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  • Create parametric 3D room scans with RoomPlan

    RoomPlan can help your app quickly create simplified parametric 3D scans of a room. Learn how you can use this API to easily add a room scanning experience. We'll show you how to adopt this API, explore the 3D parametric output, and share best practices to help your app get great results with every scan.

    Recursos

    • Create a 3D model of an interior room by guiding the user through an AR experience
    • RoomPlan
      • Video HD
      • Video SD

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  • Buscar este video…
    • 4:36 - RoomCaptureView API - Scan & Process

      // RoomCaptureView API - Scan & Process
      
      import UIKit
      import RoomPlan
      
      class RoomCaptureViewController: UIViewController {
      
          var roomCaptureView: RoomCaptureView
          var captureSessionConfig: RoomCaptureSession.Configuration
      
         private func startSession() {
              roomCaptureView?.captureSession.run(configuration: captureSessionConfig)
           }
          
          private func stopSession() {
              roomCaptureView?.captureSession.stop()
      	}
      }
    • 5:00 - RoomCaptureView API - Export

      // RoomCaptureView API - Export
      
      import UIKit
      import RoomPlan
      
      class RoomCaptureViewController: UIViewController {
        …
        func captureView(shouldPresent roomDataForProcessing: CapturedRoomData, error: Error?) -> Bool {
          // Optionally opt out of post processed scan results.
          return false
        }
      
        func captureView(didPresent processedResult: CapturedRoom, error: Error?) {
          // Handle final, post processed results and optional error.
          // Export processedResults
          …
          try processedResult.export(to: destinationURL)
          …
        }
      }
    • 6:50 - RoomCaptureSession - setup previewVisualizer

      import UIKit
      import RealityKit
      import RoomPlan
      import ARKit
      
      class ViewController: UIViewController {
          @IBOutlet weak var arView: ARView!
          var previewVisualizer: Visualizer!
          lazy var captureSession: RoomCaptureSession = {
              let captureSession = RoomCaptureSession()
              arView.session = captureSession.arSession
              return captureSession
          }()
          override func viewDidLoad() {
              super.viewDidLoad()
              captureSession.delegate = self
              // set up previewVisualizer
          }
      }
    • 7:40 - RoomCaptureSession - live results and user instructions

      // Getting live results and user instructions
      
      extension ViewController: RoomCaptureSessionDelegate {
      
          func captureSession(_ session: RoomCaptureSession,
                              didUpdate room: CapturedRoom) {
              previewVisualizer.update(model: room)
          }
          
          func captureSession(_ session: RoomCaptureSession,
                         didProvide instruction: Instruction) {
              previewVisualizer.provide(instruction)
          }
      }
    • 9:12 - Setup RoomBuilder

      // RoomBuilder
      import UIKit
      import RealityKit
      import RoomPlan
      import ARKit
      
      class ViewController: UIViewController {
          
          @IBOutlet weak var arView: ARView!
          var previewVisualizer: Visualizer!
      
          // set up RoomBuilder
          var roomBuilder = RoomBuilder(options: [.beautifyObjects])
      }
    • 9:30 - RoomBuilder - generate final 3D CapturedRoom

      // RoomBuilder with the latest CapturedRoomData to generate final 3D CapturedRoom
      
      extension ViewController: RoomCaptureSessionDelegate
      {
          func captureSession(_ session: RoomCaptureSession, 
                              didEndWith data: CapturedRoomData, error: Error?)
          {
              if let error = error {
                  print("Error: \(error)")
              }
              Task {
                  let finalRoom = try! await roomBuilder.capturedRoom(from: data)
                  previewVisualizer.update(model: finalRoom)
              }
          }
      }
    • 11:20 - CapturedRoom and export

      // CapturedRoom and export
      
      public struct CapturedRoom: Codable, Sendable
      {
          public let walls: [Surface]
          public let doors: [Surface]
          public let windows: [Surface]
          public let openings: [Surface]
          public let objects: [Object]
      
          public func export(to url: URL) throws
      
          // Surface definitions ...
          
          // Object definitions ...
      }

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