Reality Composer Pro node previews?

I have been digging into learning shader graphs by watching Unity shader graph content, cause lots of the same concepts apply.

One thing I noticed was that in Unity, each node in the shader graph has a little preview. I don't think this exists in Reality Composer Pro, but is there anyway to mimic it (like can I hook up a node that allows me to debug the graph at that point?)

If not, I'm happy to just file a feedback about it, but just thought I'd ask!

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Coming from unity, this feature would be insanely helpful