I'm developing a Unity iOS app using the official "Sign In with Apple" Unity plugin (v1.5.0), and I'm encountering persistent errors during authentication. Here’s the full context:
App Info:
Unity version: 6000.0.32f1
Bundle ID: com.pfcgaming.applesignin
Sign In with Apple enabled in the Apple Developer portal
Real iOS device, not simulator
Error Logs:
txt
Copy
Edit
Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)"
UserInfo={AKClientBundleID=com.pfcgaming.applesignin}
ASAuthorizationController credential request failed with error:
Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)"
Description: The operation couldn’t be completed. No credentials available for login.
What I’ve Done So Far:
Verified "Sign In with Apple" is enabled under the App ID in developer.apple.com.
Provisioning profile has been regenerated with correct entitlements.
Xcode project has the “Sign In with Apple” capability added.
Tested on multiple real iOS devices with iCloud + Keychain enabled.
Tried both PerformQuickLogin() and LoginWithAppleId() approaches in the plugin.
My Observations:
These errors started occurring right after enabling "Sign In with Apple" in the developer portal.
Based on some community feedback, there may be a backend propagation delay after enabling SIWA (Sign In With Apple) which might cause these errors.
Questions:
Is it expected to receive error -7003 or 1001 immediately after enabling SIWA in the Developer Portal?
How long does it typically take for entitlement changes to fully propagate?
Is there any Apple-recommended workaround to test during this wait time?
Any insight or confirmation would be helpful. Thanks in advance!
Topic:
Privacy & Security
SubTopic:
Sign in with Apple