Dispatch queue: SurfaceDetectionNode_Scheduler crash

Hello. I'm developing the app using ARKit and RealityKit. The purpose of the app is to scan the apartment and put furniture next to the walls. It works good, but if AR session takes more than 3 mins at some point app is crashed. According to crash report it's not something related to my code. I'm attaching crash report (company data is hidden). Any help is appreciated. Thanks in advance.

Add a Comment