Eye tracking data access for researchers in the medical field

Hello, esteemed tech developer. I am using the Apple Vision Pro to create an AR assist system about the da Vinci Surgical Robot in a medical surgical suite, and would like to capture eye movement data with tester uniformity. Although the Apple Vision Pro has a superb infrared sensor to monitor eye movement status, Apple does not seem to have open access officially. (I'm aware of many existing discussions about this, but I was still wondering if there might be an option, particularly for research labs.)Here's my FB number.FB16603687

Answered by Vision Pro Engineer in 826705022

Hi @DarkBule

Thanks for filing the feedback request. While you can't obtain gaze information, you can make entities visually respond to it. Here are 2 ways:

  • HoverEffectComponent: A component that applies a visual effect to a hierarchy of entities when a person looks at or selects an entity.
  • Hover State (Shader Graph Node): Provides access to gaze information in a shader. This gives you more precise control than HoverEffectComponent.

I realize this may not enable your use case, but want to make you (and future readers of this post) aware of your current options.

Accepted Answer

Hi @DarkBule

Thanks for filing the feedback request. While you can't obtain gaze information, you can make entities visually respond to it. Here are 2 ways:

  • HoverEffectComponent: A component that applies a visual effect to a hierarchy of entities when a person looks at or selects an entity.
  • Hover State (Shader Graph Node): Provides access to gaze information in a shader. This gives you more precise control than HoverEffectComponent.

I realize this may not enable your use case, but want to make you (and future readers of this post) aware of your current options.

Eye tracking data access for researchers in the medical field
 
 
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