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“xcode github”

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Reply to SourceKit crashing and Xcode crippled when project uses a dynamic framework (Xcode 7 beta 3)
I'm seeing exactly the same thing in Xcode 7 Beta 5. In my project this usually happens when I am editing Swift source such as: print(x = (x.somefunc()))The editor looses functionality pretty consistently as I type the x.. Everything compiles without issue but it is annoying to loose the code completion and keep having the window jerk up and down when the report problem appears.I couldn't find any crash logs anywhere.
Aug ’15
App Rejected Due to Guidelines 2.3.10 and 3.1.1 — External Links to GitHub Page
Hi All, So I have been trouble publishing my app on App Store as it keeps rejected by App Review. Specifically guideline 2.3.10 and 3.1.1. Although I don't have any metadata for third-party services in my app or tip button anywhere within my apps binary. I do however have external links to my projects help and Github which have that information, which I am getting rejected for. However, I want those external links because I need to have google play on the projects github page so users can know that are visiting to github that they can also download it officially from those sources as well. It is also useful to tell users that those are the only official platforms that I support, and downloading from anywhere else is not advised. Is there an acceptable solution where the google play and donation link can be kept on the github page? It is not really built into the binary itself anyways so I thought it would be allowed. Here is an link to my projects repo in case that helps cl
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Jun ’25
Reply to CODING PROBLEM
I recommend you'd give a better title for your post. Including the error message is one way, if it's not too long.And you also show what version of Xcode you are using, just adding something like Xcode 6.4 on OS X 10.10.4 would be useful in many cases.I assume this sort of lines: /may be modified by the article editor's copying feature and your original code would be something like this: // Do any additional setup after loading the view, typically from a nib.as in the code template generated by Xcode. You'd better post-edit your code after pasting it.So, if I try to get the message Expected declaration, I need to write some other codes, other than your code shown above.Are you sure your source file does not contain any other codes?
Topic: Programming Languages SubTopic: Swift Tags:
Aug ’15
Reply to Black bars when using simulator?
I am having the same issue when I run with the iPhone 6 or iPhone 5 simulator, but the screen looks correct when I run with the iPhone 4S simulator. I printed out UIScreen.mainScreen().bounds to see what was going on, and the dimensions were 320.0 X 480.0, regardless of which simulator I used! These dimensions are correct for iPhone 4S, but not the others. My code was working correctly prior to iOS 9 / XCode 7 / OS X 10.11 / Swift 2.0.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to XCode 15 warnings
For sure, Xcode may be very verbose and some warnings are hard to solve (even impossible). But you can silence the warnings and just keep errors. In the Issues navigator click on x at the bottom on the Filter line Could you show the real and more complete code, so that we can understand these hang pont (???) messages
Topic: UI Frameworks SubTopic: UIKit Tags:
Apr ’24
Reply to git untracked
@Paradigm777 Hi. I’ve checked everything and still get error. I’m starting to think the error resides in how I set up everything (I don’t know much about git but I’m currently learning about it) At first I didn’t set any repository or whatever. I added my account in Xcode settings (with a token). I clicked on « add a git repository » which I searched in the help research bar. After that, in the source control panel, I went to remotes, and clicked « add a new remote« which made the repository appear on my GitHub. i still had the untracked message. Do you notice anything wrong ? Was I supposed to set a local repository too ? Should I have first created the repository on GitHub then push the changes from Xcode project to it ?
Nov ’23
Reply to UDP broadcasts with expected replies
I have a UDP packet sniffer on the same LAN (a Raspberry Pi 4) at 10.0.1.125 . It reliably sees the UDP broadcast packet from 10.0.1.128 (the Mac) when I run the UDP broadcast code on the Mac. There is a UDP responder on the network at 10.0.1.122 (hidden inside an FPGA). Pinging 10.0.1.122 from the Mac (10.0.1.128) works. Pinging the Mac (10.0.1.128) from the Pi (10.0.1.125) also works. The Pi and an older Mac running identical UDP broadcast code sees the UDP response from 10.0.1.122 reliably, in response to identical UDP broadcast packets (as seen by the Pi 4 sniffer). The sender address in the UDP response packet is 10.0.1.122 (as received on the older Mac and Pi). Sending UDP packets directly (not broadcast) from a newer updated Mac (10.0.1.128) to the responder (10.0.1.122) and receiving UDP replies works great. But the newer Mac after updating to the latest macOS 10.15.7 with Xcode 12.0.1 never sees any UDP replies to UDP broadcast packets. So the broadcast code used t
Oct ’20
Reply to System Extension crashing
Ah, still there are some subtle diffences that I don't understand...If I create a command line App from the EP sec example from Okram's github, I can debug thru xcode ( once I launched the xcode from root's command line). But it does not work ( i.e. superuser privilage fails ) when I try the same steps with the Firewall extension that has the same code embedded in it.-prokash
Topic: App & System Services SubTopic: Drivers Tags:
Jan ’20
Reply to Xcode on iPad?
Is there a way of coding and publishing apps on a iPad natively? NO. Is there any plans of Xcode coming to iPad? Apple rarely talks about future plans of development system, except in WWDCs. And Apple has not announced any of such plans till now. You should better check this old thread: Xcode for iPad Pro - https://developer.apple.com/forums/thread/17585 Or this relatively new thread: Will X Code be coming to the ipad Pro ? - https://developer.apple.com/forums/thread/652028
Nov ’20
Reply to SourceKit crashing and Xcode crippled when project uses a dynamic framework (Xcode 7 beta 3)
I'm seeing exactly the same thing in Xcode 7 Beta 5. In my project this usually happens when I am editing Swift source such as: print(x = (x.somefunc()))The editor looses functionality pretty consistently as I type the x.. Everything compiles without issue but it is annoying to loose the code completion and keep having the window jerk up and down when the report problem appears.I couldn't find any crash logs anywhere.
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Aug ’15
App Rejected Due to Guidelines 2.3.10 and 3.1.1 — External Links to GitHub Page
Hi All, So I have been trouble publishing my app on App Store as it keeps rejected by App Review. Specifically guideline 2.3.10 and 3.1.1. Although I don't have any metadata for third-party services in my app or tip button anywhere within my apps binary. I do however have external links to my projects help and Github which have that information, which I am getting rejected for. However, I want those external links because I need to have google play on the projects github page so users can know that are visiting to github that they can also download it officially from those sources as well. It is also useful to tell users that those are the only official platforms that I support, and downloading from anywhere else is not advised. Is there an acceptable solution where the google play and donation link can be kept on the github page? It is not really built into the binary itself anyways so I thought it would be allowed. Here is an link to my projects repo in case that helps cl
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180
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Jun ’25
Reply to CODING PROBLEM
I recommend you'd give a better title for your post. Including the error message is one way, if it's not too long.And you also show what version of Xcode you are using, just adding something like Xcode 6.4 on OS X 10.10.4 would be useful in many cases.I assume this sort of lines: /may be modified by the article editor's copying feature and your original code would be something like this: // Do any additional setup after loading the view, typically from a nib.as in the code template generated by Xcode. You'd better post-edit your code after pasting it.So, if I try to get the message Expected declaration, I need to write some other codes, other than your code shown above.Are you sure your source file does not contain any other codes?
Topic: Programming Languages SubTopic: Swift Tags:
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Aug ’15
Reply to How do you make your app work on older iOS versions
HelloYou need tell to xcode what isthe version of iOS your code will be compiled, so if you put iOS9, Your app will not work in users devices because today the oficial version is 8.4. You can test in iOS9, but must be marked iOS 8.x to publish.
Topic: Programming Languages SubTopic: Swift Tags:
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Jul ’15
Reply to Opening the Preferences Pane Crashes Xcode
Unfortunately, this isn't of any help. But I am seeing a very similar problem after updating to Big Sur. Xcode crashes immediately from Preferences when trying to access the Git subtab under Source Control, or when trying to add a GitHub account under Accounts. Very frustrating.
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Nov ’20
Reply to Building dnsextd(8) for macOS in 2022
Looks like building 1557.120.7 from the GitHub releases is pretty different, the latest doesn't have an Xcode target for dnsextd. The patch is much smaller, but the Makefile doesn't collect the conf, man page, launchd plist and executable and put them in an appropriate structure. dnsextd.txt
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Jun ’22
Reply to ITMS-90725: SDK version issue (iOS 17 SDK)
I ran into this same issue, the problem was with github actions. We had our runner set to macos-latest. This uses macos version 12 which does not support xcode version 15. Had to update the runs-on to macos-13 and in our Fastfile we specify the version of code to 15.2.
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Mar ’24
Reply to Black bars when using simulator?
I am having the same issue when I run with the iPhone 6 or iPhone 5 simulator, but the screen looks correct when I run with the iPhone 4S simulator. I printed out UIScreen.mainScreen().bounds to see what was going on, and the dimensions were 320.0 X 480.0, regardless of which simulator I used! These dimensions are correct for iPhone 4S, but not the others. My code was working correctly prior to iOS 9 / XCode 7 / OS X 10.11 / Swift 2.0.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’15
Reply to XCode 15 warnings
For sure, Xcode may be very verbose and some warnings are hard to solve (even impossible). But you can silence the warnings and just keep errors. In the Issues navigator click on x at the bottom on the Filter line Could you show the real and more complete code, so that we can understand these hang pont (???) messages
Topic: UI Frameworks SubTopic: UIKit Tags:
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Apr ’24
Reply to git untracked
@Paradigm777 Hi. I’ve checked everything and still get error. I’m starting to think the error resides in how I set up everything (I don’t know much about git but I’m currently learning about it) At first I didn’t set any repository or whatever. I added my account in Xcode settings (with a token). I clicked on « add a git repository » which I searched in the help research bar. After that, in the source control panel, I went to remotes, and clicked « add a new remote« which made the repository appear on my GitHub. i still had the untracked message. Do you notice anything wrong ? Was I supposed to set a local repository too ? Should I have first created the repository on GitHub then push the changes from Xcode project to it ?
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Nov ’23
Reply to Documentation about Xcode 7 UI tests
I scraped the XCTest headers to create documentation. You can view the docs online or download them and add to Dash from Github. The script is documented on Github if you want to scrape them yourself.Online DocsGithub
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Dec ’15
Reply to ld: cannot link directly with dylib/framework, your binary is not an allowed client of /Applications/Xcode-beta.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/Library/PrivateFrameworks/XCTAutomationSupport.framework/XCTAutomationSuppor
There is a solution/workaround in this post in Appium's GitHub from July 2022: Issue 17174's comment in appium/appium GitHub Nevermind, it looks like it was unrelated.
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Sep ’22
Reply to UDP broadcasts with expected replies
I have a UDP packet sniffer on the same LAN (a Raspberry Pi 4) at 10.0.1.125 . It reliably sees the UDP broadcast packet from 10.0.1.128 (the Mac) when I run the UDP broadcast code on the Mac. There is a UDP responder on the network at 10.0.1.122 (hidden inside an FPGA). Pinging 10.0.1.122 from the Mac (10.0.1.128) works. Pinging the Mac (10.0.1.128) from the Pi (10.0.1.125) also works. The Pi and an older Mac running identical UDP broadcast code sees the UDP response from 10.0.1.122 reliably, in response to identical UDP broadcast packets (as seen by the Pi 4 sniffer). The sender address in the UDP response packet is 10.0.1.122 (as received on the older Mac and Pi). Sending UDP packets directly (not broadcast) from a newer updated Mac (10.0.1.128) to the responder (10.0.1.122) and receiving UDP replies works great. But the newer Mac after updating to the latest macOS 10.15.7 with Xcode 12.0.1 never sees any UDP replies to UDP broadcast packets. So the broadcast code used t
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Oct ’20
Reply to System Extension crashing
Ah, still there are some subtle diffences that I don't understand...If I create a command line App from the EP sec example from Okram's github, I can debug thru xcode ( once I launched the xcode from root's command line). But it does not work ( i.e. superuser privilage fails ) when I try the same steps with the Firewall extension that has the same code embedded in it.-prokash
Topic: App & System Services SubTopic: Drivers Tags:
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Jan ’20
Reply to Xcode on iPad?
Is there a way of coding and publishing apps on a iPad natively? NO. Is there any plans of Xcode coming to iPad? Apple rarely talks about future plans of development system, except in WWDCs. And Apple has not announced any of such plans till now. You should better check this old thread: Xcode for iPad Pro - https://developer.apple.com/forums/thread/17585 Or this relatively new thread: Will X Code be coming to the ipad Pro ? - https://developer.apple.com/forums/thread/652028
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Nov ’20