Hello,
My game was rejected under Guideline 4.3(a) (Design - Spam), with the message stating that it shares a similar binary, metadata, and/or concept with other apps already submitted to the App Store.
The issue is I can’t figure out where this is coming from:
- No shared source code, template, or assets with any other game.
- No duplicated metadata.
- The app’s concept is still fairly niche on the App Store (I could only find around a dozen apps with a similar concept, at most).
I’m trying to better understand what might have triggered this rejection, and I’m fully willing to make changes if needed. Has anyone else run into this kind of rejection under similar circumstances? How did you go about clarifying things with the review team, and did requesting an App Review Appointment help in cases like this?
Thanks in advance for any insight.