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  • Mix Swift and C++

    Learn how you can use Swift in your C++ and Objective-C++ projects to make your code safer, faster, and easier to develop. We'll show you how to use C++ and Swift APIs to incrementally incorporate Swift into your app.

    Chapitres

    • 0:40 - Basics of interoperability
    • 2:22 - Adding Swift to a C++ codebase
    • 4:10 - Calling a C++ method in Swift
    • 4:50 - Calling a Swift method in C++
    • 7:32 - Improving how C++ APIs are imported
    • 12:15 - Foreign reference types

    Ressources

    • Mixing Swift and C++
    • Calling APIs Across Language Boundaries
    • Mixing Languages in an Xcode project
      • Vidéo HD
      • Vidéo SD

    Vidéos connexes

    WWDC23

    • Swift 的新功能
  • Rechercher dans cette vidéo…
    • 4:10 - Calling a C++ method from Swift

      func loadImage(_ image: UIImage) {
          // Load an image into the shared C++ class.
          CxxImageEngine.shared.pointee.loadImage(image)
      }
    • 4:20 - Import a C++ framework

      import CxxImageKit
    • 4:45 - Import the Generated Header

      #import "SampleApp-Swift.h"
    • 4:57 - Calling a Swift method in C++

      - (IBAction)openPhotoLibrary:(UIButton *)sender {
          // Construct SwiftUI view
          SampleApp::ImagePicker::init().present(self);
      }
    • 8:22 - Using the SWIFT_COMPUTED_PROPERTY attribute

      int  getValue() const SWIFT_COMPUTED_PROPERTY;
      void setValue(int newValue);
    • 8:42 - Using the SWIFT_SHARED_REFERENCE attribute

      struct SWIFT_SHARED_REFERENCE(retain, release) CxxReferenceType;
    • 8:52 - Using the SWIFT_RETURNS_INDEPENDENT_VALUE attribute

      SWIFT_RETURNS_INDEPENDENT_VALUE 
      std::string_view networkName() const;
    • 10:45 - Using a for-loop to iterate over a C++ std::vector in Swift

      // Get every image out of the shared C++ class.
      for image in CxxImageEngine.shared.pointee.getImages() {
          let uiImage = CxxImageEngine.shared.pointee.uiImageFrom(image)
          UIImageWriteToSavedPhotosAlbum(uiImage, nil, nil, nil)
      }
    • 13:54 - Import swift/bridging

      #import <swift/bridging>
    • 14:01 - Applying the SWIFT_SHARED_REFERENCE attribute to CxxImageEngine

      struct SWIFT_SHARED_REFERENCE(IKRetain, IKRelease) CxxImageEngine {
          // ...
      };
    • 14:53 - Applying the SWIFT_COMPUTED_PROPERTY attribute to getImages

      /// \returns all images that have been loaded into the engine. Includes any modifications that were
      /// applied to the images.
      SWIFT_COMPUTED_PROPERTY
      inline std::vector<Image *_Nonnull> getImages() const;
    • 15:06 - Updated for-loop using the "images" computed property

      // Get every image out of the shared C++ class.
      for image in CxxImageEngine.shared.pointee.images {
          let uiImage = CxxImageEngine.shared.pointee.uiImageFrom(image)
          UIImageWriteToSavedPhotosAlbum(uiImage, nil, nil, nil)
      }

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