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  • About
  • Summary
  • Design immersive environments for visionOS apps and the spatial web

    Learn how you can create photoreal visionOS environments for your apps, websites, and SharePlay experiences. Discover the design principles that make environments feel truly immersive and find out how you can create or capture reference materials, prepare high-fidelity CG assets, and craft real-time effects such as motion and lighting.

    Chapters

    • 0:00 - Introduction
    • 1:17 - Pre-production
    • 5:07 - Production
    • 8:41 - Post-production
    • 15:07 - Next steps

    Resources

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    • 0:00 - Introduction
    • Get an overview of immersive environments for visionOS and how they differ from panoramas and flat media. Learn how you can design your own photorealistic natural landscapes for your apps and the spatial web.

    • 1:17 - Pre-production
    • Time to get started with pre-production. Michael shares common questions you can ask yourself to identify the kind of environment you want to create. Learn how to scout local and faraway locations, identify items you might want to omit, and plan for the production stage.

    • 5:07 - Production
    • Discover how you can capture high-quality photography on location that you can use during the 3D asset creation process. Michael shares tips and tricks for capturing great primary source content and secondary photography, whether you're operating on your own or have a team and advanced resources at your disposal.

    • 8:41 - Post-production
    • Find out how to process your source material into a high-resolution panorama, clean up your images, and start designing your 3D asset. Learn about common items you might want to remove from your initial content. Discover how to maintain photorealistic quality in your 3D content. And find out how to incorporate motion and Spatial Audio into your scene.

    • 15:07 - Next steps
    • As you start to design your own environments, make intentional choices and create compositions that work for your apps and experiences. And don't forget to integrate sound and motion!

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