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Discover Metal 3
Harness the full potential of Apple silicon in your app with Metal 3. We'll introduce you to the latest features, improvements, and tooling. We'll also explore how you can use advanced features and compiler tools to load resources faster, compile shader binaries at build time, process complex geometry with mesh shaders, render high-resolution graphics in less time, train machine learning networks faster, and more.
Ressources
Vidéos connexes
WWDC22
- Accelerate machine learning with Metal
- Boost performance with MetalFX Upscaling
- Go bindless with Metal 3
- Load resources faster with Metal 3
- Maximize your Metal ray tracing performance
- Program Metal in C++ with metal-cpp
- Scale compute workloads across Apple GPUs
- Target and optimize GPU binaries with Metal 3
- Transform your geometry with Metal mesh shaders
- WWDC22 Day 1 recap
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Rechercher dans cette vidéo…
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0:01 - Device Family
if device.supportsFamily(.metal3) { // My awesome Metal 3 renderer }
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