macOS 26.0 Tahoe + Xcode 26.0.1 Simulator causes system-wide audio distortion

After upgrading to macOS 26.0 Tahoe and Xcode 26.0.1, I’ve noticed an issue with audio playback whenever the iOS Simulator is running.

Device: MacBook Pro 13" (2020, Intel, 16GB RAM, 500GB SSD)

Issue: Any sound played on the Mac (system sounds, music, videos) begins to break/distort once the Simulator is active.

App Sounds: If the app running inside the Simulator plays audio, that audio also breaks/distorts.

Previous Version: This issue did not occur on macOS Sequoia 15 or with Xcode 16. Everything was working fine before the upgrade.

Yes, I got the same issue on my 2021 M1 Max.

Hey! Try running in Terminal:

sudo pkill coreaudiod

It will prompt for a pwd also. After this it will shutdown the audio but system will bring it back very shortly and the issue should disappear (for me helps for few days)

macOS 26.0 Tahoe + Xcode 26.0.1 Simulator causes system-wide audio distortion
 
 
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