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While uploading the application into the TestFlight the following error received, ITMS-90714: Invalid binary - The app contains one or more corrupted binaries. Please rebuild the app and resubmit. After sometimes generate same configuration the application successfully submitted on the TestFlight. We are using Xcode 15.3
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We are received the following error while uploading the application into TestFlight. **ITMS-90714: Invalid binary - The app contains one or more corrupted binaries. Please rebuild the app and resubmit. ** After sometimes we submit the same application without changing the configurations application submitted successfully into the App Store. We are using the Xcode 15.3 version.
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Hello, For a short time before and just after we announce our app we would like to make it available by direct link only. We don't want it to be searchable on the app store. Can anyone tell me if this is possible and if so, what the best way to do this is? Thanks
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by jweston.
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There is at least one app in AppStore (Prisma: Photo Editor, Filters), that suggest 1 day of free trial, but if you accept it, your card will be charged next day for full price of year subscription, even if you already removed app from your device and canceled subscription during this free trial day. This looks like fraud. Developers refuse to take responsibility for this. Apple support chat confirms, that such situatioin is a kind of not ok, but they are not going to do anything about it at all. Is it a known issue of AppStore? Do you know other apps like this? Is there any chance for people that were forced to purchase such subscription to get a compensation? How to setup such trial and subscription settings for my app?
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by bobgps.
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I just renewed my developer account (a little late) When will my app show up on Appstore again?
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Não estou conseguindo enviar meu App para revisão. Nunca apareceu essa mensagem antes e não foram alteradas informações da conta. A mensagem também não é clara sobre qual informação deve ser alterada/corrigida.
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by GSFZamai.
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Queria saber como altero a linguagem do meu aplicativo postado, pois escolhi tudo português no cadastro do App e quando foi publicado aparece o idioma EN(Inglês) na App Store. Não sei mais o que fazer, alguém pode me ajudar por gentileza.
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I have a macOS app (AppKit-based, not Mac Catalyst) and an iOS app serving a very similar purpose and user group. Both are currently using non-consumable IAPs to unlock functionalities. I‘m considering a subscription model and wonder if both apps could share the same IAP products. I‘m well aware that both apps need to use the same Bundle ID / App Store Connect entry, so I‘m willing to discontinue the existing Bundle IDs (while keeping the apps installable for existing customers), but Apple‘s info about „Universal Purchase“ is only mentioning Mac Catalyst apps for macOS: Mac Catalyst. With Xcode 11.4 or later, Mac apps built with Mac Catalyst can share a bundle ID with the iOS version of the app, so universal purchase is supported. Can an AppKit-based macOS app and an iOS app share the save Bundle ID and offer a Universal Purchase?
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by MyMattes.
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Apple Transporter.app report this issue: Asset validation failed (90237) The product archive package's signature is invalid. Ensure that it is signed with your "3rd Party Mac Developer Installer" certificate. In the post "https://developer.apple.com/forums/thread/680438" Quinn “The Eskimo!” reply: For the Mac App Store you need: Apple Development: TTT (or the older Mac Developer: TTT) for day-to-day development 3rd Party Mac Developer Installer: TTT for signing the installer package you submit to App Store Connect 3rd Party Mac Developer Application: TTT for signing the code inside that installer package In https://stackoverflow.com/questions/29039462/which-certificate-should-i-use-to-sign-my-mac-os-x-application" Apple Codesigning Certificate Types Mac App Distribution 3rd Party Mac Developer Application: Team Name Used to sign a Mac app before submitting it to the Mac App Store. Mac Installer Distribution 3rd Party Mac Developer Installer: Team Name Used to sign and submit a Mac Installer Package, containing your signed app, to the Mac App Store. Both Mac App Distribution and Mac App Distribution was added to Keychain Access: Picture 1: Xcode -> Preferences -> Account -> Manage Certificates show that "Mac Installer Distribution" is there: Picture 2: And "Mac Installer Distribution" is also shown in my "Account" -> Certificates, IDs & Profiles -> Certificates in developer.apple.com Picture 3: Is "3rd Party Mac Developer Installer" = "Mac Installer Distribution" missing somewhere ? What can I do to fix "Asset validation failed (90237)" in Apple Transporter.app ?
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by Alain_B.
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I am trying to disable the screenshot on iOS app but apple does not expose any api for this. Due to which I added a workaround when iPhone will try to take screenshot we have a textfield in secured way which will cover the whole screen and screenshot will be blank. Does anyone tried the same approach to avoid screenshot? if yes did apple act against those application or they reject if they find. It will be great help if Apple can provide us some insight on it.
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What documents would count for verifying my address for the EU DSA? Do I have to own the address, or just be reachable from it? My family has a PO Box that they share that I was hoping to use so I don't have to list my home address, or pay for my own box that would rarely receive any mail.
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Hello, I call transaction information for several apps. And I don't have environment information. That's why I'm calling the sandbox environment as an official guide. Call the endpoint using the production URL. If the call succeeds, the transaction identifier belongs to the production environment. If you receive an error code 4040010 TransactionIdNotFoundError, call the endpoint using the sandbox environment. If the call succeeds, the transaction identifier belongs to the sandbox environment. If the call fails with the same error code, the transaction identifier isn’t present in either environment. However, unlike the official guide, certain apps sometimes use production URLs to call endpoints to receive 401 status codes and successfully call endpoints using the sandbox environment. Why does this difference occur unlike the official guide? I receive a 401 status code in response from a production environment endpoint, I want to know if this status code is a real error or if I have to call it into a sandbox environment. Can I check with the key 'x-apple-request-uuid' in the response header? Please let me know the solution.
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by bisu.
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On App Store there is the new request to declared if I am a trader operator or not under the new EU law. As many I'm a single developer so the declaration can be reduced to "any natural person [...] who is acting [...] for purposes relating to his or her trade, business, craft or profession.", to learn more Apple links to EU commission. I'm not 100% sure if, a single developer whit very small business and which use only Apple Store to distribute its apps, can declared "This is the account of a supplier who is not a trader". Is someone more legal expert than me able to replay?
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by Luca_65.
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My company has some private apps that are distributed via redemption codes (no ability to do MDM in this instance). If I try and open the app in the app store it shows a "Cannot Connect" error message. Similarly, if I try and link to the app programmatically through the app (https://apps.apple.com/app/id) I get "App Not Available" in the app store. Both of these seem to have the same cause, and they mean that I can't link to the app in the App Store when I detect that an update is available. Is there any alternative for this to allow my users to more easily update the app? Alternatively I think it would be good enough to link to App Store >> Account and have them scroll down to the Updates section, but my testing of it has shown that I can only link to the App Store, or App Store >> Account >> Subscriptions successfully. When I try to link to App Store >> Account it opens the bottom sheet but displays a "We've run into a problem. Please try again later." message. What would the best way for me to make the process of updating apps easy on my users given these hurdles?
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by ametcalfe.
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In App Store Connect, is an organization's Legal Entity name separate from the App Store display name? My organization currently has the same name for both App Store display name and Legal Entity name. It contains an apostrophe, which is desired on the App Store for brand consistency. However, an apostrophe is no longer permitted in the Legal Entity name (it was entered in before that restriction came into effect). If I remove the apostrophe from the Legal Entity name to satisfy compliance warnings, will that update the App Store display name as well? I ask here because I'm supposing that if I remove the apostrophe and it does update the display name, the input validation won't let me enter it back. Any help would be appreciated - thanks!
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Hello. I've tried a dozen times to upload my app, each time getting a response that the app was rejected due to 4.1 copycats. The most recent response: Guideline 4.1 - Design - Copycats. This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. On my requests to clarify what exactly was identified as copycats, no specifics were given to me. Because of this I conclude that it is not about some stock images or sound assets, but that it is specifically about my application (name and icon). I am the solo developer of the app and it has been available for 5 years on Google Play. No other platforms have my app on them, only Google Play. Since Apple has not provided me with specifics about what they need as proof of rights to the app, I have screen recorded my personal Google Play Developer Console account, which proves that I have all the necessary rights to manage my app on Google Play. To this I received the following response: Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not. We did not receive sufficient documentation. Please help me understand what documentation they are talking about if I am a solo developer with every right to my own app. Do they want me to register a company and register the naming rights to my app?
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by Calmish.
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App: "Nappkin" Apple ID: 639242085 Hi, We are getting several "Missing API declaration" warnings (see below) when submitting our iOS app to the AppStore. Our app doesn't not use the mentioned api's but apparently one or more of the libraries we use do. We have included a privacy manifest that states this fact (included below). Why are we still getting these warnings/errors when we have included a privacy manifest? If each framework used must have a manifest can you tell me which frameworks are in error? We have no influence on the contents of the frameworks used in our apps. How can we comply if a framework we use does not have a required manifest and is unable or unwilling to include it? Our app is a point-of-sale app used by 100's of professionals. We have been in the AppStore for more than 10 years. Our app is fully dependend on several frameworks and not being able to update our app will mean we have to close our business. Thanks! Willem Bison = Privacy manifest ==== <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>NSPrivacyAccessedAPITypes</key> <array> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategoryDiskSpace</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>Our app does not use this api directly but (apparently) an included framework does</string> </array> </dict> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategorySystemBootTime</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>Our app does not use this api directly but (apparently) an included framework does</string> </array> </dict> <dict> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>NSUserDefault is used to store and retrieve several user preferences</string> </array> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategoryUserDefaults</string> </dict> <dict> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>Our app does not use this api directly but (apparently) an included framework does</string> </array> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategoryFileTimestamp</string> </dict> </array> </dict> </plist> = Warnings ==== Hello, We noticed one or more issues with a recent submission for App Store review for the following app: Nappkin Version 179.0 Build 33854 Although submission for App Store review was successful, you may want to correct the following issues in your next submission for App Store review. Once you've corrected the issues, upload a new binary to App Store Connect. ITMS-91053: Missing API declaration - Your app’s code in the “Nappkin” file references one or more APIs that require reasons, including the following API categories: NSPrivacyAccessedAPICategoryFileTimestamp. While no action is required at this time, starting May 1, 2024, when you upload a new app or app update, you must include a NSPrivacyAccessedAPITypes array in your app’s privacy manifest to provide approved reasons for these APIs used by your app’s code. For more details about this policy, including a list of required reason APIs and approved reasons for usage, visit: https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_use_of_required_reason_api. ITMS-91053: Missing API declaration - Your app’s code in the “Nappkin” file references one or more APIs that require reasons, including the following API categories: NSPrivacyAccessedAPICategoryDiskSpace. While no action is required at this time, starting May 1, 2024, when you upload a new app or app update, you must include a NSPrivacyAccessedAPITypes array in your app’s privacy manifest to provide approved reasons for these APIs used by your app’s code. For more details about this policy, including a list of required reason APIs and approved reasons for usage, visit: https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_use_of_required_reason_api. ITMS-91053: Missing API declaration - Your app’s code in the “Nappkin” file references one or more APIs that require reasons, including the following API categories: NSPrivacyAccessedAPICategorySystemBootTime. While no action is required at this time, starting May 1, 2024, when you upload a new app or app update, you must include a NSPrivacyAccessedAPITypes array in your app’s privacy manifest to provide approved reasons for these APIs used by your app’s code. For more details about this policy, including a list of required reason APIs and approved reasons for usage, visit: https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_use_of_required_reason_api. ITMS-91053: Missing API declaration - Your app’s code in the “Nappkin” file references one or more APIs that require reasons, including the following API categories: NSPrivacyAccessedAPICategoryUserDefaults. While no action is required at this time, starting May 1, 2024, when you upload a new app or app update, you must include a NSPrivacyAccessedAPITypes array in your app’s privacy manifest to provide approved reasons for these APIs used by your app’s code. For more details about this policy, including a list of required reason APIs and approved reasons for usage, visit: https://developer.apple.com/documentation/bundleresources/privacy_manifest_files/describing_use_of_required_reason_api. Apple Developer Relations ============
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by wjb.
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Hello Apple Developer Community, I am encountering an issue with my iOS app submission on the App Store Connect platform. After testing the app extensively on various devices, including iPhones and iPads using Xcode, the app appeared to be functioning correctly with all screens visible. However, upon submission, Apple rejected the app, citing that it launched a blank page specifically on the iPad Air (5th generation) running iOS version 17.4.1. I have thoroughly reviewed the app's code and conducted additional testing, but have been unable to replicate the issue on my end. I am reaching out to the community for assistance in troubleshooting and resolving this issue. Has anyone encountered a similar problem before, or does anyone have suggestions on how to address this issue effectively? Any insights or advice would be greatly appreciated. Thank you in advance for your help.
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by bhoomii.
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I call transaction information for several apps. And I don't have environment information. So I'm calling the sandbox environment as an official guide. However, unlike the official guide, certain apps sometimes succeed by calling an endpoint using a production URL to receive an error code 401 and calling an endpoint using a sandbox environment. Why does this difference occur unlike the official guide? Because of this difference, sometimes it's a production environment and JWT hasn't expired, but I get a 401 error and call the sandbox environment. 2. Please let me know the solution.
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by bisu.
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