How to visualize AR-dependent app if not supported on Simulator for Swift Student Challenge?

Recently, applications for the Swift Student Challenge opened up. I noticed, that when selected "where to run your app" (mine was developed in Xcode 26), and you select Xcode26, there is a note underneath it that basically says all Xcode projects will be run on the simulator.

What if my project is dependent on AR? How would I let the judges test my submission?

Answered by DTS Engineer in 875628022

If your submission relies on features that are only available on device, I recommend that you built and test it using the Swift Playground app and then request that it be judged in that environment.

The major drawback with that is that the current Swift Playground app doesn’t support the iOS 26 SDK )-: I don’t have anything to share about that limitation right now, but if and when I do I’ll update this other thread.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

If you have to use XCode, you can't utilize AR. Previously, AR-dependent apps have actually won, like a rocketship game and climbing app, but you need to document it well and show that it works, presumably in screenshots.

If your submission relies on features that are only available on device, I recommend that you built and test it using the Swift Playground app and then request that it be judged in that environment.

The major drawback with that is that the current Swift Playground app doesn’t support the iOS 26 SDK )-: I don’t have anything to share about that limitation right now, but if and when I do I’ll update this other thread.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"

How to visualize AR-dependent app if not supported on Simulator for Swift Student Challenge?
 
 
Q