Hi, I'm trying to achieve 3D photo effects using a photo and a depth map, using GeomertyModifier. The offset is getting applied correctly in Reality Composer Pro, and in Xcode, but when I launch the app, the model offset is not getting applied. here are the screenshots of shader graphs and how it looks in the app
GeometryModifier not getting applied in app
adding images used
repo for this issue: https://github.com/ckse93/VisionOSGeometryModifier once you have it run on the device, tap on "no14 wave"
I found out the issue. The input depth map image for GeometryModifier's Model Position Offset needs be the same dimensions as the input image.