How to Display Transparent GIF on a 3D Point in AR Environment?

I’m currently working on a project where I need to display a transparent GIF at a specific 3D point within an AR environment. I’ve tried various methods, including using RealityKit with UnlitMaterial and TextureResource, but the GIF still appears with a black background instead of being transparent.

Does anyone have experience with displaying animated transparent GIFs on an AR plane or point? Any guidance on how to achieve true transparency for GIFs in ARKit or RealityKit would be appreciated.

Don;t have a solution but have the same problem.

I create a scene in RealityComposer, export to USDZ and load using ARkit

The RealityComposer has a circular Logo (as png) in the background with transparent edge.

Was working until recently - so maybe IOS 18 /Xcode or Arkit is breaking it.

I also notices that addGestures is flaky if the image is included in the scene.

I'm having the same issue with images as well. It was working fine until I updated to IOS 18, so might be some bug there.

How to Display Transparent GIF on a 3D Point in AR Environment?
 
 
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