now look at the crashing thread backtrace:

Thread 42 name:  isarworker
Thread 42 Crashed:
0   libsystem_kernel.dylib  … __pthread_kill + 8
1   libsystem_pthread.dylib … pthread_kill + 268
2   libsystem_c.dylib       … __abort + 128
3   libsystem_c.dylib       … abort + 192
4   libsystem_malloc.dylib  … malloc_vreport + 908
5   libsystem_malloc.dylib  … malloc_report + 64
6   libsystem_malloc.dylib  … find_zone_and_free + 308
7   isar_flutter_libs       … env_close + 140
8   isar_flutter_libs       … mdbx_env_open + 1680
9   isar_flutter_libs       … isar_core::instance::IsarInstance::open_internal::h5dfcafd44edbc112 + 736
10  isar_flutter_libs       … isar_instance_create + 1028
11  isar_flutter_libs       … _$LT$F$u20$as$u20$threadpool..FnBox$GT$::call_box::hcbf6df1e100ade07 + 60
12  isar_flutter_libs       … std::sys_common::backtrace::__rust_begin_short_backtrace::hdb41e98604887671 + 4364
13  isar_flutter_libs       … core::ops::function::FnOnce::call_once$u7b$$u7b$vtable.shim$u7d$$u7d$::h8fa6c9cf1…
14  isar_flutter_libs       … std::sys::unix::thread::Thread::new::thread_start::h9881401f140304fe + 36
15  libsystem_pthread.dylib … _pthread_start + 148
16  libsystem_pthread.dylib … thread_start + 8

In frame 7 your code — well, code from the third-party runtime you’re using — seems to be freeing some memory. Frame 6 is the system memory allocator. It has detected a problem and called frame 5 to report it and then trap.

You wrote:

App crashes in review but works well in Simulator or real device.

The majority of such problems are caused by a difference between the Debug and Release build of your product. I recommend that you run some tests with the Release build, as described in Testing a release build.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

App crash on launch by apple "exception" type":"EXC_CRASH","signal":"SIGABRT"
 
 
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