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Reply to Moving signing to a new machine
Hi Quinn, Thanks for your reply. I use "Developer ID Application" certificate. So I've read your recommended article: https://developer.apple.com/forums/thread/732320 If I understood you rightly, you suggested to create 2 independent "Developer ID Application" certificates/keys for 2 my Macs with the same Apple ID account? I've read your mentition that 5 certificates are maximum allowed. In another source I've read that once I create new certificate, it will deactivate other existing certificates. Also on Apple Developer website I can only download created certificates and cannot delete unused certificates. I mistakenly created one more certificate which wass not used. Note, that your article still contain a mention of export/import features in Xcode which are no longer available in current V16: "Alternatively, Xcode has a feature to export and import your developer account, including your Developer ID signing identities. <...>"
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Reply to Moving signing to a new machine
I raise this question again. Earlier you suggested: "The easiest way to do this is use Xcode’s import/export feature. Launch Xcode, choose Xcode > Settings, select Accounts, select the account in question, then choose Export Apple ID and Code Signing Assets from the action (…) menu." In Xcode 16 I cannot find any import/export commands to move existing codesign certificates/keys to my second Mac. Probably it will easier to create a NEW individual codesign certificate for EVERY Mac I use?
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Reply to Auto Update for app outside AppStore. Quarantine and Ventura 13.1+
Quinn, Can I use another approach? Create a small APP bundle (Auto Update utility), not sandboxed. Include this utility to resources of main product APP bundle. Old APP copies this small APP utility to Application Support > MyAppFolderSettings Run small APP utility. Launched small APP utility deletes еру old APP bundle in Applications. And copies a new APP bundle to Applications (downloaded and extracted in Application Support > MyAppFolderSettings folder).
Topic: App & System Services SubTopic: Core OS Tags:
May ’23
Reply to How to correctly check notarization
Hi Quinn, Thanks for your fast reply and suggested solution. I will keep using spctl command, because use of a clean VM is very complicated. Why Apple cannot simply modify Gatekeeper to add a special mode for developers for testing apps? In this special mode any caching would not be used. I believe that building a software package should be fully automated to save time of developers.
Topic: Code Signing SubTopic: Notarization Tags:
Feb ’23
Reply to Fragment shader artefacts on M1 after sleep (pulsation)
I found a solution. I use QuadHD monitor with Mac Mini M1, but macOS doesn't support HighDPI on this monitor. Fonts small & sharp or large & blurry. So I use Better Dummy free utility which emulates secondary 4K monitor and use mirroring to use HighDPI 2560x1440 on this display. Visual artefacts appear after screen lock or sleep. When I disabled this utility to use native non-Retina resolution the problem didn't appear. I found "Disconnect and reconnect after sleep” option in this utility and it helped to solve that problem. However it can be a bug in macOS.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’22
Reply to No way to accept Updated Program License Agreement
I have a similar strange problem. Today I discovered that I cannot longer notarize my macOS app (outside AppStore): "Error: You must first sign the relevant contracts online. (1048)". I tried on 3 Macs, no VPN. I check developer.apple.com > App Store Connect > Agreements, Tax, and Banking. I see updated License Agreement. But I cannot sign it. There is no sign or accept button! Why? I'm a holder and admin of this Apple ID for our small team. I tried in Safari and Chrome.
Jan ’22
Reply to Pls fix m1 chip issues with external monitor hidpi
I found a solution for QuadHD monitor and M1 Mac and posted on Macrumors forum. Search "Solution. QuadHD monitor with HiDPI and Mac Mini M1" in Google. Briefly, you need to buy 4K HDMI EDID emulator (8 USD), USB-C to DisplayPort or HDMI converter (8-12 USD) and enable Mirror Displays option in macOS. Now you'll see scaled HiDPI resolutions.
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’21