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Xcode beta that I downloaded from the Apple Developer porter is modified to be ciontrolled my a remote user and do some nast things to my machine. What should I do with this. You guys need to see what these hackers can do to our x-code. I have a copy I
Hi Xcode DeveloperI need some help. Can someone who can fix xcode exploits give me somewhere to send this, it's nasty. I have an xcode server that Ineed to keep running
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Jul ’17
Reply to Xcode Extension isn't show up in the Editor menu
So, it looks like having multiple versions of Xcode on the same machine (Xcode 16.2 release plus a couple of betas for 16.3) means this doesn't show up. @DTS Engineer Is there a way to do this while having multiple versions of Xcode? I found this Github thread but it doesn't seem to work for me: https://github.com/nicklockwood/SwiftFormat/issues/494#issuecomment-547101989 I've also tried the trick of renaming Xcode.app and moving it in and out of the Applications directory to (allegedly) refresh some cache somewhere but no luck
Mar ’25
Reply to Crash by SwiftData MigarionPlan
I just tried logging an error.localizedDescription in TestFlight and got : Could not create ModelContainer: The operation couldn’t be completed. I also tried adding -com.apple.CoreData.MigrationDebug 1 to the launch arguments, but there was no CoreData: error: ... in the Xcode console. I created a new project and copied the MigraitonPlan-related code from my code into it and uploaded it to Github. TestDemo
Jul ’24
Reply to How can I compile this app?
The missing files are found in a couple of Git submodules which don’t seem to get cloned if you use GitHub’s Open with Xcode or Download ZIP options, or a normal git clone command. It works if you use git clone --recursive like this: $ git clone --recursive git@github.com:macmade/QEMU-Manager.git
Jan ’22
Reply to Rotate View around an other View SwiftUI
I tested your code and it works perfectly. The orange triangle is not always at the same distance, but it turns all around. Tested with Xcode 13.0ß5 iPhone 12 Pro Max - iOS 15.0 simulator. Here are some screen shots: So, what is the problem ? Is it the distance to the circle ? Replacing offset .offset(x: 0, y: -170) with .offset(x: 0, y: -220) keeps equal distance. Then you will have to adapt path to stick to the circle. To get in radians, just replace .rotationEffect(.degrees: degrees) , … by .rotationEffect(.radians(someradValue), …
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Sep ’21
Reply to Connecting Python 3.8 with Xcode 11
Got this from github and seems to work.How to use Xcode IDE for Python developmentOpen Xcode and start with creating a new project: From the templates, choose Cross-platform > External Build System Give it a name. You can update Organizatin Name and Identifier if you want. Make sure you enter a correct path for Python bin. For Python 3.x it's usually /usr/bin/pythonw. Click Next and save it. Open scheme editor, select Run from the left hand pane, and Info tab from the detail pane. From Executable menu, select Other... and navigate to where your Python executable binary is locate. That's the same location you entered in step 4, e.g. /usr/bin/pythonw. You can also use **** + Command + G and paste the address in the dialog box. Uncheck Debug executable box. Still in Run menu, select Arguments tap, and add a new entry to Arguments Passed on Launch. This is the name of the file where you'll write your Python code in it. You'll create the file later. Still in Run menu
Jan ’20
Reply to iMessage extension crash in simulator
I've been working on a rich iMessage app for over a year.Give up on testing in the simulator - it crashes reliably in every XCode version with iMessage when you call dismiss()Note that there is also a bug with XCode if you have the permission keys allowing you access to the camera - that causes crashes trying to debug your app even on device.I have a few very tiny samples on github testing different aspects of the iMessage SDK which may help folks.
Topic: App & System Services SubTopic: General Tags:
Jun ’19
Reply to Building macOS with App Groups using external CI/CD
I'm also experiencing this issue so I figured I'd throw my own details on here in case they help. I am building a macOS System / Network Extension. I can build locally with both Development and Developer ID keys using XCode. As soon as I move towards xcodebuild (locally), I need to have the provisioning profile installed by downloading it from the Developer Portal and double-clicking it, etc. xcodebuild -scheme Extension -configuration Release -destination generic/platform=macOS The exact problem rookuuu has happens when I attempt to build in my CI pipeline with the exact same provisioning profile and key. Specifically GitHub Actions + GitHub-Hosted Runners using GitHub instructions for installing profiles. If I remove the profiles locally on my machine and attempt to install the provisioning profile using GitHub instructions (rename {ProfileName}.provisionprofile to {ProfileGuid}.mobileprovision and add to ~/Library/MobileDevice/Provisioning Profiles) it has the s
Jun ’23
Reply to How to improve MPSMatrixMultiplication performance?
Hi, Just today I was compiling the code by swiftc -O test.swift. The swiftc version is 5.4 from the most recent 12.5 Xcode distributed along with macOS Big Sur 11.3. Now I only get 119 GFlops. In 11.2.x I got 4500 GFlops with exactly the same code on my Mac Pro 2019 with AND Radeon Vega II. Does anybody else observes the same behavior? Best regards
Topic: App & System Services SubTopic: Core OS Tags:
Apr ’21
Reply to Xcode 12 beta 4 - error compiling for Simulator
Lost 2 days on this - bah! Want to give REAL Kudos to those who actually helped solve this problem: stschwar @ github in this post: https://github.com/CocoaPods/CocoaPods/issues/10059 pointed to this SO post with a simple solution: https://stackoverflow.com/questions/63391793/xcode-12-build-target-in-wrong-order/63405201#63405201 XCode has a deserved 3 stars for many reasons, this is one of them! Counterproductivity kills.
Sep ’20
Reply to Xcode stuck waiting for device to unlock, waiting for symbols, etc.
@farajcontrollers @flarosa I have the same problem Xcode 15.0.1 and iOS 17.1.2 Does not work via USB or WiFi Already tried: 1 - Disable and activate the multiplath network in the device's developer options 2 - I updated xcode 3 - I changed USB 4 - I unpaired and paired the device 5 - I changed wifi networks to test and several other things I saw on stakoverflow and github. NOTHING YET
Dec ’23