Is there a way to create child components in 3D modeling programs, such as Blender?

In Reality Composer, it is possible to create child components and manipulate them within the hierarchy of a ModelEntity. Is there a way to create child components in other 3D modeling programs, such as Blender?

Hi @Artyom.mihailovich

It is possible to create models in other 3D modeling programs and load them into Reality Composer Pro or load them using code as a RealityKit Entity. Both approaches support USD (Universal Scene Description) files. See the following links for more information.

Is there a way to create child components in 3D modeling programs, such as Blender?
 
 
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